Leeroy, chaotic male outsider Dragonmaster ---------- |........| ###|......... #,,.........| --- #,#|........| ....#,#-%-------- |#....|,##,,,,,,,,,,## |.....|,##########,,,, |.....|,# ##`,# |.....@,# #,# -------## #,#----------- #,#|.......... #,,........%.. ###|.. .<.. --- --- [Leeroy the Servant of Scales] St14 Dx6 Co11 In8 Wi7 Ch7 DraOutMalCha Spa:47 $9 HP18(18) Pw6(6) AC5 Exp1 T98 Latest messages Odahviing drops a tin {0}. You hear some noises. There is a wall in the way! (4x) The door resists! You see a door open. There is a wall in the way! You kill the akira girl! There is an open door here. You see here an akira girl corpse {1450}. There is a wall in the way! (4x) Your scale mail deflects the cock's attack. You kill the cock! You see here a cock corpse {10}. There is a wall in the way! (2x) You see here 9 gold pieces {0}. 9 gold pieces. There is a wall in the way! (3x) You stop. Odahviing is in the way! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property intrinsically: wallwalking Scroll identification only worked 100 times out of 357 Implant identification only worked 1 times out of 22 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 165 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 71% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 62% Amulet drop chance was reduced to 76% Implant drop chance was reduced to 68% Potion drop chance was reduced to 76% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 82% Tool drop chance was reduced to 74% Food drop chance was reduced to 93% The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: dart The following skill was limited to basic proficiency: techniques The following skill was limited to skilled proficiency: sexy flats The following skill was limited to expert proficiency: saber The following skill became untrainable if you tried to train it too early: body spells (turn 6) The following skill became untrainable if you tried to train it too early: mace (turn 168) The following skill became untrainable after a while: devices (turn 59735) The following skill couldn't be trained before a certain turn number is reached: body armor (turn 59910) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 113417 Monster spawn increase reached its maximum at turn 193365 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 492096 The monster class that cannot be genocided was snake The monster species that spawned more often: restocking variously overinflate (freq bonus 2) The monster species that spawned more often: gray mold (freq bonus 2) The monster species that spawned more often: swayed kneed (freq bonus 2) The monster species that spawned more often: emergency mold (freq bonus 8) The monster species that spawned more often: large tool trove (freq bonus 4) The monster species that spawned more often: dread (freq bonus 6) The monster species that spawned more often: aklash (freq bonus 14) The monster species that spawned more often: big permamimic (freq bonus 2) The monster species that spawned more often: evercloaked xorn (freq bonus 4) The monster species that spawned more often: werecombatstiletto (freq bonus 6) The monster species that spawned more often: cuckatrice (freq bonus 4) The monster species that spawned more often: gavil (freq bonus 9) The monster species that spawned more often: undecided arvt lich (freq bonus 5) The monster species that spawned more often: contamination warp patch (freq bonus 1) The monster species that spawned more often: black ones (freq bonus 2) The monster species that spawned more often: unreal colony (freq bonus 10) The monster species that spawned more often: scim golem (freq bonus 12) The monster species that spawned more often: undead dunmer (freq bonus 6) The monster species that spawned more often: chillbug (freq bonus 2) The monster species that spawned more often: wereastralelemental (freq bonus 18) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 1) The monster trait that was more common: monsters that spawn in small groups (freq bonus 14) The monster trait that was more common: monsters whose attacks burn you (freq bonus 8) The monster trait that was more common: monsters that have a proper name (freq bonus 1) The monster trait that was more common: monsters that gurgle (freq bonus 6) The monster trait that was more common: monsters that count as werecreatures (freq bonus 2) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 2) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 32) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 2) The monster trait that was more common: monsters that growl (freq bonus 2) The monster species that never randomly spawned: new zombie The monster species that never randomly spawned: grapheme hobbit The monster species that never randomly spawned: porter tengu The monster species that never randomly spawned: spellbook trove The monster species that never randomly spawned: degenerate warp fungus The monster species that never randomly spawned: incontestable forwardly The monster species that never randomly spawned: uppercase knapper The monster species that never randomly spawned: ornamental cottony The monster species that never randomly spawned: petty ice nymph The monster species that never randomly spawned: rotten icky thing The RNG hath decreed that this item was never generated: cloak of sudden attack (fertile cloak) The RNG hath decreed that this item was never generated: resistance (castor bean) The RNG hath decreed that this item was never generated: cloak of map amnesia (yellow cloak) The RNG hath decreed that this item was never generated: plastic chain ((null)) The RNG hath decreed that this item was never generated: suguhanoken ((null)) The RNG hath decreed that this item was never generated: covelline (black) The RNG hath decreed that this item was never generated: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was never generated: bean ((null)) The RNG hath decreed that this item was never generated: lab coat (white coat) The RNG hath decreed that this item was never generated: boots of safeguard (orange boots) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: metal spell stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of blitzen (trump, freq bonus 56) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: shadowblade ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 7) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 15) The RNG hath decreed that this item was generated more often: coveted boots (pink sneakers, freq bonus 34) The RNG hath decreed that this item was generated more often: heavy shadow ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 11) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 11) The RNG hath decreed that this item was generated more often: tapered mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 6) The RNG hath decreed that this item was generated more often: force stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 11) The RNG hath decreed that this item was generated more often: initialization stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 11) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 8) The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 81) The RNG hath decreed that this item was always generated cursed: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was always generated cursed: helm of shuffling (grunter helmet) The RNG hath decreed that this item was always generated cursed: spetum (forked polearm) The RNG hath decreed that this item was always generated cursed: rubber boots ((null)) The RNG hath decreed that this item was always generated cursed: detect water (APOKRAR DONENIGHT) The RNG hath decreed that this item was always generated cursed: gain strength (granite) The RNG hath decreed that this item was always generated cursed: blank paper (plain) The RNG hath decreed that this item was always generated cursed: disconnected boots (living boots) The RNG hath decreed that this item was always generated cursed: poker stick ((null)) The RNG hath decreed that this item was always generated cursed: cancel dragon scale shield (cancel dragonhide shield) The RNG hath decreed that this trap was always invisible: complete gray spell trap The RNG hath decreed that this trap was generated more often: summon undead trap (freq bonus 8) Trap randomization happened for 1 in 624 traps Next attribute increase check would have come at turn 946 Strength training was 1 Dexterity training was 2 Wisdom training was 1 Constitution training was 6 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having half spell damage (0) You had 1399 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (71) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (H A T E) scroll of mana (ALPHABET SOUP LETTER SALAD) scroll of phase door (IS THERE A WAY TO DONATE 2 DT) scroll of standard id (MANCHNOBIS CHOLCHOBE MALASET IAT) scroll of cure (LEGEND OF FH BREATH OF THE DANK) scroll of heal other (GEHMA DOENER) * scroll of extra healing (FROM THE BODY FILLED FEARFUL AURA GONE BE ABLE SCARE UP) * scroll of greater mana restoration (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 47: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (24 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (23 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.