Leeroy, lawful male myrkalfar Dragonmaster ------ .....| -----.....----- ...D..........| |...@.........| -----...$.----- .....| ----+- [Leeroy the Servant of Scales] St16 Dx9 Co9 In11 Wi8 Ch8 DraMyrMalLaw Dlvl:1 $0 HP15(15) Pw5(5) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male myrkalfar Dragonmaster. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy You are lucky! Full moon tonight. # Pick an object. @ a human or elf or you (myrkalfar dragonmaster called Leeroy, on a staircase) Accessing Pokedex entry for dragonmaster... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment 0. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, uses weapon - ordinary physical Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sleep resistance Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 19 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 65% chance Scroll drop chance was reduced to 88% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 37% Potion drop chance was reduced to 86% Armor drop chance was reduced to 87% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 86% chance The following skill could not be trained at all: chaos spells The following skill was trained at one fifth the usual rate: shuriken The following skill was limited to basic proficiency: petkeeping The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: form VI (Niman) (turn 24) Heavy curses were more common by 56% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 41001 Monster spawn increase reached its maximum at turn 188745 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 7148850 The monster class that cannot be genocided was centaur The monster species that spawned more often: medium generator (freq bonus 18) The monster species that spawned more often: foolish rubber (freq bonus 6) The monster species that spawned more often: rookier haltered (freq bonus 4) The monster species that spawned more often: scarlet growth (freq bonus 24) The monster species that spawned more often: muad agent (freq bonus 22) The monster species that spawned more often: shambling mound (freq bonus 1) The monster species that spawned more often: gray twen (freq bonus 54) The monster species that spawned more often: dwarf cleric (freq bonus 4) The monster species that spawned more often: undead acid mage (freq bonus 12) The monster species that spawned more often: unshakable traumatization (freq bonus 12) The monster species that spawned more often: spider grue (freq bonus 4) The monster species that spawned more often: cardiograph lev (freq bonus 6) The monster species that spawned more often: hellhole fungus (freq bonus 8) The monster species that spawned more often: obsequy foremast (freq bonus 6) The monster species that spawned more often: purple growth (freq bonus 6) The monster species that spawned more often: quaked shallower (freq bonus 12) The monster species that spawned more often: prolabor diffracted (freq bonus 6) The monster species that spawned more often: unctuously varicose (freq bonus 36) The monster species that spawned more often: amiable soul (freq bonus 3) The monster species that spawned more often: streamfish (freq bonus 3) The monster trait that was more common: monsters that growl (freq bonus 4) The monster trait that was more common: monsters that make loud noise (freq bonus 1) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 4) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 2) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 2) The monster trait that was more common: monsters that count as vampire (freq bonus 1) The monster trait that was more common: monsters whose attacks cause depression (freq bonus 8) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 2) The monster species that never randomly spawned: argus The monster species that never randomly spawned: gatling automata The monster species that never randomly spawned: deputy principal The monster species that never randomly spawned: cartoonist lowered The monster species that never randomly spawned: large scroll trove The monster species that never randomly spawned: little cheatspider The monster species that never randomly spawned: eight of hearts The monster species that never randomly spawned: moldy spore The monster species that never randomly spawned: itemporter The monster species that never randomly spawned: brown femmy The monster class that always generated with extra speed: naga The RNG hath decreed that this item was never generated: meter gauntlets (parked gloves) The RNG hath decreed that this item was never generated: extra healing (HEALHEALHEALHEAL) The RNG hath decreed that this item was never generated: shiny star ((null)) The RNG hath decreed that this item was never generated: increase accuracy (clay) The RNG hath decreed that this item was never generated: bullwhip ((null)) The RNG hath decreed that this item was never generated: defog (above ground) The RNG hath decreed that this item was never generated: stasis (moaning) The RNG hath decreed that this item was never generated: magic flute (flute) The RNG hath decreed that this item was never generated: solar beam (beaming) The RNG hath decreed that this item was never generated: worthless piece of white glass (white) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 38) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 25) The RNG hath decreed that this item was generated more often: helm of anti-magic (hairnet helmet, freq bonus 142) The RNG hath decreed that this item was generated more often: inka leash (leash, freq bonus 9) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 4) The RNG hath decreed that this item was generated more often: autocurse stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 6) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 8) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 6) The RNG hath decreed that this item was generated more often: resist paralysis (ongoing, freq bonus 3) The RNG hath decreed that this item was generated more often: evil dragon scale mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: sound effect helmet (musical helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: empty line helmet (strip bandana, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of freedom (continuous, freq bonus 11) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 9) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 5) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: mop ((null)) The RNG hath decreed that this item was always generated cursed: blue lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: diamond smasher ((null)) The RNG hath decreed that this item was always generated cursed: crown ((null)) The RNG hath decreed that this item was always generated cursed: crystal boots (glass boots) The RNG hath decreed that this item was always generated cursed: barrier shield ((null)) The RNG hath decreed that this item was always generated cursed: golden arrow ((null)) The RNG hath decreed that this item was always generated cursed: helm of counter rotation (rubynus helmet) The RNG hath decreed that this item was always generated cursed: lightning shield (dull yellow shield) The RNG hath decreed that this trap was always invisible: blade trap The RNG hath decreed that this trap was generated more often: stealer trap (freq bonus 2) Trap randomization happened for 1 in 566 traps Trap difficulty was increased by 42 Next attribute increase check would have come at turn 587 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having sleep resistance (0) You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Enki The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (174) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (I DONT NEED A FULL YES CONFIRMATION) scroll of mana (TOIL AND TROUBLE) scroll of phase door (SLARSHING HARD HAMME DEFENCE LOWED) scroll of standard id (MANANNANMACLIR) scroll of cure (MAYBE PROTECT FROM SERIOUS STATUS) scroll of heal other (DRIVING IT THEIR CART AWAY) * scroll of extra healing (THE LAKITUS ARE THROWING LAKITUS) * scroll of greater mana restoration (OUTER LIMITS) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new myrkalfr 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.