Leeroy, chaotic male outsider Dragonmaster }}}}}}}}} }}} }} }}}}}} } }} }} -----}-}}}}# }} } a |......|.<.,#--}-}------- ##|..*......|,#|..........| #,.....$..}.|,,-..........| #,----}}}}}#-#,----.------- #|# ;#|,,,,,,,# #,,` ,@@ I`,,######## }}}} ,,} }}}# }}} ## | }} }}}}### .. .} }}.} . | .}| ---- [Leeroy the Page of Wings] St17 Dx4 Co10 In10 Wi8 Ch9 DraOutMalCha Spa:30 $14 HP0(39) Pw29(29) AC6 Exp3 T154 Latest messages Something is engraved here on the headstone. Use "r." to read it. There is a wall in the way! You displaced Odahviing. You see here a throwing star {0}. s - a throwing star {0}. You see here 3 gold pieces {0}. 3 gold pieces. Something is engraved here on the headstone. Use "r." to read it. You miss the dumb human. The dumb human touches you! [-3 -> 8] You kill the dumb human! The dragonmaster called Leeroy the servant of scales' scale mail deflects your attack. The dragonmaster called Leeroy the servant of scales swings his broadsword. Your scale mail blocks the dragonmaster called Leeroy the servant of scales' attack. The dragonmaster called Leeroy the servant of scales swings his broadsword. The dragonmaster called Leeroy the servant of scales hits you! You die... Your inventory Weapons a - an uncursed +1 broadsword (alternate weapon; not wielded) {30} k - a cursed +1 broadsword (weapon in hand) {30} q - a cursed -2 battle-axe {48} s - a cursed -4 shuriken {0} Armor b - an uncursed +1 scale mail (being worn) {100} l - an uncursed +0 enchanted (of fire resistance) gnomish helm {1} m - an uncursed -1 robe {16} n - a cursed +0 scale mail {100} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - 2 uncursed scrolls of cure {0} j - an uncursed scroll of heal other {0} o - 3 cursed scrolls of mana {0} p - 3 cursed scrolls of phase door {0} Tools r - a * cursed mirror {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 137 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 28 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 105 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 73% Ring drop chance was reduced to 62% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 90% Armor drop chance was reduced to 87% Tool drop chance was reduced to 60% Food drop chance was reduced to 99% Monster death drops spawned with only 99% chance The following skill could not be trained at all: axe The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: elemental spells (turn 17) The following skill became untrainable after a while: divination spells (turn 49935) The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 42969) The following skill became harder to train at higher skill levels: saber Heavy curses were more common by 3% Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46396 Monster spawn increase reached its maximum at turn 114795 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 774880 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: elemental (freq bonus 2) The monster species that spawned more often: disarming turret (freq bonus 7) The monster species that spawned more often: failure ghost (freq bonus 5) The monster species that spawned more often: freaked carp (freq bonus 6) The monster species that spawned more often: ogre leader (freq bonus 54) The monster species that spawned more often: solipsism cinchona (freq bonus 4) The monster species that spawned more often: priory embarkation escalated decentralized bestirred waggish (freq bonus 12) The monster species that spawned more often: xorn caster (freq bonus 18) The monster species that spawned more often: declarer denouement (freq bonus 18) The monster species that spawned more often: selenite (freq bonus 18) The monster species that spawned more often: shadow shape (freq bonus 12) The monster species that spawned more often: disruptiolane (freq bonus 64) The monster species that spawned more often: stalking ore lichen (freq bonus 24) The monster species that spawned more often: parenthetical leasehold (freq bonus 6) The monster species that spawned more often: widowed chicken (freq bonus 12) The monster species that spawned more often: score patch (freq bonus 4) The monster species that spawned more often: Ksenia (freq bonus 24) The monster species that spawned more often: Cyaegha (freq bonus 36) The monster species that spawned more often: minigater (freq bonus 3) The monster species that spawned more often: resonant mold (freq bonus 16) The monster species that spawned more often: velcro bitch (freq bonus 10) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 10) The monster trait that was more common: monsters that can fly (freq bonus 1) The monster trait that was more common: monsters that count as hobbit (freq bonus 1) The monster species that never randomly spawned: petty volcano play figure The monster species that never randomly spawned: vainglory petulantly The monster species that never randomly spawned: full trapper The monster species that never randomly spawned: ammoroll The monster species that never randomly spawned: Demimaster Assassin The monster species that never randomly spawned: swankily extricating hermit The monster species that never randomly spawned: hereby researching The monster species that never randomly spawned: sufflated macromolecule captured The monster species that never randomly spawned: ransomable psychoanalyst The monster species that never randomly spawned: stroking whip lady The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: trap revealing (elysium) The RNG hath decreed that this item was never generated: implant of replenishing (hibernal) The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: multibeam (eternal) The RNG hath decreed that this item was never generated: fire resistance (iron) The RNG hath decreed that this item was never generated: silver saber ((null)) The RNG hath decreed that this item was never generated: pancake ((null)) The RNG hath decreed that this item was never generated: loadboulder (gray) The RNG hath decreed that this item was never generated: umbrella ((null)) The RNG hath decreed that this item was never generated: stealer stone (gray) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 20) The RNG hath decreed that this item was generated more often: quicksand (deserted, freq bonus 19) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: gushlush stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: quaversal stone (gray, freq bonus 29) The RNG hath decreed that this item was generated more often: bright cyan spell stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 11) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 14) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 12) The RNG hath decreed that this item was generated more often: urine (MIRAS PRICES ARE TOO EXPENSIVE, freq bonus 12) The RNG hath decreed that this item was generated more often: robe of magic resistance (yellow robe, freq bonus 2) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 6) The RNG hath decreed that this item was generated more often: bad shirt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: sand (soft, freq bonus 4) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: induce vomiting (rank, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of gravation (fourchan cloak, freq bonus 7) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 41) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 88) The RNG hath decreed that this item was always generated cursed: boots of interruption (velcro sandals) The RNG hath decreed that this item was always generated cursed: permacurse stone (gray) The RNG hath decreed that this item was always generated cursed: amulet versus curses (attractive) The RNG hath decreed that this item was always generated cursed: partisan (vulgar polearm) The RNG hath decreed that this item was always generated cursed: sand (soft) The RNG hath decreed that this item was always generated cursed: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this item was always generated cursed: bad effect (numbing) The RNG hath decreed that this item was always generated cursed: heavy copper ball ((null)) The RNG hath decreed that this item was always generated cursed: cloak of starving (purple cloak) The RNG hath decreed that this item was always generated cursed: difficult shield ((null)) The RNG hath decreed that this trap was always invisible: bad effect trap The RNG hath decreed that this trap was generated more often: elena trap (freq bonus 5) The spell school whose books are more common was protection spells (freq bonus 1) The spell school whose books are more common was chaos spells (freq bonus 15) Trap randomization happened for 1 in 948 traps Next attribute increase check would have come at turn 1098 Strength training was -1 Dexterity training was 0 Wisdom training was 1 Constitution training was 8 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You had 1335 points of nutrition remaining You had scent view You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 3 R Reloading(533) panic digging 3 R Prepared(0) phase door 3 R Not Ready(1361) invoke deity 3 R Prepared(0) Discoveries Weapons battle-axe (double-headed axe) shuriken (throwing star) Armor gnomish helm (little red hat) robe (blue robe) Scrolls scroll of healing (GO TEAM NASTYTRAP) scroll of mana (NNEGI WU AKWUNA NNAGI WU ONYE OHI) scroll of phase door (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) scroll of standard id (CONVICT PATCH) scroll of cure (CAMAMNMALCHA XJ) scroll of heal other (FORC RISE WHEN KEY IS HIT) * scroll of extra healing (APOCALYPSE) * scroll of greater mana restoration (DEVNULL TRIBUTE TOURNAMENT) Tools mirror (looking glass) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 30: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 3 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 1 time You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (31 of 160) techniques [Unskilled] (max Expert) (2 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (24 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...