Leeroy, chaotic male outsider Dragonmaster ### #,# -.------ |......|### |......-@D` |......|### |......| |......| |..<...| -------- [Leeroy the Servant of Scales] St16 Dx9 Co13 In11 Wi16 Ch10 DraOutMalCha Spa:8 $0 HP12(18) Pw9(9) AC4 Exp1 T49 Latest messages The scroll doesn't come loose. Ouch! That hurts! [-2 -> 10] Count: 10 Your leg feels somewhat better. You stop waiting. You hear someone cursing shoplifters. In what direction? [hykulnjb><] The scroll comes loose. l - a scroll of heal other {0}. What do you want to read? [e-jl or ?*] As you read the scroll, it disappears. This is a standard identify scroll. k - the cursed -3 dark elven short sword named Sleepless Nights {12}. dark elven short sword named Sleepless Nights - This is a weapon. Color: transparent. Material: wooden. Appearance: black runed short sword. You can wield it to attack enemies. Some weapons are also suitable for throwing. If your weapon type of choice reads 'short sword', use this. It outdamages all other short swords in the game. Artifact specs: sleep resistance when wielded, chaotic. You displaced Odahviing. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 169 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 22 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 159 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 46% chance Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 93% Weapon drop chance was reduced to 97% Armor drop chance was reduced to 91% Food drop chance was reduced to 87% Monster death drops spawned with only 72% chance The following skill could not be trained at all: broadsword The following skill was trained at half the usual rate: axe The following skill was limited to skilled proficiency: broadsword The following skill was limited to expert proficiency: javelin The following skill became untrainable if you tried to train it too early: implants (turn 21) The following skill became untrainable if you tried to train it too early: club (turn 208) The following skill couldn't be trained before a certain turn number is reached: techniques (turn 36319) The following skill became harder to train at higher skill levels: knife Heavy curses were more common by 6% Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 243114 Monster spawn increase reached its maximum at turn 288766 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 966294 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: quadruped (freq bonus 1) The monster species that spawned more often: dungeon archer (freq bonus 9) The monster species that spawned more often: fiendish prick (freq bonus 8) The monster species that spawned more often: shotty pudding (freq bonus 4) The monster species that spawned more often: acidic mushroom (freq bonus 18) The monster species that spawned more often: reverify northeastward oven ageist probate (freq bonus 4) The monster species that spawned more often: Armed Kop Kriminologist (freq bonus 18) The monster species that spawned more often: toxic wort (freq bonus 24) The monster species that spawned more often: mean flayer (freq bonus 3) The monster species that spawned more often: athol (freq bonus 4) The monster species that spawned more often: caborrog (freq bonus 60) The monster species that spawned more often: satre (freq bonus 18) The monster species that spawned more often: outsider warp fungus (freq bonus 32) The monster species that spawned more often: firebrate force fungus (freq bonus 6) The monster species that spawned more often: desert woman (freq bonus 30) The monster species that spawned more often: arcane hobbit (freq bonus 5) The monster species that spawned more often: meterage cogitation (freq bonus 24) The monster species that spawned more often: alseides (freq bonus 5) The monster species that spawned more often: wailer spirit (freq bonus 6) The monster species that spawned more often: dim growth (freq bonus 9) The monster species that spawned more often: storeclerk (freq bonus 8) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 2) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 9) The monster trait that was more common: unique monsters (freq bonus 1) The monster trait that was more common: monsters that gurgle (freq bonus 1) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 1) The monster trait that was more common: monsters that count as major demon (freq bonus 3) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 8) The monster trait that was more common: monsters that are amphibious (freq bonus 2) The monster trait that was more common: monsters that cuss (freq bonus 3) The monster trait that was more common: monsters that have hug attacks (freq bonus 2) The monster species that never randomly spawned: barb colony The monster species that never randomly spawned: kaptain The monster species that never randomly spawned: werecoins The monster species that never randomly spawned: bank victualer unspoken adjunctive questor The monster species that never randomly spawned: acetic mechanizer The monster species that never randomly spawned: hedrow warrior The monster species that never randomly spawned: evilpatch eye The monster species that never randomly spawned: adult deep dragon The monster species that never randomly spawned: depth orc The monster species that never randomly spawned: shining serpent The RNG hath decreed that this item was never generated: evil leather armor ((null)) The RNG hath decreed that this item was never generated: heavy compost ball ((null)) The RNG hath decreed that this item was never generated: green spell stone (gray) The RNG hath decreed that this item was never generated: stat decay stone (gray) The RNG hath decreed that this item was never generated: marble (white) The RNG hath decreed that this item was never generated: passwall (ochre) The RNG hath decreed that this item was never generated: leather saber ((null)) The RNG hath decreed that this item was never generated: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was never generated: sterilize (sex toy) The RNG hath decreed that this item was never generated: worthless piece of green glass (green) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 7) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 18) The RNG hath decreed that this item was generated more often: anti-teleportation (ruled, freq bonus 17) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 20) The RNG hath decreed that this item was generated more often: implant of quickening (eburine, freq bonus 18) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: completely bad part stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: ancient shield ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: automatic katana ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 9) The RNG hath decreed that this item was generated more often: failed attempt boots (gentle sneakers, freq bonus 7) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 6) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 11) The RNG hath decreed that this item was generated more often: boss companion (JUBILEX IS MY BEST FRIEND, freq bonus 3) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 11) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 96) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 80) The RNG hath decreed that this item was always generated cursed: healthstone (gray) The RNG hath decreed that this item was always generated cursed: heap stone (gray) The RNG hath decreed that this item was always generated cursed: beartrap ((null)) The RNG hath decreed that this item was always generated cursed: cure burn (fiery) The RNG hath decreed that this item was always generated cursed: elasthan chain ((null)) The RNG hath decreed that this item was always generated cursed: batarang ((null)) The RNG hath decreed that this item was always generated cursed: shrouded identity stone (gray) The RNG hath decreed that this item was always generated cursed: toilet roll ((null)) The RNG hath decreed that this item was always generated cursed: huge chunk of meat ((null)) The RNG hath decreed that this item was always generated cursed: orcish bow (crude bow) The RNG hath decreed that this trap was always invisible: kop cube The RNG hath decreed that this trap was generated more often: fart trap (freq bonus 4) Trap randomization happened for 1 in 217 traps Next attribute increase check would have come at turn 422 Strength training was -1 Dexterity training was -2 Wisdom training was 1 Constitution training was 1 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You had 1449 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (332) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Artifacts Sleepless Nights [chaotic dark elven short sword] Weapons dark elven short sword (black runed short sword) Scrolls scroll of healing (ZIPPERS CAN DO GREAT HARM) scroll of mana (I TRAVEL FROM LINDAB TO LINAU) scroll of phase door (HRUNGNIR UTGARDHALOK RUNGNIR THRYM THIASSA) scroll of standard id (RECOPIED CONGREGATION) scroll of cure (DIHOM CORINA VAJ SUTLH QAQ MAH GHOB GHAH) scroll of heal other (MAKE THE PRIZE TWICE USED) * scroll of extra healing (YOU ARE DOOMED) * scroll of greater mana restoration (FEELING MARKSMAN AMYLEIN) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 8: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (1 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.