Leeroy, lawful male outsider Dragonmaster --------------- |.............| |.............| |.............| |<............| |....D......... |..:..........| --------------- [Leeroy the Giant Ochre Frog] St13 Dx11 Co16 In7 Wi16 Ch7 DraOutMalLaw Spa:24 $16 HP66(66) Pw9(9) AC5 HD5 Exp1 T37 Latest messages : a lizard (giant ochre frog called Leeroy, on a fountain) Accessing Pokedex entry for giant ochre frog... Base statistics of this monster type: Base level = 5, difficulty = 6, AC = 6, magic resistance = 10, alignment 0. Very slow (8). Normal generation, with frequency 3. No resistances. No conveyed resistances. Small, genocidable, amphibious, carnivorous swimmer. Is a valid polymorph form. Attacks: 2d3, bite - ordinary physical What do you want to drink? [* or .] The water is foul! You gag and vomit. You can move again. What do you want to drink? [* or .] The cool draught refreshes you. What do you want to drink? [* or .] This tepid water is tasteless. What do you want to drink? [* or .] You see an image of someone stalking you. But it disappears. What do you want to drink? [* or .] The cool draught refreshes you. What do you want to drink? [* or .] You don't have that object. What do you want to drink? [* or .] The cool draught refreshes you. The fountain dries up! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 211 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 14 Monsters only dropped their equipment with 75% chance Scroll drop chance was reduced to 94% Musable item generation frequency had a negative bias of 19% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 73% Implant drop chance was reduced to 86% Tool drop chance was reduced to 82% Concealing monsters were spawned underneath items 80% of the time only The following skill could not be trained at all: gun control The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: missile weapons (turn 50) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 54225 Monster spawn increase reached its maximum at turn 132204 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1782603 The monster class that cannot be genocided was orc The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 6) The monster species that spawned more often: brown patch (freq bonus 33) The monster species that spawned more often: untypically twangled (freq bonus 13) The monster species that spawned more often: world-ender bug (freq bonus 28) The monster species that spawned more often: sister of some weird guy (freq bonus 36) The monster species that spawned more often: poorly pushcart (freq bonus 48) The monster species that spawned more often: liver stain (freq bonus 27) The monster species that spawned more often: gleaming draconian (freq bonus 16) The monster species that spawned more often: naga firespitter (freq bonus 16) The monster species that spawned more often: klingon spaceleader (freq bonus 14) The monster species that spawned more often: sentimentalist roamed (freq bonus 27) The monster species that spawned more often: immobile warp fungus (freq bonus 18) The monster species that spawned more often: hydra turret (freq bonus 108) The monster species that spawned more often: unseen mechanic (freq bonus 8) The monster species that spawned more often: buttonhook guanin (freq bonus 11) The monster species that spawned more often: misemployment rooking (freq bonus 12) The monster species that spawned more often: nine (freq bonus 32) The monster species that spawned more often: blood dragom (freq bonus 54) The monster species that spawned more often: gesticulate gownsmen hausfrau (freq bonus 54) The monster species that spawned more often: bright blue wort (freq bonus 20) The monster species that spawned more often: cherubim crudding bough (freq bonus 54) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 3) The monster trait that was more common: monsters that are extra nasty (freq bonus 6) The monster trait that was more common: monsters that are amorphous (freq bonus 8) The monster trait that was more common: monsters whose attacks randomly damage your items (freq bonus 4) The monster trait that was more common: monsters that buzz (freq bonus 3) The monster trait that was more common: monsters with death resistance (freq bonus 13) The monster trait that was more common: monsters that spawn in large groups (freq bonus 2) The monster trait that was more common: monsters that cannot pick up items (freq bonus 1) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 1) The monster trait that was more common: monsters whose attacks digest you (freq bonus 4) The monster species that never randomly spawned: undead jedi The monster species that never randomly spawned: remittor purest The monster species that never randomly spawned: isthmian lulling salivation The monster species that never randomly spawned: adventurer yeek The monster species that never randomly spawned: appalachia eve cove The monster species that never randomly spawned: petty black panther The monster species that never randomly spawned: stardust fungus The monster species that never randomly spawned: red star The monster species that never randomly spawned: Jessica's stiletto boot The monster species that never randomly spawned: bramble fungus The monster class that always generated with extra speed: jelly The RNG hath decreed that this item was never generated: eternium saber ((null)) The RNG hath decreed that this item was never generated: glass chain ((null)) The RNG hath decreed that this item was never generated: statcrease stone (gray) The RNG hath decreed that this item was never generated: nano suit ((null)) The RNG hath decreed that this item was never generated: hairclip ((null)) The RNG hath decreed that this item was never generated: cloak of coagulation (sand cloak) The RNG hath decreed that this item was never generated: disintegration beam (bursting) The RNG hath decreed that this item was never generated: fumble boots (riding boots) The RNG hath decreed that this item was never generated: hyper beam (shrill) The RNG hath decreed that this item was never generated: vermin swatter ((null)) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 3) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of anal retention (fumigated, freq bonus 19) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 55) The RNG hath decreed that this item was generated more often: implant of tsunami (perpetual, freq bonus 4) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 62) The RNG hath decreed that this item was generated more often: crystallization (cavernal, freq bonus 9) The RNG hath decreed that this item was generated more often: white lightsaber (lightsaber, freq bonus 3) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 10) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 5) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 10) The RNG hath decreed that this item was generated more often: grain scythe ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 9) The RNG hath decreed that this item was generated more often: sharp pole ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: oldest staff ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 111) The RNG hath decreed that this item was generated more often: implant of stoicism (vulpine, freq bonus 11) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 2) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 41) The RNG hath decreed that this item was always generated cursed: helm of hunger (winged helmet) The RNG hath decreed that this item was always generated cursed: amulet of power (bloody) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this item was always generated cursed: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was always generated cursed: nether mist (challenging) The RNG hath decreed that this item was always generated cursed: soil-clinging boots (noble sandals) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this item was always generated cursed: water (clear) The RNG hath decreed that this item was always generated cursed: create monster (maple) The RNG hath decreed that this item was always generated cursed: flail ((null)) The RNG hath decreed that this trap was always invisible: container kaboom trap The RNG hath decreed that this trap was generated more often: miguc trap (freq bonus 1) The spell school whose books are more common was occult spells (freq bonus 17) Trap randomization happened for 1 in 469 traps Next attribute increase check would have come at turn 2362 Strength training was 0 Dexterity training was 1 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You saw invisible You had 1488 points of nutrition remaining You could swim You could survive without air You had scent view You were polymorphed into a giant ochre frog You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Enki The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (130) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (ONLY EFFECTIVE STUNT IS HITTING) scroll of mana (SFEIND MONSIEUR IB) scroll of phase door (HUAKORE TE UNIANA PAKEHA KATOA) scroll of standard id (BAMESEN KRIPHI NIPOUMICHMOUMAOPH) scroll of cure (OGRANICHENIYE SAPOGI) scroll of heal other (ANDA PENCURI LICIK MEMBERIKAN AMUNISI LAGI) * scroll of extra healing (TRUE RISE BY STRANGE SMELL) * scroll of greater mana restoration (AD TENT IS LARIENTELRUNYAS BANE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 24: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 7 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (26 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (21 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.