Leeroy, chaotic male outsider Dragonmaster -------------- |............| |....#.......| |.....<......| |............| -.------------ #,,,,,@##### ######,@,,,# #####,## # ,,,, ----.-- |.....}} |..}}.}} }} |.}.}.}} }}}}}} }.....| |...}.+ |.....| }}-}--- [Leeroy the Servant of Scales] St16 Dx8 Co10 In8 Wi12 Ch7 DraOutMalCha Spa:21 $0 HP18(18) Pw9(9) AC4 Exp1 T89 Latest messages In what direction? [hykulnjb><] WHAMMM!!! In what direction? [hykulnjb><] WHAMMM!!! Odahviing misses the silky anteater. The silky anteater butts you! [-3 -> 15] You displaced Odahviing. Odahviing hits the silky anteater. The silky anteater is killed! Pick an object. @ a human or elf (tame passant called Odahviing) (base level 1) (male) Accessing Pokedex entry for passant... Base statistics of this monster type: Base level = 1, difficulty = 2, AC = 10, magic resistance = 0, alignment 1. Very slow (7). Normal generation, with frequency 2. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Is a valid polymorph form. Attacks: 1d1, uses weapon - ordinary physical There is a wall in the way! (2x) You see a message scrawled in blood here. Use "r." to read it. You see here a scroll of healing {0}. e - an uncursed scroll of healing {0}. There is a wall in the way! (8x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +1 broadsword (weapon in hand) {30} Armor b - the uncursed +1 scale mail named Skidbladnir (being worn) {100} Comestibles c - 2 uncursed food rations {0} d - 2 uncursed tripe rations {0} Scrolls e - 6 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: slow digestion Potion identification only worked 3 times out of 5 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 114 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 80% chance Wand drop chance was reduced to 93% Weapon drop chance was reduced to 65% Armor drop chance was reduced to 86% Tool drop chance was reduced to 78% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: hammer The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: scimitar The following skill became untrainable if you tried to train it too early: polymorphing (turn 1702) The following skill became untrainable after a while: occult spells (turn 20076) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 44436) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 57326 Monster spawn increase reached its maximum at turn 97538 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 939554 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: pile of coins (freq bonus 8) The monster color that was spawned more often: bright magenta (freq bonus 3) The monster species that spawned more often: night hulk (freq bonus 20) The monster species that spawned more often: gaunt reaver (freq bonus 18) The monster species that spawned more often: slime ghost (freq bonus 36) The monster species that spawned more often: viper tree (freq bonus 9) The monster species that spawned more often: brown viper (freq bonus 54) The monster species that spawned more often: virtual light wall (freq bonus 12) The monster species that spawned more often: farting boy (freq bonus 48) The monster species that spawned more often: undead mimic (freq bonus 39) The monster species that spawned more often: plague daemon (freq bonus 20) The monster species that spawned more often: yerles cyborg soldier (freq bonus 36) The monster species that spawned more often: ifrit (freq bonus 60) The monster species that spawned more often: martian (freq bonus 40) The monster species that spawned more often: undead mahou shoujo (freq bonus 36) The monster species that spawned more often: piecker (freq bonus 18) The monster species that spawned more often: great ogre mage (freq bonus 36) The monster species that spawned more often: succubus (freq bonus 20) The monster species that spawned more often: bionic naga (freq bonus 40) The monster species that spawned more often: dull unicorn (freq bonus 36) The monster species that spawned more often: gorily moorland (freq bonus 26) The monster species that spawned more often: phase wort (freq bonus 20) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 2) The monster trait that was more common: monsters that walk through walls (freq bonus 6) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 6) The monster trait that was more common: monsters whose attacks heal you (freq bonus 2) The monster trait that was more common: monsters that are slithy (freq bonus 3) The monster trait that was more common: monsters that originate from Steamband (freq bonus 1) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 1) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 4) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 1) The monster species that never randomly spawned: tar spore The monster species that never randomly spawned: above caller The monster species that never randomly spawned: cyberplay figure The monster species that never randomly spawned: radio transmitter The monster species that never randomly spawned: asp The monster species that never randomly spawned: humbling valuer nembutal flew senti statuary The monster species that never randomly spawned: stygi The monster species that never randomly spawned: dutch keeper The monster species that never randomly spawned: novice coke type The monster species that never randomly spawned: stannumach The RNG hath decreed that this item was never generated: implant of anima (aureolin) The RNG hath decreed that this item was never generated: water dragon scales ((null)) The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: wing cloak (angelic cloak) The RNG hath decreed that this item was never generated: know enchantment (sky blue) The RNG hath decreed that this item was never generated: magic whistling (raised) The RNG hath decreed that this item was never generated: batleth ((null)) The RNG hath decreed that this item was never generated: artificial stone (gray) The RNG hath decreed that this item was never generated: bullwhip ((null)) The RNG hath decreed that this item was never generated: earthquake (battered) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 20) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 22) The RNG hath decreed that this item was generated more often: kalashnikov ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: implant of dawn (sacred, freq bonus 19) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 6) The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 18) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 39) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: crystallization (ICY FRYGUY CAVE, freq bonus 5) The RNG hath decreed that this item was generated more often: terror (conspiratory, freq bonus 86) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 100) The RNG hath decreed that this item was generated more often: implant of anal retention (fumigated, freq bonus 9) The RNG hath decreed that this item was generated more often: ore mining (off-build, freq bonus 10) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: storm stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: inka mithril-coat ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 2) The RNG hath decreed that this item was always generated cursed: fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: arm blaster ((null)) The RNG hath decreed that this item was always generated cursed: metal lamellar armor ((null)) The RNG hath decreed that this item was always generated cursed: droven arrow (obsidian arrow) The RNG hath decreed that this item was always generated cursed: hyper beam (shrill) The RNG hath decreed that this item was always generated cursed: food ration ((null)) The RNG hath decreed that this item was always generated cursed: luckstone (gray) The RNG hath decreed that this item was always generated cursed: mommy stone (gray) The RNG hath decreed that this item was always generated cursed: wooden bar ((null)) The RNG hath decreed that this item was always generated cursed: polymorph (ivory) The RNG hath decreed that this trap was always invisible: simeout trap The RNG hath decreed that this trap was generated more often: ceiling collapse trap (freq bonus 3) Trap randomization happened for 1 in 700 traps Next attribute increase check would have come at turn 327 Strength training was 2 Dexterity training was 2 Wisdom training was -1 Constitution training was 4 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having slow digestion (0) You had 1410 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (1034) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (YSKNAB) scroll of mana (PRECIOUS BODILY FLUIDS) scroll of phase door (FORCED UNLOCKABLES MEAN K MEASURER JUMPED THE SHARK) scroll of standard id (TO LATHER DO ITSELF AND SEEM THRUST POISON THERE) scroll of cure (SOVIET5LO SQUASHED THE PHANTOM CRASH BUG) scroll of heal other (NOW YOU SEE IT) * scroll of extra healing (DE AZTAN A FEGYVER LOSZER NELKUL) * scroll of greater mana restoration (SCREW THE CRAMPING WRITING HAND) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 21: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (21 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (21 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.