Leeroy, chaotic male outsider Dragonmaster ### ----------------- #,# ............... #,# ........... #,# ....{.... #,# ....... #,# ### ... ##,# #@###############.############,,# #`,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,# ########+######,,#####,-|----,## .. |.....,# ... |....|# .... |...<| ----- |....| |... ---- [Leeroy the Servant of Scales] St14 Dx5 Co14 In7 Wi7 Ch7 DraOutMalCha Spa:15 $0 HP18(18) Pw9(9) AC6 Exp1 T157 Latest messages material bolts named Oblivion's Enbrace - This is a weapon. Color: cyan. Material: sand. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing. Maybe you got lucky and have the randomized material of this crossbow bolt be something useful. This is not a real artifact, and therefore it doesn't actually do anything special. There is a wall in the way! You hear a crunching sound. There is a wall in the way! You hear a crunching sound. With great effort you move the boulder. There is a wall in the way! (3x) You stop. Odahviing is in the way! You displaced Odahviing. You see here a mint potion {0}. There is a wall in the way! (2x) You see here a mint potion {0}. n - a mint potion {0}. There is a wall in the way! (3x) You hear some noises in the distance. You try to move the boulder, but in vain. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: diminished bleeding Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 33 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 29 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 51% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 87% Amulet drop chance was reduced to 93% Implant drop chance was reduced to 93% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 76% Armor drop chance was reduced to 88% Food drop chance was reduced to 82% Monster death drops spawned with only 96% chance The following skill could not be trained at all: healing spells The following skill was limited to basic proficiency: devices The following skill became untrainable if you tried to train it too early: divination spells (turn 93) The following skill became untrainable if you tried to train it too early: broadsword (turn 480) You had blown your chance of training the broadsword skill Sticky curses were more common by 13% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 110615 Monster spawn increase reached its maximum at turn 177790 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 366236 The monster class that cannot be genocided was gnome The monster class that was spawned more often: pile of coins (freq bonus 4) The monster species that spawned more often: anthrazite force patch (freq bonus 42) The monster species that spawned more often: drown xorn (freq bonus 6) The monster species that spawned more often: prearranging acetaminophen (freq bonus 36) The monster species that spawned more often: red killer tomato (freq bonus 36) The monster species that spawned more often: Kop Sergeant (freq bonus 7) The monster species that spawned more often: dwarf on crack (freq bonus 18) The monster species that spawned more often: symbol hotelier wryneck (freq bonus 42) The monster species that spawned more often: quarterback tortoise (freq bonus 16) The monster species that spawned more often: undead templar (freq bonus 6) The monster species that spawned more often: demonic black widow (freq bonus 22) The monster species that spawned more often: allegiantly podiatrist nonslip (freq bonus 21) The monster species that spawned more often: giant evilroach (freq bonus 6) The monster species that spawned more often: domestic water hound (freq bonus 12) The monster species that spawned more often: dim stalk (freq bonus 72) The monster species that spawned more often: deduction gnome (freq bonus 12) The monster species that spawned more often: young adult silver dragon (freq bonus 10) The monster species that spawned more often: died plant (freq bonus 18) The monster species that spawned more often: wrong beam (freq bonus 16) The monster species that spawned more often: wild woman (freq bonus 16) The monster species that spawned more often: very old mercurial dragon (freq bonus 18) The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 2) The monster trait that was more common: monsters that are slithy (freq bonus 2) The monster trait that was more common: monsters with bleedout attacks (freq bonus 2) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your magic cancellation (freq bonus 4) The monster trait that was more common: monsters whose attacks dim you (freq bonus 1) The monster trait that was more common: monsters that cuss (freq bonus 1) The monster trait that was more common: monsters with a thick skin (freq bonus 1) The monster trait that was more common: monsters that can be seen with infravision (freq bonus 4) The monster trait that was more common: monsters that can tunnel (freq bonus 1) The monster species that never randomly spawned: error erinys The monster species that never randomly spawned: holy indian fox The monster species that never randomly spawned: negative dragom The monster species that never randomly spawned: long paralysis eye The monster species that never randomly spawned: walrus The monster species that never randomly spawned: black The monster species that never randomly spawned: very old psychic dragon The monster species that never randomly spawned: touzle skyey embowelled The monster species that never randomly spawned: necro lancer The monster species that never randomly spawned: green goblin The RNG hath decreed that this item was never generated: lemon ((null)) The RNG hath decreed that this item was never generated: leather peep-toes (asian footwear) The RNG hath decreed that this item was never generated: sand dart ((null)) The RNG hath decreed that this item was never generated: cloak of respawning (hammered cloak) The RNG hath decreed that this item was never generated: left inventory stone (gray) The RNG hath decreed that this item was never generated: poison brand (curare-impregnated) The RNG hath decreed that this item was never generated: battle-axe (double-headed axe) The RNG hath decreed that this item was never generated: odor shot ((null)) The RNG hath decreed that this item was never generated: crystallization (ICY FRYGUY CAVE) The RNG hath decreed that this item was never generated: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of gravation (fourchan cloak, freq bonus 25) The RNG hath decreed that this item was generated more often: chrome staff ((null), freq bonus 152) The RNG hath decreed that this item was generated more often: evil leather armor ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 28) The RNG hath decreed that this item was generated more often: noob pollax ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 170) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 3) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 3) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 4) The RNG hath decreed that this item was generated more often: superior material (EVEN RUBYNUS AND ADAMANTIUM ARENT THAT GOOD, freq bonus 11) The RNG hath decreed that this item was generated more often: ceramic knife ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 9) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 15) The RNG hath decreed that this item was always generated cursed: corrode metal (metal-colored) The RNG hath decreed that this item was always generated cursed: throne gamble (historic) The RNG hath decreed that this item was always generated cursed: lead-filled mace ((null)) The RNG hath decreed that this item was always generated cursed: stasis (moaning) The RNG hath decreed that this item was always generated cursed: sailor blouse ((null)) The RNG hath decreed that this item was always generated cursed: nurse cap ((null)) The RNG hath decreed that this item was always generated cursed: cloak of totter (birthcloth) The RNG hath decreed that this item was always generated cursed: chaos gloves (transparent gloves) The RNG hath decreed that this item was always generated cursed: psybeam (psionic) The RNG hath decreed that this item was always generated cursed: purple dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: trap percents The RNG hath decreed that this trap was generated more often: feeler gauges trap (freq bonus 4) Trap randomization happened for 1 in 682 traps Next attribute increase check would have come at turn 726 Strength training was 0 Dexterity training was 1 Wisdom training was 2 Constitution training was 6 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having diminished bleeding (0) You had 1341 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (365) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (IN THE CHAPEL WAS AN AID OF ME) scroll of mana (OH MY GOD EVERYTHING IS WRITTEN IN ALL CAPS) scroll of phase door (THE NOTEYE INTERFACE IS NOT AN EYE) scroll of standard id (FANNY IS JUST A REGULAR FEMALE NAME) scroll of cure (SCUMHACK ROLLING FOR STAIRS) scroll of heal other (VERY FUNNY FACIAL EXPRESSION) * scroll of extra healing (SUTSI) * scroll of greater mana restoration (PIETEIKUMU KLUDA) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 15: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 4 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (21 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...