Leeroy, lawful male outsider Dragonmaster --------------######### |.............,,,,,,,,###### |............|#######,[,,,,# ############ |............+ #####,# #,?,,,d,,,,`# |..........<.| #,#####,--------#,# l |............| #,##,,%,|..}.}}..,+ |.......------ ,,,,,###-.}}}}}}#,# l |.......| ,,#,%|}.}.}}}.. #,###### |.....`.| #,,%,+.}.....-- #,,&@D,### |.......| ,,,,,|...}}. ######,,,, --------- #,, #####------- ##### [Leeroy the Servant of Scales] St12 Dx6 Co12 In7 Wi6 Ch8 DraOutMalLaw Spa:17 $1 HP-1(32) Pw13(13) AC5 Exp2 T178 Latest messages You have keen knowledge of the spell. You learn the "cure wounded legs" spell. With great effort you move the boulder. You try to move the boulder, but in vain. (2x) The colorless mushroom patch touches you! [-1 -> 31] There is a wall in the way! (2x) You displaced Odahviing. The incubus zaps a needle-like wand! The wand misses you. The wand misses Odahviing. You hit the incubus! The incubus zaps a wand of striking! The wand hits you! [-7 -> 25] The wand hits Odahviing! You miss the incubus. The incubus zaps a wand of striking! The wand hits you! You die... Your inventory Weapons a - an uncursed +1 broadsword (weapon in hand) {30} Armor b - an uncursed +1 scale mail (being worn) {100} k - a cursed -2 scale mail {100} Comestibles c - 2 uncursed food rations {0} d - 2 uncursed tripe rations {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} Spellbooks l - an uncursed spellbook of cure wounded legs (5:3) {0} Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 10 You carried 0 sins You could not have this property at all: drunken boxing Scroll identification only worked 100 times out of 109 Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 242 Tool identification only worked 5 times out of 11 Musable item generation frequency had a negative bias of 12% Potion drop chance was reduced to 94% Food drop chance was reduced to 75% Concealing monsters were spawned underneath items 60% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: techniques The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: morning star The following skill became untrainable if you tried to train it too early: shield (turn 17) The following skill became untrainable after a while: club (turn 34520) The following skill couldn't be trained before a certain turn number is reached: javelin (turn 33651) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 25381 Monster spawn increase reached its maximum at turn 90532 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1681674 The monster class that cannot be genocided was elemental The monster class that was spawned more often: nemese (freq bonus 1) The monster species that spawned more often: Miss House Worker (freq bonus 2) The monster species that spawned more often: abnormal force fungus (freq bonus 2) The monster species that spawned more often: werexan (freq bonus 21) The monster species that spawned more often: octarine fungus (freq bonus 2) The monster species that spawned more often: petty giant boar (freq bonus 12) The monster species that spawned more often: polymerization indulgently racketier (freq bonus 12) The monster species that spawned more often: Amy's foot (freq bonus 12) The monster species that spawned more often: inertia wort (freq bonus 16) The monster species that spawned more often: naga pitmaster (freq bonus 5) The monster species that spawned more often: timid professional draconian (freq bonus 24) The monster species that spawned more often: potentiator oversubscribed chile (freq bonus 15) The monster species that spawned more often: disruptiolane (freq bonus 7) The monster species that spawned more often: multi-hued patch (freq bonus 12) The monster species that spawned more often: glass elemental (freq bonus 8) The monster species that spawned more often: soberest vivider socialism whapper (freq bonus 18) The monster species that spawned more often: sedate transmittable multipolar (freq bonus 9) The monster species that spawned more often: centaur highwayman (freq bonus 5) The monster species that spawned more often: dibug (freq bonus 24) The monster species that spawned more often: full-skinny beauty (freq bonus 33) The monster species that spawned more often: real air hound (freq bonus 18) The monster trait that was more common: monsters that cannot pick up items (freq bonus 2) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 12) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 48) The monster species that never randomly spawned: hired trooper The monster species that never randomly spawned: snow sasquatch The monster species that never randomly spawned: gi-ant The monster species that never randomly spawned: shining piercer The monster species that never randomly spawned: terchet wort The monster species that never randomly spawned: practicant The monster species that never randomly spawned: bewitched patch The monster species that never randomly spawned: crystal mushroom The monster species that never randomly spawned: memechaun The monster species that never randomly spawned: gnomish wizard The RNG hath decreed that this item was never generated: paranoia stone (gray) The RNG hath decreed that this item was never generated: Jolt Cola (illegal) The RNG hath decreed that this item was never generated: amulet of anti experience (ringwraith) The RNG hath decreed that this item was never generated: cloak of dimness (viva cloak) The RNG hath decreed that this item was never generated: proof armor (I AM THE KING) The RNG hath decreed that this item was never generated: bad shirt ((null)) The RNG hath decreed that this item was never generated: fast forward stone (gray) The RNG hath decreed that this item was never generated: cure insanity (jackpot) The RNG hath decreed that this item was never generated: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was never generated: magic lamp (lamp) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 11) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 24) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: rot thirteen stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: granite impaler ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 40) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 37) The RNG hath decreed that this item was generated more often: tarmustrokingnora stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of sudden attack (fertile cloak, freq bonus 22) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 3) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 2) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 9) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of dawn (sacred, freq bonus 11) The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: crystallization (ICY FRYGUY CAVE, freq bonus 11) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: ground stomp (groundbreaking, freq bonus 7) The RNG hath decreed that this item was always generated cursed: amulet of teleport control (transitory) The RNG hath decreed that this item was always generated cursed: bidenhander ((null)) The RNG hath decreed that this item was always generated cursed: shrouded identity stone (gray) The RNG hath decreed that this item was always generated cursed: implant of stature (thin) The RNG hath decreed that this item was always generated cursed: paper shotgun ((null)) The RNG hath decreed that this item was always generated cursed: induce vomiting (rank) The RNG hath decreed that this item was always generated cursed: diamond smasher ((null)) The RNG hath decreed that this item was always generated cursed: clay chain ((null)) The RNG hath decreed that this item was always generated cursed: figurine ((null)) The RNG hath decreed that this item was always generated cursed: dizzy helmet (rotating helmet) The RNG hath decreed that this trap was always invisible: loudspeaker The RNG hath decreed that this trap was generated more often: arrow trap (freq bonus 4) Trap randomization happened for 1 in 568 traps Next attribute increase check would have come at turn 352 Strength training was 2 Dexterity training was 6 Wisdom training was 2 Constitution training was 8 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from drunken boxing (0) You had 1315 points of nutrition remaining You had scent view You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Enki The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Fri Jan 10 06:13:48 2020. You could not have safely prayed (325) You are dead Spells known in the end Name Level Category Fail Memory a - cure wounded legs 6 + healing 98% 100% Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Scrolls scroll of healing (V RATE RISE BY DISTURB) scroll of mana (ONE BELONGS BELONGED) scroll of phase door (TILDEIIIIIIIIIIIIIIIIIIIIIIIIXI) scroll of standard id (CUR NOS OPPUGNARE VIS) scroll of cure (EXIT IN THE GAY DIRECTION OF TRAVEL) scroll of heal other (TITTER WEATHERING) * scroll of extra healing (WE ARE ALL INFECTED BY THE MESHERA) * scroll of greater mana restoration (STARODAVNI DOMENY TAYEMNYTSI HEY) Spellbooks spellbook of cure wounded legs (swampy) Wands wand of striking (needle-like) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 17: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 5 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 3 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (1 of 20) petkeeping [Basic] (max Grand Master) (25 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (26 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...