Leeroy, chaotic male outsider Dragonmaster }}}}}- |`......<. |...|..... -.-----.-- #,,,## ####,,# ,,,, --.-}} } }} }}}}}}} .@..}}} } }} } }.}. } } } [Leeroy the Servant of Scales] St12 Dx8 Co14 In9 Wi13 Ch6 DraOutMalCha Spa:15 $0 HP18(18) Pw9(9) AC4 Exp1 T22 Latest messages Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male outsider Dragonmaster. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. You are lucky! Full moon tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Something is engraved here on the headstone. Use "r." to read it. You smell rotting flesh. Something is engraved here on the headstone. Use "r." to read it. What do you want to read? [e-j or ?*.] Something is engraved here on the headstone. You read: "Here lies Mallory Pike. She had a mean serve.". There is a wall in the way! You see here a statue of a porter lichen {30}. There is a wall in the way! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property intrinsically: scent view Scroll identification only worked 100 times out of 126 Ring identification only worked 4 times out of 45 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 76 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 14% chance Monsters only dropped their equipment with 52% chance Ring drop chance was reduced to 58% Wand drop chance was reduced to 83% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 71% Armor drop chance was reduced to 88% Food drop chance was reduced to 97% Monster death drops spawned with only 97% chance The following skill could not be trained at all: spirituality The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: matter spells The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: occult spells (turn 8) The following skill became untrainable if you tried to train it too early: sling (turn 23) The following skill became untrainable after a while: gun control (turn 32158) The following skill became harder to train at higher skill levels: elemental spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 64229 Monster spawn increase reached its maximum at turn 172595 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 763840 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 2) The monster species that spawned more often: allotypically boodling (freq bonus 9) The monster species that spawned more often: colorless force fungus (freq bonus 6) The monster species that spawned more often: pylori anything refolding torero galvanize (freq bonus 42) The monster species that spawned more often: bewitched growth (freq bonus 6) The monster species that spawned more often: Celeborn (freq bonus 12) The monster species that spawned more often: segmenting down ensemble (freq bonus 54) The monster species that spawned more often: kolo turret (freq bonus 24) The monster species that spawned more often: weak ogre (freq bonus 8) The monster species that spawned more often: blue jelly (freq bonus 5) The monster species that spawned more often: hopping spider (freq bonus 12) The monster species that spawned more often: sliant (freq bonus 4) The monster species that spawned more often: sword dancer (freq bonus 10) The monster species that spawned more often: challenging shadow Lord (freq bonus 24) The monster species that spawned more often: multiplexed infirming miniscule estrange (freq bonus 18) The monster species that spawned more often: thick disenchanter (freq bonus 21) The monster species that spawned more often: erinys (freq bonus 6) The monster species that spawned more often: mininaga (freq bonus 9) The monster species that spawned more often: cortege reemerging (freq bonus 6) The monster species that spawned more often: Olog-hai (freq bonus 12) The monster species that spawned more often: tour de dope winner (freq bonus 15) The monster trait that was more common: monsters with cold resistance (freq bonus 4) The monster trait that was more common: monsters that make boss taunts (freq bonus 3) The monster trait that was more common: monsters with petrification resistance (freq bonus 6) The monster trait that was more common: monsters that shriek (freq bonus 3) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 6) The monster trait that was more common: monsters that are unsolid (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 2) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 3) The monster trait that was more common: monsters that count as rats (freq bonus 2) The monster species that never randomly spawned: pocketful mazurka The monster species that never randomly spawned: racist troll The monster species that never randomly spawned: undead naga hatchling The monster species that never randomly spawned: graver comprehend The monster species that never randomly spawned: bony lich The monster species that never randomly spawned: sword soldier The monster species that never randomly spawned: petty scary monster The monster species that never randomly spawned: hell clan The monster species that never randomly spawned: quaestor The monster species that never randomly spawned: squigglier depersonalized The RNG hath decreed that this item was never generated: wonder plate ((null)) The RNG hath decreed that this item was never generated: expensive camera ((null)) The RNG hath decreed that this item was never generated: detect foot (stinking) The RNG hath decreed that this item was never generated: magic shield (pure) The RNG hath decreed that this item was never generated: wizard lock (dark green) The RNG hath decreed that this item was never generated: fire horn (horn) The RNG hath decreed that this item was never generated: stone of intrinsic loss (gray) The RNG hath decreed that this item was never generated: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: amulet of scent (panting) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 6) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 36) The RNG hath decreed that this item was generated more often: traffic light ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 14) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 19) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of drain life (colorless cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: bad shirt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 5) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 9) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of vulnerability (eating, freq bonus 10) The RNG hath decreed that this item was generated more often: exciting armor ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 19) The RNG hath decreed that this item was generated more often: quicksand (UUM MAAMA MIA, freq bonus 10) The RNG hath decreed that this item was generated more often: cubic star ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: mary sue gloves (princess gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: greyout stone (gray) The RNG hath decreed that this item was always generated cursed: Hawaiian shirt ((null)) The RNG hath decreed that this item was always generated cursed: cloak of polymorph (changing cloak) The RNG hath decreed that this item was always generated cursed: platinum saber ((null)) The RNG hath decreed that this item was always generated cursed: amulet of waterwalking (rubber) The RNG hath decreed that this item was always generated cursed: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was always generated cursed: ether saw ((null)) The RNG hath decreed that this item was always generated cursed: beneficial effect (homebrew) The RNG hath decreed that this item was always generated cursed: insulate (long) The RNG hath decreed that this item was always generated cursed: droven dagger (obsidian dagger) The RNG hath decreed that this trap was always invisible: dustbin trap The RNG hath decreed that this trap was generated more often: swarm trap (freq bonus 8) Trap randomization happened for 1 in 398 traps Next attribute increase check would have come at turn 676 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having mana regeneration (0) You had 1479 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (553) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (IDE BY 0) scroll of mana (DOLLARIQHACK BRIBERY SIMULATOR) scroll of phase door (FANNY IS JUST A REGULAR FEMALE NAME) scroll of standard id (MAYBE LOVELY WHEN TOUCH) scroll of cure (NOW YOU SEE IT) scroll of heal other (FAT PINK BLOB) * scroll of extra healing (VARFOR PRATAR DU SA OM MIN FLICKVAN) * scroll of greater mana restoration (ARGA NECROMUTATION GDA) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 15: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.