Leeroy, chaotic male outsider Dragonmaster ##---------------- #,-.....<........| #,|..............| #,|..............| #,|..............| #,|..............| #####,---+------------ #,,,#,# ----.-,,,# |....|,,## ##|.....,,# #@|....|,# #,------,, #,,,,,,,`, ######### [Leeroy the Servant of Scales] St16 Dx8 Co8 In6 Wi8 Ch7 DraOutMalCha Spa:4 $4 HP18(18) Pw7(7) AC-7 Exp1 T52 Latest messages You see here a difficult shield {100}. k - a difficult shield {100}. You displaced Odahviing. difficult shield - This is a piece of armor. Color: gray. Material: pourpoor. Appearance: (null). Slot: shield. It can be worn for protection (armor class, magic cancellation etc.). A shield that provides lots and lots of armor class! Too bad that wearing it has some evil side effect. What do you want to read? [e-j or ?*] As you read the scroll, it disappears. This is a standard identify scroll. k - a cursed -4 difficult shield {100}. difficult shield - This is a piece of armor. Color: gray. Material: pourpoor. Appearance: (null). Slot: shield. It can be worn for protection (armor class, magic cancellation etc.). A shield that provides lots and lots of armor class! Too bad that wearing it has some evil side effect. What do you want to wear? [k or ?*] You are now wearing a difficult shield. What do you want to take off? [bk or ?*] You can't. It is cursed. There is a wall in the way! You try to move the boulder, but in vain. (2x) There is a wall in the way! (4x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +1 broadsword (weapon in hand) {30} Armor b - an uncursed +1 scale mail (being worn) {100} k - a cursed -4 difficult shield (being worn) {100} Comestibles c - 2 uncursed food rations {0} d - 2 uncursed tripe rations {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - an uncursed scroll of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: technicality You could not have this property intrinsically: acid resistance Scroll identification only worked 100 times out of 107 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 70% chance Monsters only dropped their equipment with 89% chance Ring drop chance was reduced to 60% Wand drop chance was reduced to 44% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 84% Weapon drop chance was reduced to 88% Tool drop chance was reduced to 98% Food drop chance was reduced to 93% Monster death drops spawned with only 82% chance The following skill could not be trained at all: devices The following skill was trained at one fifth the usual rate: quarterstaff The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: general combat The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 38125) Heavy curses were more common by 4% Items were more likely to be generated cursed by 7% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 115227 Monster spawn increase reached its maximum at turn 264303 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 3451095 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: (null) (freq bonus 2) The monster species that spawned more often: nonmilitant overstimulated avg meerschaum subside shyer (freq bonus 5) The monster species that spawned more often: crashing ufo part (freq bonus 21) The monster species that spawned more often: walkman fish (freq bonus 6) The monster species that spawned more often: blink (freq bonus 18) The monster species that spawned more often: dilled fount (freq bonus 36) The monster species that spawned more often: fixedly freeze sestet (freq bonus 4) The monster species that spawned more often: blazon housemother (freq bonus 24) The monster species that spawned more often: freshwater girl (freq bonus 4) The monster species that spawned more often: sand barrier (freq bonus 14) The monster species that spawned more often: sloppy sloth (freq bonus 5) The monster species that spawned more often: slitan (freq bonus 8) The monster species that spawned more often: fanjet disassembled (freq bonus 6) The monster species that spawned more often: brash monkey (freq bonus 12) The monster species that spawned more often: cursedly bight sharker bevy rachitic (freq bonus 36) The monster species that spawned more often: young adult yellow dragon (freq bonus 5) The monster species that spawned more often: mirror jelly (freq bonus 3) The monster species that spawned more often: Ang (freq bonus 20) The monster species that spawned more often: bloodlick rat (freq bonus 6) The monster species that spawned more often: baby blood dragon (freq bonus 18) The monster species that spawned more often: die haver (freq bonus 5) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 2) The monster trait that was more common: monsters that mumble (freq bonus 2) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 4) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 2) The monster trait that was more common: monsters whose attacks calm you (freq bonus 3) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 2) The monster species that never randomly spawned: gravity striker The monster species that never randomly spawned: obnoxious naiad The monster species that never randomly spawned: Amelje The monster species that never randomly spawned: porn succubus The monster species that never randomly spawned: hauled evidence atoning incommoding rocketed The monster species that never randomly spawned: Ksenia's stiletto boot The monster species that never randomly spawned: novice pretty magical girl The monster species that never randomly spawned: everchanging bulb The monster species that never randomly spawned: undead mass The monster species that never randomly spawned: great wyrm of balance The monster class that always generated with extra speed: gremlin The RNG hath decreed that this item was never generated: green tea (forget-me-not) The RNG hath decreed that this item was never generated: orange ((null)) The RNG hath decreed that this item was never generated: sickness resistance (fragile) The RNG hath decreed that this item was never generated: implant of anthrax (chestnut) The RNG hath decreed that this item was never generated: root password detection (XYZZY) The RNG hath decreed that this item was never generated: metal lamellar armor ((null)) The RNG hath decreed that this item was never generated: character recursion (gameplay-altering) The RNG hath decreed that this item was never generated: trap detection (HOYO HOYO) The RNG hath decreed that this item was never generated: secret key ((null)) The RNG hath decreed that this item was never generated: droven arrow (obsidian arrow) The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 7) The RNG hath decreed that this item was generated more often: ether whip ((null), freq bonus 58) The RNG hath decreed that this item was generated more often: cryptic saber ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 13) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 18) The RNG hath decreed that this item was generated more often: sanity (squirting, freq bonus 17) The RNG hath decreed that this item was generated more often: wood chain ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: heavy wood ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: message filter helmet (netradiation helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: strangling (choking, freq bonus 7) The RNG hath decreed that this item was generated more often: ballista ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 103) The RNG hath decreed that this item was generated more often: cloak of freedom (angband cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: multitrapping stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 9) The RNG hath decreed that this item was always generated cursed: rogues gloves (boiled gloves) The RNG hath decreed that this item was always generated cursed: ceramic spear ((null)) The RNG hath decreed that this item was always generated cursed: ash (GREAT GATE OF OBLIVION) The RNG hath decreed that this item was always generated cursed: brass dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: aggravate monster (grating) The RNG hath decreed that this item was always generated cursed: symbiote ((null)) The RNG hath decreed that this item was always generated cursed: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was always generated cursed: levelport (unavailable) The RNG hath decreed that this item was always generated cursed: earth (KIRJE) The RNG hath decreed that this item was always generated cursed: resist sleep (fuzzy) The RNG hath decreed that this trap was always invisible: low effect trap The RNG hath decreed that this trap was generated more often: nest trap (freq bonus 16) The spell school whose books are more common was occult spells (freq bonus 17) Trap randomization happened for 1 in 226 traps Next attribute increase check would have come at turn 875 Strength training was 2 Dexterity training was 3 Wisdom training was 1 Constitution training was 5 Your sanity was 0 You had a confusing problem. (0) You had not decided on your sexuality yet Your chance to block was 12% You had 1446 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (146) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (T A C H) scroll of mana (SPIRITUAL PROMOTION) scroll of phase door (9H) scroll of standard id (THE TYPE OF ICE BLOCK HATES YOU) scroll of cure (CHONPHIESAKHULON KUCHEA PEAKY DEL MINMEN CHEA NEI CHHNAM 2015 NIH) scroll of heal other (ELF FELLOW PROTECTION LIMITATION STUNT USE) * scroll of extra healing (MAX 300) * scroll of greater mana restoration (KASTOR THAB THAB) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 4: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (21 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.