Leeroy, chaotic male outsider Dragonmaster --------- ##|.......| ---------- #,........| |.......%|## #@-----.--- ##|.........,, #,R #,,# #,-........|,# #%# #,----------^# #,# #,# #,# #,# #,# #,# #,# #,# ###,,# #,,######,# #,,,## ##,,,,,,#,### #,###------ ######,#,,,# #,|.`.....| #,###,# #,|.....<.| #,# #,# #,........| --------.---,# ##--------- |..|.......|,# |...........,# |..........|## ------------ [Leeroy the Servant of Scales] St13 Dx4 Co12 In8 Wi4 Ch6 DraOutMalCha Spa:42 $10 HP-1(18) Pw3(7) AC7 Exp1 T139 Latest messages You are hit by a pruning hook! [-8 -> 6] You miss the pole-chanter. The pole-chanter thrusts a pruning hook. You are hit by a pruning hook! [-4 -> 2] Warning: HP low! What do you want to read? [e-j or ?*.] As you read the scroll, it disappears. You feel healthier! The pole-chanter thrusts a pruning hook. You are almost hit by a pruning hook. You miss the pole-chanter. The pole-chanter swings its pruning hook. The pole-chanter hits you! (2x) [-11 -> 7] You miss the pole-chanter. The pole-chanter swings its pruning hook. The pole-chanter hits you! (2x) You die... Your inventory Weapons a - an uncursed +1 broadsword (weapon in hand) {30} Armor b - an uncursed +0 scale mail (being worn) {100} Comestibles c - 2 uncursed food rations {0} d - an uncursed tripe ration {0} Scrolls e - 4 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickness resistance You could not have this property extrinsically: glib combat You could not have this property intrinsically: discount action Scroll identification only worked 100 times out of 180 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 24 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 91% Ring drop chance was reduced to 66% Potion drop chance was reduced to 82% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 68% Tool drop chance was reduced to 81% Food drop chance was reduced to 99% The following skill could not be trained at all: elemental spells The following skill was limited to skilled proficiency: gun control The following skill became untrainable if you tried to train it too early: shield (turn 156) The following skill became untrainable after a while: high heels (turn 47151) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 25669) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 77292 Monster spawn increase reached its maximum at turn 247428 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 625600 The monster class that cannot be genocided was turret The monster color that was spawned more often: white (freq bonus 3) The monster species that spawned more often: obstinate intently clarinetist (freq bonus 2) The monster species that spawned more often: derat vernalized interfering (freq bonus 12) The monster species that spawned more often: pile of heavy coins (freq bonus 3) The monster species that spawned more often: terrestric warp fungus (freq bonus 4) The monster species that spawned more often: octarine wort (freq bonus 18) The monster species that spawned more often: bow lich (freq bonus 3) The monster species that spawned more often: funny girl (freq bonus 4) The monster species that spawned more often: crystal mushroom (freq bonus 6) The monster species that spawned more often: Kaschei (freq bonus 4) The monster species that spawned more often: contamination spore (freq bonus 3) The monster species that spawned more often: real gravity hound (freq bonus 10) The monster species that spawned more often: ego ice devil (freq bonus 12) The monster species that spawned more often: dried corpse (freq bonus 2) The monster species that spawned more often: Valensina (freq bonus 6) The monster species that spawned more often: balmier succeed (freq bonus 2) The monster species that spawned more often: Laura's cuddly sneaker (freq bonus 8) The monster species that spawned more often: lasso smattering yogin (freq bonus 18) The monster species that spawned more often: testicle cockler (freq bonus 9) The monster species that spawned more often: windiest repose nailhead (freq bonus 6) The monster species that spawned more often: venom mimic (freq bonus 24) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 2) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 2) The monster trait that was more common: monsters that have no head (freq bonus 2) The monster trait that was more common: monsters that count as undead (freq bonus 6) The monster trait that was more common: monsters that are breathless (freq bonus 4) The monster trait that was more common: monsters that pick up magic items (freq bonus 2) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 4) The monster trait that was more common: monsters that are amphibious (freq bonus 5) The monster species that never randomly spawned: boil-covered wretch The monster species that never randomly spawned: Kaster Maen The monster species that never randomly spawned: goiter resurvey crocket The monster species that never randomly spawned: ultramarine missingno The monster species that never randomly spawned: zombie dragon The monster species that never randomly spawned: lava leader The monster species that never randomly spawned: aquatic elven warrior The monster species that never randomly spawned: centaur prince The monster species that never randomly spawned: silver spore The monster species that never randomly spawned: tushing decrease The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was never generated: stone of magic resistance (gray) The RNG hath decreed that this item was never generated: bamboo spear ((null)) The RNG hath decreed that this item was never generated: relay (four-wired thing) The RNG hath decreed that this item was never generated: urine (manky) The RNG hath decreed that this item was never generated: frost horn (horn) The RNG hath decreed that this item was never generated: dart ((null)) The RNG hath decreed that this item was never generated: keen memory (black lily) The RNG hath decreed that this item was never generated: The Nemean Lion hide ((null)) The RNG hath decreed that this item was never generated: robe (red robe) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 6) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 28) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: clockloak (reliance cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 320) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 7) The RNG hath decreed that this item was generated more often: impossibly heavy obsidian ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: rumor (scribbled, freq bonus 7) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of heavy lubrication (not so brave, freq bonus 10) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 8) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: platinum spell boots (ballet heels, freq bonus 5) The RNG hath decreed that this item was generated more often: organoblade ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: goldspell stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: implant of searing (omniscient, freq bonus 6) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 2) The RNG hath decreed that this item was always generated cursed: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was always generated cursed: bar chain mail ((null)) The RNG hath decreed that this item was always generated cursed: ash (GREAT GATE OF OBLIVION) The RNG hath decreed that this item was always generated cursed: implant of quota (assamic) The RNG hath decreed that this item was always generated cursed: acidshield (acidic) The RNG hath decreed that this item was always generated cursed: displacer beast hide ((null)) The RNG hath decreed that this item was always generated cursed: metal chain ((null)) The RNG hath decreed that this item was always generated cursed: green sweets ((null)) The RNG hath decreed that this item was always generated cursed: map level (crumbling) The RNG hath decreed that this item was always generated cursed: ESP (muddy) The RNG hath decreed that this trap was always invisible: tarmustrokingnora trap The RNG hath decreed that this trap was generated more often: fluctuating speed trap (freq bonus 4) The spell school whose books are more common was body spells (freq bonus 19) Trap randomization happened for 1 in 248 traps Next attribute increase check would have come at turn 550 Strength training was 2 Dexterity training was 3 Wisdom training was 2 Constitution training was 3 Your sanity was 0 You were acid resistant You had the following problem: Your possessions disenchanted themselves spontaneously. (137) You had not decided on your sexuality yet You were prevented from having sickness resistance (0) You were prevented from having glib combat (0) You had 1349 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (347) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (ID 9739285327 INFO CRYPTEDFILES BIZ) scroll of mana (FIRE BIRD BELLE) scroll of phase door (SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT) scroll of standard id (THIS CHANGE TO DUALWIELDING IN K MEASURER SUCKS MONKEYBALLS) scroll of cure (NEW VERSIONS ARE BETTER THAN OLD ONES) scroll of heal other (ONE EYED SAM DATING SIMULATOR) * scroll of extra healing (SHIFTLY ITEM TRICK HIT CONTINUE) * scroll of greater mana restoration (FLY LIKE AN EAGLE FLIEGEN WIE EIN IGEL) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 42: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 1 time You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 1 time You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (1 of 20) petkeeping [Basic] (max Grand Master) (22 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (23 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...