Leeroy, chaotic male outsider Dragonmaster ------- |....^. --------}-- |......|## |.......... }|......,# ###|.........| }......|,# #.#|.........- }----|--#,# #,,..........| },,,,,# #,# #,#---|----}-- #,##}## #,########,# #,##### -.- #,,,,,,,,,,# #,,##,## ... #`,#######}----}.---}---- ......... |.............| ........| |.............| -@------- ||............| }#} +.............| |........<.}..| ; -----}---}----- [Leeroy the Servant of Scales] St13 Dx8 Co16 In8 Wi11 Ch7 DraOutMalCha Spa:48 $5 HP13(18) Pw9(9) AC4 Exp1 T148 Latest messages Something is engraved here on the headstone. Use "r." to read it. There is a wall in the way! A little dart shoots out at you! You are hit by a little dart! [-3 -> 15] [-6 -> 9] There is a wall in the way! Something is engraved here on the headstone. Use "r." to read it. There is a wall in the way! Some text has been burned into the ground here. Use "r." to read it. There is a wall in the way! (2x) You displaced Odahviing. You see here a boomerang named Dop8J, {0}. k - a boomerang named Dop8J, {0}. There is a wall in the way! (3x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: shock resistance You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: infravision Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 28 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 24 Armor identification only worked 15 times out of 33 Spellbook identification only worked 2 times out of 18 Gem identification only worked 100 times out of 442 Monsters only dropped their musable items with 88% chance Monsters only dropped their equipment with 70% chance Scroll drop chance was reduced to 99% Amulet drop chance was reduced to 82% Weapon drop chance was reduced to 92% Armor drop chance was reduced to 85% Tool drop chance was reduced to 88% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 94% chance The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: dagger The following skill was limited to skilled proficiency: saber The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: high heels (turn 23) The following skill became untrainable if you tried to train it too early: symbiosis (turn 322) The following skill couldn't be trained before a certain turn number is reached: dagger (turn 67942) The following skill became harder to train at higher skill levels: matter spells Items were more likely to be generated cursed by 28% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 60906 Monster spawn increase reached its maximum at turn 192427 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 408912 The monster class that cannot be genocided was trove The monster class that was spawned more often: trove (freq bonus 2) The monster species that spawned more often: master on (freq bonus 48) The monster species that spawned more often: m1 to m100 (freq bonus 6) The monster species that spawned more often: spawned establisher (freq bonus 60) The monster species that spawned more often: brave wort (freq bonus 24) The monster species that spawned more often: Alexia's plateau sneaker (freq bonus 24) The monster species that spawned more often: old mantidragon (freq bonus 12) The monster species that spawned more often: apparently waking (freq bonus 24) The monster species that spawned more often: galilei escarpment (freq bonus 10) The monster species that spawned more often: petty glass smasher (freq bonus 10) The monster species that spawned more often: opaque jelly (freq bonus 32) The monster species that spawned more often: barb mushroom (freq bonus 20) The monster species that spawned more often: thunder drake (freq bonus 5) The monster species that spawned more often: transsylvanian (freq bonus 16) The monster species that spawned more often: great wyrm of balance (freq bonus 21) The monster species that spawned more often: deep dragon (freq bonus 16) The monster species that spawned more often: very old mantidragon (freq bonus 4) The monster species that spawned more often: goldentail scorpion (freq bonus 27) The monster species that spawned more often: aureolin patch (freq bonus 12) The monster species that spawned more often: magic laser (freq bonus 30) The monster species that spawned more often: alienated ufo part (freq bonus 16) The monster trait that was more common: monsters that have bite attacks (freq bonus 1) The monster trait that was more common: monsters that rattle with their bones (freq bonus 1) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 3) The monster trait that was more common: monsters that can throw boulders (freq bonus 3) The monster trait that was more common: monsters that have no limbs (freq bonus 7) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 1) The monster species that never randomly spawned: uplink rulership organism The monster species that never randomly spawned: vortex battlemaster The monster species that never randomly spawned: time spore The monster species that never randomly spawned: Seraph The monster species that never randomly spawned: nebulous beam The monster species that never randomly spawned: group dwarf The monster species that never randomly spawned: petty orc strongman The monster species that never randomly spawned: fist draconian The monster species that never randomly spawned: punisher The monster species that never randomly spawned: reaper mold The RNG hath decreed that this item was never generated: autoscooter heels (flipflops) The RNG hath decreed that this item was never generated: bubbling hole (frightful) The RNG hath decreed that this item was never generated: bamboo mail ((null)) The RNG hath decreed that this item was never generated: displacement (transparent) The RNG hath decreed that this item was never generated: elegant broadsword ((null)) The RNG hath decreed that this item was never generated: bill-guisarme (hooked polearm) The RNG hath decreed that this item was never generated: null ball ((null)) The RNG hath decreed that this item was never generated: full lead suit ((null)) The RNG hath decreed that this item was never generated: cloak of prescience (enduring cloak) The RNG hath decreed that this item was never generated: salt water (polka-dot) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 145) The RNG hath decreed that this item was generated more often: grappling hook (iron hook, freq bonus 4) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 4) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 14) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 22) The RNG hath decreed that this item was generated more often: tunnels (WESTERN FRANKISH COURSE, freq bonus 9) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 18) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: killer heels (ski heels, freq bonus 100) The RNG hath decreed that this item was generated more often: autopilot stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 13) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 13) The RNG hath decreed that this item was generated more often: sand (KALIMARI DESERT, freq bonus 15) The RNG hath decreed that this item was generated more often: reroll artifact (marvelous, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of butchery (scarlet, freq bonus 10) The RNG hath decreed that this item was generated more often: eternium blade ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 9) The RNG hath decreed that this item was always generated cursed: enchant weapon (dull) The RNG hath decreed that this item was always generated cursed: mining helm (round helmet) The RNG hath decreed that this item was always generated cursed: helmet beard ((null)) The RNG hath decreed that this item was always generated cursed: redemption (sweet) The RNG hath decreed that this item was always generated cursed: grappling hook (iron hook) The RNG hath decreed that this item was always generated cursed: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was always generated cursed: stinking cloud (VELOX NEB) The RNG hath decreed that this item was always generated cursed: rotten stone (gray) The RNG hath decreed that this item was always generated cursed: cruncher helmet (breath control helmet) The RNG hath decreed that this item was always generated cursed: bunny uniform (red leather armor) The RNG hath decreed that this trap was always invisible: levitation trap The RNG hath decreed that this trap was generated more often: current shaft (freq bonus 2) The spell school whose books are more common was protection spells (freq bonus 7) The spell school whose books are more common was enchantment spells (freq bonus 16) Trap randomization happened for 1 in 276 traps Next attribute increase check would have come at turn 1405 Strength training was 1 Dexterity training was 1 Wisdom training was 0 Constitution training was 6 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having shock resistance (0) You had 1351 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (260) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (WHAT DO YOU MEAN IT WASNT MADE ON DRUGS) scroll of mana (MIMIMIMIMIMIMIMIMIMIMI) scroll of phase door (OPGELEVELT) scroll of standard id (PUBLIC NETHACK SERVER WITH FLEECY COLORS) scroll of cure (BUT HE CASH AND NONE NEEDED NIX DOLCHE BRINGING) scroll of heal other (MAMPIFANDRAY SELA) * scroll of extra healing (DZIEWCZYNKA ZAMOCZENIA) * scroll of greater mana restoration (SUDDNLY IT HOTHRAXXA HEA HUM) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 48: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (22 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (21 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...