Leeroy, chaotic male outsider Dragonmaster ----- |$..| |...| |...+ |...| |<..| ---.- #,# #,, #,,------- ,,,|....$| ,#,|...... #,|>....| #,...@... -#------- [Leeroy the Servant of Scales] St17 Dx9 Co11 In6 Wi9 Ch3 DraOutMalCha Spa:3 $0 HP18(18) Pw5(9) AC4 Exp1 T15 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male outsider Dragonmaster. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. The moon is waxing tonight. There is a wall in the way! "GRRRRRRRRRAAAAAAAAAAHHH!" You lose Mana You feel your magical energy drain away! Your sanity increases greatly. There is a wall in the way! You see no objects here. k - a scroll labeled SLAPHEELEDSANDALBOOT {0}. l - a wooden container {751}. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: full nutrients You could not have this property extrinsically: drunken boxing Scroll identification only worked 100 times out of 112 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 89% Amulet drop chance was reduced to 59% Implant drop chance was reduced to 90% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 74% Armor drop chance was reduced to 77% Tool drop chance was reduced to 65% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 67% of the time only Monster death drops spawned with only 93% chance The following skill was limited to skilled proficiency: lance The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: occult spells (turn 10) The following skill became untrainable after a while: axe (turn 68767) The following skill became harder to train at higher skill levels: attack spells Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 49112 Monster spawn increase reached its maximum at turn 132750 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2092199 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: mimic (freq bonus 3) The monster species that spawned more often: trap growth (freq bonus 5) The monster species that spawned more often: werecockatrice (freq bonus 36) The monster species that spawned more often: Janine's sneaker (freq bonus 7) The monster species that spawned more often: antholl (freq bonus 12) The monster species that spawned more often: techno mushroom (freq bonus 20) The monster species that spawned more often: fat monkey (freq bonus 30) The monster species that spawned more often: nasty force fungus (freq bonus 28) The monster species that spawned more often: dermic shiksa (freq bonus 24) The monster species that spawned more often: phase warp fungus (freq bonus 18) The monster species that spawned more often: americanize freshwater (freq bonus 16) The monster species that spawned more often: soulless cutter (freq bonus 60) The monster species that spawned more often: conn stile charted (freq bonus 30) The monster species that spawned more often: Tillmann (freq bonus 7) The monster species that spawned more often: qualitatively wennish colossally sidelight stray (freq bonus 18) The monster species that spawned more often: chaos flower (freq bonus 20) The monster species that spawned more often: nexus force patch (freq bonus 15) The monster species that spawned more often: sloughiest leman arrogation rightest sparsest (freq bonus 15) The monster species that spawned more often: ogre sergeant (freq bonus 7) The monster species that spawned more often: domoxorn (freq bonus 6) The monster species that spawned more often: bacterioid turret (freq bonus 10) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 2) The monster trait that was more common: monsters that have lash attacks (freq bonus 24) The monster trait that was more common: silent monsters (freq bonus 1) The monster trait that was more common: monsters that are unsolid (freq bonus 2) The monster trait that was more common: monsters that are always female (freq bonus 3) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 2) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 6) The monster species that never randomly spawned: evil monkey The monster species that never randomly spawned: gazer quasit The monster species that never randomly spawned: smallvet lich The monster species that never randomly spawned: Jessica's mocassin The monster species that never randomly spawned: reassuringly peartly The monster species that never randomly spawned: olzer The monster species that never randomly spawned: unpolitic losable dungy The monster species that never randomly spawned: randomisator lich The monster species that never randomly spawned: farting dude The monster species that never randomly spawned: epidote force fungus The monster class that always generated with extra speed: human or elf The RNG hath decreed that this item was never generated: ballista ((null)) The RNG hath decreed that this item was never generated: liquid chain ((null)) The RNG hath decreed that this item was never generated: mind shielding (oblivion) The RNG hath decreed that this item was never generated: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was never generated: fireworks (scooting) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was never generated: amulet of initialization failure (bootstrapped) The RNG hath decreed that this item was never generated: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was never generated: anhydrite (teal) The RNG hath decreed that this item was never generated: chain mail ((null)) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 143) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 21) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 6) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 47) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 2) The RNG hath decreed that this item was generated more often: defog (above ground, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of cheating (maroon, freq bonus 2) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 10) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of magical drainage (deep cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 6) The RNG hath decreed that this item was generated more often: cryptic saber ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 20) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 74) The RNG hath decreed that this item was always generated cursed: purple dragon scale shield (purple dragonhide shield) The RNG hath decreed that this item was always generated cursed: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was always generated cursed: land mine ((null)) The RNG hath decreed that this item was always generated cursed: spirit axe ((null)) The RNG hath decreed that this item was always generated cursed: IC (many-wired thing) The RNG hath decreed that this item was always generated cursed: sapphire (blue) The RNG hath decreed that this item was always generated cursed: fortune cookie ((null)) The RNG hath decreed that this item was always generated cursed: evil dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: osbane katana ((null)) The RNG hath decreed that this trap was always invisible: glass bolt trap The RNG hath decreed that this trap was generated more often: single disenchant trap (freq bonus 3) Trap randomization happened for 1 in 53 traps Next attribute increase check would have come at turn 601 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 3 Your sanity was 90 You were acid resistant You had not decided on your sexuality yet You were prevented from drunken boxing (0) You were prevented from having full nutrients (0) You had 1486 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (939) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (SHIZZ) scroll of mana (SPIRITUAL PROMOTION) scroll of phase door (BORING BUT OPTIMAL) scroll of standard id (OUCHIOCH OUSENARATH OUSERRANNOUPHTHI) scroll of cure (VALLEY RAL AND PLACE) scroll of heal other (RECOVER BY SMEEL) * scroll of extra healing (OH CAPTAIN MY CAPTAIN) * scroll of greater mana restoration (LOOK EN WITH EYES TO LOW ATTACK) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 3: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 90 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 1 time You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.