Leeroy, chaotic male outsider Dragonmaster # ### ### # # ----------- # --.........-- ------#### |...........| |@...##,#### # |...........###|....|###x## ## ## |..........###,# #### # # -<........#--########### ## ## #----------- #,,,,########## ######## ,## ## x### [Leeroy the Servant of Scales] St16 Dx8 Co12 In8 Wi10 Ch7 DraOutMalCha Spa:42 $0 HP18(18) Pw9(9) AC4 Exp1 T38 Latest messages You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. The moon is waxing tonight. Odahviing misses the aggravating wallwalker. Something is written here in the dust. Use "r." to read it. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) Odahviing bites the aggravating wallwalker. The aggravating wallwalker is killed! There is a wall in the way! The group bug bites you! You get zapped! [-1 -> 17] You kill the group bug! (2x) The group bug passes between the iron bars. You kill the group bug! (2x) You hear what sounds like a royal ceremony. There is a wall in the way! (2x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: clairvoyance You could not have this property extrinsically: corrosivity Scroll identification only worked 100 times out of 183 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 21 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 73% chance Scroll drop chance was reduced to 91% Musable item generation frequency had a negative bias of 90% Ring drop chance was reduced to 75% Potion drop chance was reduced to 81% Weapon drop chance was reduced to 45% Tool drop chance was reduced to 86% Concealing monsters were spawned underneath items 98% of the time only The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 40418) The following skill became harder to train at higher skill levels: polymorphing Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 144402 Monster spawn increase reached its maximum at turn 210806 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 660100 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: ghost (freq bonus 2) The monster species that spawned more often: chaos plague bearer (freq bonus 15) The monster species that spawned more often: enriching inundated sidlingly (freq bonus 18) The monster species that spawned more often: tree blob (freq bonus 5) The monster species that spawned more often: M-A production unit mark V (freq bonus 4) The monster species that spawned more often: femmymondaine (freq bonus 8) The monster species that spawned more often: cleaner seller (freq bonus 40) The monster species that spawned more often: forgotten people (freq bonus 12) The monster species that spawned more often: smartening handpicking (freq bonus 16) The monster species that spawned more often: voracious penetrator (freq bonus 18) The monster species that spawned more often: island force patch (freq bonus 24) The monster species that spawned more often: fazor rubber (freq bonus 12) The monster species that spawned more often: sorrily neocolonial (freq bonus 16) The monster species that spawned more often: lilac wort (freq bonus 6) The monster species that spawned more often: awning chopping (freq bonus 24) The monster species that spawned more often: adequacy irrepressibly (freq bonus 8) The monster species that spawned more often: mahatma bristol (freq bonus 7) The monster species that spawned more often: lavender growth (freq bonus 16) The monster species that spawned more often: multi-hued fungus (freq bonus 36) The monster species that spawned more often: devteam horror (freq bonus 6) The monster species that spawned more often: umber ksorn (freq bonus 4) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 4) The monster trait that was more common: monsters that eat metal (freq bonus 2) The monster trait that was more common: monsters that count as bats (freq bonus 3) The monster species that never randomly spawned: hahaha fungus The monster species that never randomly spawned: levitate solarium The monster species that never randomly spawned: thorn force patch The monster species that never randomly spawned: hobbit hermit The monster species that never randomly spawned: trash subnormally intriguing foxiest The monster species that never randomly spawned: gold viper The monster species that never randomly spawned: mana force fungus The monster species that never randomly spawned: platinum mushroom The monster species that never randomly spawned: mickey mouse The monster species that never randomly spawned: asiyah sephirah The monster class that always generated with extra speed: dog or other canine The RNG hath decreed that this item was never generated: vaporize (illgotten) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was never generated: dilithium crystal (white) The RNG hath decreed that this item was never generated: gnomish helm (little red hat) The RNG hath decreed that this item was never generated: bronze morning star ((null)) The RNG hath decreed that this item was never generated: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was never generated: stasis (moaning) The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was never generated: cure wounded legs (fleeting) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: calculator ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 17) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 3) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 3) The RNG hath decreed that this item was generated more often: permacurse stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: life saving stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 11) The RNG hath decreed that this item was generated more often: gushlush stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: tapered mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: helm of counter rotation (rubynus helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 7) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: implant of pain (scintillating, freq bonus 4) The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 9) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 10) The RNG hath decreed that this item was always generated cursed: terces dlu (bird's eye) The RNG hath decreed that this item was always generated cursed: nether beam (crashbug) The RNG hath decreed that this item was always generated cursed: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was always generated cursed: cloak of spell resistance (orange cloak) The RNG hath decreed that this item was always generated cursed: world fall (charming) The RNG hath decreed that this item was always generated cursed: wing yellow stone (gray) The RNG hath decreed that this item was always generated cursed: school cap ((null)) The RNG hath decreed that this item was always generated cursed: pasta ((null)) The RNG hath decreed that this item was always generated cursed: preaching (actionistic) The RNG hath decreed that this item was always generated cursed: invis walkers (steel toed boots) The RNG hath decreed that this trap was always invisible: good artifact trap The RNG hath decreed that this trap was generated more often: magnet trap (freq bonus 8) Trap randomization happened for 1 in 444 traps Trap difficulty was increased by 13 Next attribute increase check would have come at turn 366 Strength training was 2 Dexterity training was 3 Wisdom training was 0 Constitution training was 2 Your sanity was 0 You were acid resistant You had the following problem: Your spells became bright cyan. (82) You had not decided on your sexuality yet You were prevented from having clairvoyance (0) You were prevented from having corrosivity (0) You had 1459 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (511) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (GREAT GATE OF OBLIVION) scroll of mana (AQUE BRAGH) scroll of phase door (RASH EM EXTENDED POISON IVY ROMP) scroll of standard id (VITIO SUS) scroll of cure (GOOGLE TRANSLATE DOES NOT KNOW WHAT A BATARANG IS) scroll of heal other (LUX IS BAD AT NH) * scroll of extra healing (CUCUMBER TRAVEL ASSOCIATION) * scroll of greater mana restoration (PERQUE SON ELS MESTRES) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 42: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 1 time You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (21 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (24 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.