Leeroy, chaotic male outsider Dragonmaster ######--------- --- #,,,,,.%......| #,|....| #,####|.......| #,,.....|# ##---- ### ##|... .)| #,,|.....,# #,..@@ #,%... .$| #,,--- --,# #,|[@@ #,|... ,,## #,,# ###,,|..@ #,# #,# ##,,# #,,,,## #,# #,,# ##,# #,#### #,# #,## #%# ####,# #,# #,# #,,,,# #,# ,#,#### ------- ### ,,,# .)....| ,,,###------- |)....| --------------,,,,...%..| |..<.. |.%).......|.-,###|..|..| --- ........%....|,,,,-.....| --------------####------- [Leeroy the Page of Claws] St14 Dx7 Co9 In12 Wi13 Ch7 DraOutMalCha Spa:47 $13 HP-4(83) Pw71(71) AC11 Exp7 T220 Latest messages The unarmored soldier hits you! [-2 -> 11] Warning: HP low! z - a dagger {4}. A - a knife {2}. You hit the unarmored soldier! You miss the unarmored soldier. You hear blades being honed. You hit the unarmored soldier! You miss the unarmored soldier. The unarmored soldier hits you! [-1 -> 11] Warning: HP low! The unarmored soldier thrusts her spear. The unarmored soldier hits you! You hear the howling of the CwnAnnwn... [-7 -> 4] Warning: HP low! The unarmored soldier hits you! You die... Your inventory Weapons a - a blessed +1 broadsword (weapon in hand) {30} k - a cursed +0 bidenhander {240} l - an uncursed -1 black aestivalis {30} q - an uncursed -1 battle-axe {48} t - a heavily cursed +0 dagger {4} u - an uncursed -1 spear {12} x - a cursed +1 knife {2} y - 2 uncursed -1 knives {4} z - an uncursed +0 dagger {4} A - a blessed rustproof +0 knife {2} Armor m - a cursed +1 chain mail {120} s - an uncursed +0 pair of dancing shoes {1} v - a cursed +1 enchanted (of sleep resistance) dwarvish cloak {4} w - a sticky cursed rustproof -2 orcish helm {12} Comestibles c - 3 uncursed food rations {0} d - 2 uncursed tripe rations {0} p - a blessed energy trove corpse {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 8 uncursed scrolls of mana {0} g - an uncursed scroll of phase door {0} h - 2 uncursed scrolls of standard id {0} i - 2 uncursed scrolls of cure {0} j - 2 uncursed scrolls of heal other {0} n - an uncursed scroll of amnesia {0} o - 2 cursed scrolls of standard id {0} Spellbooks r - an uncursed spellbook of cure hallucination (0:0) {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: clairvoyance Scroll identification only worked 100 times out of 132 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 17 Gem identification only worked 100 times out of 391 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 72% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 74% Ring drop chance was reduced to 80% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 59% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 94% Armor drop chance was reduced to 97% Tool drop chance was reduced to 86% Food drop chance was reduced to 92% The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: chaos spells The following skill became untrainable if you tried to train it too early: missile weapons (turn 17) The following skill became untrainable if you tried to train it too early: enchantment spells (turn 273) The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 3985) The following skill became harder to train at higher skill levels: attack spells Sticky curses were more common by 26% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19378 Monster spawn increase reached its maximum at turn 68245 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 286263 The monster class that cannot be genocided was rodent The monster class that was spawned more often: kobold (freq bonus 2) The monster species that spawned more often: Metal-elf (freq bonus 12) The monster species that spawned more often: gnome comrade (freq bonus 40) The monster species that spawned more often: dwarf secretor (freq bonus 3) The monster species that spawned more often: thankful deprived washcloth (freq bonus 24) The monster species that spawned more often: goooblin (freq bonus 6) The monster species that spawned more often: abbreviator rambled (freq bonus 14) The monster species that spawned more often: player hound (freq bonus 8) The monster species that spawned more often: Armed Kop Kchief (freq bonus 16) The monster species that spawned more often: Amy's brother his secret love (freq bonus 8) The monster species that spawned more often: facially garrulity (freq bonus 12) The monster species that spawned more often: cyan warp fungus (freq bonus 6) The monster species that spawned more often: Antitank Kop (freq bonus 30) The monster species that spawned more often: allele overseen (freq bonus 8) The monster species that spawned more often: glibglob grue (freq bonus 14) The monster species that spawned more often: cursed laser (freq bonus 20) The monster species that spawned more often: giant white jellyfish (freq bonus 4) The monster species that spawned more often: Seraph of the Golden Mean (freq bonus 8) The monster species that spawned more often: royel pit fiend (freq bonus 16) The monster species that spawned more often: kiboad (freq bonus 8) The monster species that spawned more often: fife force patch (freq bonus 30) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 4) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 3) The monster trait that was more common: monsters that have touch attacks (freq bonus 3) The monster trait that was more common: monsters with a thick skin (freq bonus 3) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 4) The monster trait that was more common: monsters that can see invisible (freq bonus 2) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 3) The monster species that never randomly spawned: Peace The monster species that never randomly spawned: humanlike construct The monster species that never randomly spawned: millable smiled The monster species that never randomly spawned: dream wort The monster species that never randomly spawned: tai chi girl The monster species that never randomly spawned: evil fungus The monster species that never randomly spawned: desirably media The monster species that never randomly spawned: noroela The monster species that never randomly spawned: petty stealer mimic The monster species that never randomly spawned: reaper wort The monster class that always generated with extra speed: centaur The RNG hath decreed that this item was never generated: lacquered dancing shoe ((null)) The RNG hath decreed that this item was never generated: implant of remorse (communal) The RNG hath decreed that this item was never generated: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was never generated: robe (red robe) The RNG hath decreed that this item was never generated: evil dragon scale shield (evil dragonhide shield) The RNG hath decreed that this item was never generated: gnomish boots (little black boots) The RNG hath decreed that this item was never generated: amulet of rmb loss (clicking) The RNG hath decreed that this item was never generated: implant of joy (forceful) The RNG hath decreed that this item was never generated: baseball bat ((null)) The RNG hath decreed that this item was never generated: implant of searing (omniscient) The RNG hath decreed that this item was generated more often: frequentation spawn stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: swimming (aquatic, freq bonus 10) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 13) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of twilight (elysian, freq bonus 8) The RNG hath decreed that this item was generated more often: powder spray (blooming, freq bonus 21) The RNG hath decreed that this item was generated more often: possession identification (catched, freq bonus 15) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 216) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: flame mountain ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 3) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 9) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 5) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 18) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 5) The RNG hath decreed that this item was generated more often: granite impaler ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: quaversal helmet (transversal helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 6) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 6) The RNG hath decreed that this item was always generated cursed: recovery (reddish) The RNG hath decreed that this item was always generated cursed: wonder arrow ((null)) The RNG hath decreed that this item was always generated cursed: pointed helmet (narrow helmet) The RNG hath decreed that this item was always generated cursed: two-handed flail ((null)) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this item was always generated cursed: horse hop (birdy) The RNG hath decreed that this item was always generated cursed: heavy copper ball ((null)) The RNG hath decreed that this item was always generated cursed: heavy conundrum ball ((null)) The RNG hath decreed that this item was always generated cursed: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was always generated cursed: flesh lash ((null)) The RNG hath decreed that this trap was always invisible: techout trap The RNG hath decreed that this trap was generated more often: fire trap (freq bonus 14) The spell school whose books are more common was healing spells (freq bonus 16) Trap randomization happened for 1 in 584 traps Next attribute increase check would have come at turn 2809 Strength training was 11 Dexterity training was 30 Wisdom training was 2 Constitution training was 4 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You had 1201 points of nutrition remaining You had scent view You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(0) phase door 7 R LIMIT(1064) invoke deity 7 R LIMIT(0) eviscerate 2 R LIMIT(0) Discoveries Weapons black aestivalis (runed broadsword) battle-axe (double-headed axe) Armor dancing shoes (soft footwear) dwarvish cloak (hooded cloak) orcish helm (iron skull cap) Scrolls scroll of healing (WHAT THE HELL THE YES NO CONFIRMATION IS TEH UBER SUX) scroll of mana (HITTING EVEN USED HAT MELO) scroll of phase door (S VEKTORI R TENSORI) scroll of standard id (YOU AINT GETTING OUT OF HERE ALIVE) scroll of cure (TRAVEL IMMEDIATELY OUT OF THE WAY) scroll of heal other (SUDDENLY THE DUNGEON COLLAPSES) * scroll of extra healing (ATTACKED SMAE TYPE BY STRANGED WAVE) * scroll of greater mana restoration (ONLY I KNOW HOW THE INTERIOR BUG IN FALLOUT 3 WORKS) scroll of destroy armor (USED UP A NONPAID SHOP ITEM) scroll of amnesia (GRAE GURL) Spellbooks spellbook of cure hallucination (natural) Potions potion called confusion (squirting) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 47: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 68 times You killed 25 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 2 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 3 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 1 pet You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 1 time You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (26 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (2 of 20) petkeeping [Basic] (max Grand Master) (21 of 160) techniques [Unskilled] (max Expert) (2 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (86 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...