Leeroy, chaotic male outsider Dragonmaster --------# |.......`# .......|,# t ,#||.....|,# #,-......|,# d#@---# #,# ###,,# ##,# #,## ##,,# #,# #,## ,,####,# %,,,,,,# % ,,###,,----- . #,,....| t.. #,#|...| .. #,#|...| ... #,,-..<| ..# ###|...| ---- ---- [Leeroy the Servant of Scales] St16 Dx10 Co12 In11 Wi13 Ch5 DraOutMalCha Spa:49 $5 HP-6(18) Pw8(8) AC4 Exp1 T112 Latest messages Odahviing misses Leeroy's ghost. Leeroy's ghost misses Odahviing. You hear some noises. You destroy the glib hand! Really attack the packer rat? [yn] (n) You hear some noises in the distance. There is a wall in the way! The thick jackal misses. There is a wall in the way! You try to move the boulder, but in vain. You kill the thick jackal! You hear some noises in the distance. You see here 5 gold pieces {0}. 5 gold pieces. You hear some noises in the distance. There is a wall in the way! There is a rude straw mattress here. There is a wall in the way! A massive electric shock surges through your body! You die... Your inventory Weapons a - an uncursed +1 broadsword (weapon in hand) {30} Armor b - a blessed +1 scale mail (being worn) {100} Comestibles c - 2 uncursed food rations {0} d - an uncursed tripe ration {0} k - a cursed crawling elemental corpse {90} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} Wands l - an uncursed wand of digging (0:1) {0} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: warning You could not have this property intrinsically: half physical damage Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 15 Monsters only dropped their musable items with 86% chance Monsters only dropped their equipment with 97% chance Musable item generation frequency had a negative bias of 8% Wand drop chance was reduced to 81% Armor drop chance was reduced to 86% Tool drop chance was reduced to 55% Concealing monsters were spawned underneath items 68% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: polymorphing The following skill was limited to skilled proficiency: implants The following skill was limited to expert proficiency: divination spells The following skill became untrainable after a while: mace (turn 22904) The following skill couldn't be trained before a certain turn number is reached: bow (turn 43991) The following skill became harder to train at higher skill levels: martial arts Heavy curses were more common by 25% Items were more likely to be generated cursed by 33% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 79866 Monster spawn increase reached its maximum at turn 121161 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2406580 The monster class that cannot be genocided was bat or bird The monster species that spawned more often: vol phantom (freq bonus 8) The monster species that spawned more often: juere swordman (freq bonus 1) The monster species that spawned more often: hardload turret (freq bonus 2) The monster species that spawned more often: pile of pennies (freq bonus 6) The monster species that spawned more often: mirkwood orc (freq bonus 4) The monster species that spawned more often: giant lightning bat (freq bonus 4) The monster species that spawned more often: solid bat (freq bonus 4) The monster species that spawned more often: feanorian (freq bonus 3) The monster species that spawned more often: stalker girl (freq bonus 4) The monster species that spawned more often: animated armor (freq bonus 4) The monster species that spawned more often: fight bat (freq bonus 4) The monster species that spawned more often: sympathized mpg (freq bonus 12) The monster species that spawned more often: EQ Kop (freq bonus 12) The monster species that spawned more often: kentrosaurus (freq bonus 10) The monster species that spawned more often: nightmare sheep (freq bonus 2) The monster species that spawned more often: overpayment attesting (freq bonus 3) The monster species that spawned more often: dungeon fern sprout (freq bonus 2) The monster species that spawned more often: hard boiled eggman (freq bonus 10) The monster species that spawned more often: umbra colony (freq bonus 4) The monster species that spawned more often: brim cowhided (freq bonus 2) The monster trait that was more common: monsters that count as pokemon (freq bonus 1) The monster trait that was more common: monsters that have beam attacks (freq bonus 1) The monster trait that was more common: monsters of medium size (freq bonus 2) The monster trait that was more common: monsters with identity-specific nastiness attacks (freq bonus 1) The monster trait that was more common: monsters that make parrot sounds (freq bonus 1) The monster trait that was more common: monsters that talk like whores (freq bonus 4) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 4) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 2) The monster species that never randomly spawned: absent mold The monster species that never randomly spawned: mopingly operant prolapse The monster species that never randomly spawned: controvertible swirled The monster species that never randomly spawned: imp The monster species that never randomly spawned: wood nymph The monster species that never randomly spawned: magma spirit The monster species that never randomly spawned: solid growth The monster species that never randomly spawned: sloppy colony The monster species that never randomly spawned: beitir The monster species that never randomly spawned: blazing fern spore The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: cancel dragon scale mail ((null)) The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was never generated: lockout (WE WILL HURT YOU) The RNG hath decreed that this item was never generated: cloak of conflict (politician cloak) The RNG hath decreed that this item was never generated: ornate mace ((null)) The RNG hath decreed that this item was never generated: unfindable stone (gray) The RNG hath decreed that this item was never generated: non-seeing stone (gray) The RNG hath decreed that this item was never generated: dented pot ((null)) The RNG hath decreed that this item was never generated: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: create monster (maple) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 4) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: metal lamellar armor ((null), freq bonus 58) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 5) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of increased frequency (mastist, freq bonus 10) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: negative dragon scale shield (negative dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: silk mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of karma (blanched, freq bonus 7) The RNG hath decreed that this item was generated more often: inkutlass ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of stature (thin, freq bonus 8) The RNG hath decreed that this item was generated more often: collusion knife ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 3) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 100) The RNG hath decreed that this item was always generated cursed: radium (crimson) The RNG hath decreed that this item was always generated cursed: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was always generated cursed: scythe ((null)) The RNG hath decreed that this item was always generated cursed: wonder dagger ((null)) The RNG hath decreed that this item was always generated cursed: gloves of energy draining (silk fingerlings) The RNG hath decreed that this item was always generated cursed: cloak of attribute loss (pink cloak) The RNG hath decreed that this item was always generated cursed: violet lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: vermin swatter ((null)) The RNG hath decreed that this item was always generated cursed: sleeping (effervescent) The RNG hath decreed that this item was always generated cursed: stat decay stone (gray) The RNG hath decreed that this trap was always invisible: alarm The RNG hath decreed that this trap was generated more often: rmb loss trap (freq bonus 1) The spell school whose books are more common was elemental spells (freq bonus 9) Trap randomization happened for 1 in 790 traps Next attribute increase check would have come at turn 6998 Strength training was 4 Dexterity training was 0 Wisdom training was 0 Constitution training was 4 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having half spell damage (0) You had 1355 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (162) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (TYPE CHANGING BY SLATE) scroll of mana (HFR GUR SBEPR YHXR) scroll of phase door (TRASH EM EXTENDED DEMOLITIN DERBY AFTERMATH) scroll of standard id (NETHACK 360 APPEARED IN DECEMBER 2015) scroll of cure (IMMORTAL DUNGEON) scroll of heal other (OEOEOEOEH DER HAT NE KNARRE) * scroll of extra healing (LOREM IPSUM SIT AMET) * scroll of greater mana restoration (YNORI ERUP) Wands wand of digging (jeweled) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 49: <- You are here Vanquished creatures a techant 0 mimic ants (1 created) 0 giant fleas (2 created) 0 acid boobs (1 created) 0 white blobs (1 created) 0 gravity jackals (1 created) a thick jackal 0 jellies (1 created) 0 baby leprechauns (2 created) 0 young nymphs (1 created) 0 inept nymphs (1 created) 0 teapot grannies (1 created) 0 mountain nymphs (1 created) 0 speedy mountain nymphs (1 created) a packer rat 0 early thievers (1 created) 0 bought plants (3 created) 0 grabhappy plants (5 created) 0 low centaurs (1 created) 0 baby red dragons (2 created) 0 porter lichens (1 created) 0 ungenomolds (1 created) an undefined creature an ivy lichen 0 golden fungi (1 created) 0 hap snakes (1 created) 0 zombie nymphs (1 created) a glib hand 0 ghosts (1 created) 0 newts (1 created) 0 regular plants (1 created) 40 creatures born. 6 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (25 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (24 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... You died in Space Base on dungeon level 49 with 12449 points, and 5 pieces of gold, after 112 moves. Killer: volt trap You were level 1 with a maximum of 18 hit points when you died. You reached the 30th place on the top 10000 list. No Points Name Hp [max] 1 151420 Leeroy-Dra-Out-Mal-Cha died in Gamma Caves on level 31. Killed by a monster (hallucinogen-distorted Dora's hugging boot). - [131] 2 39985 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 29. Killed by a monster (heckle spider). - [122] 3 39616 metanite64-Che-Ele-Mal-Cha quit in The Dungeons of Doom on level 11. 155 [155] 28 12530 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 48. Killed by quaffing from a poisoned well. - [36] 29 12458 Leeroy-Dra-Out-Mal-Cha quit in Space Base on level 49. 18 [18] *30 12449 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 49. Killed by a volt trap. - [18] 31 12433 Leeroy-Dra-Out-Mal-Cha quit in Space Base on level 48. 18 [18] 32 12341 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 47. Killed by a little dart. - [18]