Leeroy, chaotic male outsider Dragonmaster D.| .@| ..| [Leeroy the Servant of Scales] St12 Dx6 Co5 In8 Wi9 Ch6 DraOutMalCha Spa:15 $0 HP18(18) Pw7(7) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male outsider Dragonmaster. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. The moon is waxing tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: hallu party Scroll identification only worked 100 times out of 157 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 45 Gem identification only worked 100 times out of 131 Monsters only dropped their musable items with 59% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 92% Wand drop chance was reduced to 68% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 76% Food drop chance was reduced to 79% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 78% chance The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: shield (turn 29) The following skill became untrainable after a while: healing spells (turn 57934) The following skill became harder to train at higher skill levels: firearms Sticky curses were more common by 17% Heavy curses were more common by 49% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38958 Monster spawn increase reached its maximum at turn 104725 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 381675 The monster class that cannot be genocided was (null) The monster class that was spawned more often: ghost (freq bonus 2) The monster species that spawned more often: sump wight (freq bonus 16) The monster species that spawned more often: Vacuator (freq bonus 5) The monster species that spawned more often: red draconian (freq bonus 12) The monster species that spawned more often: mystic scarab (freq bonus 24) The monster species that spawned more often: mini scrapotrice (freq bonus 40) The monster species that spawned more often: diva (freq bonus 16) The monster species that spawned more often: highest priestest (freq bonus 10) The monster species that spawned more often: train (freq bonus 8) The monster species that spawned more often: green wolf (freq bonus 5) The monster species that spawned more often: dokkalfar eternal matriarch (freq bonus 6) The monster species that spawned more often: spirit naga (freq bonus 12) The monster species that spawned more often: Mr. Mime (freq bonus 54) The monster species that spawned more often: maymes (freq bonus 18) The monster species that spawned more often: nondescript patch (freq bonus 6) The monster species that spawned more often: whomping willow (freq bonus 12) The monster species that spawned more often: Verier (freq bonus 18) The monster species that spawned more often: Inspector Keelhauler (freq bonus 72) The monster species that spawned more often: boss bass (freq bonus 6) The monster species that spawned more often: depth stalk (freq bonus 10) The monster species that spawned more often: ancient orange dragon (freq bonus 48) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 1) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 2) The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 1) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 2) The monster trait that was more common: monsters that neigh (freq bonus 2) The monster species that never randomly spawned: compressibility stearic The monster species that never randomly spawned: lock master The monster species that never randomly spawned: drudding The monster species that never randomly spawned: Kerstin The monster species that never randomly spawned: prevailed banting The monster species that never randomly spawned: anthrazite warp fungus The monster species that never randomly spawned: totter flailing The monster species that never randomly spawned: humongous patch The monster species that never randomly spawned: brindled kindheartedly backslap casing The monster species that never randomly spawned: mirkwood orc The RNG hath decreed that this item was never generated: wooden harp (harp) The RNG hath decreed that this item was never generated: cotton ((null)) The RNG hath decreed that this item was never generated: completely bad part stone (gray) The RNG hath decreed that this item was never generated: ice (ice-cold) The RNG hath decreed that this item was never generated: cloak of infravision (flash cloak) The RNG hath decreed that this item was never generated: rubber apron (apron) The RNG hath decreed that this item was never generated: no effect (fallen) The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was never generated: petcat (wary) The RNG hath decreed that this item was never generated: iron saber ((null)) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 3) The RNG hath decreed that this item was generated more often: tennis racket ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: sand sword ((null), freq bonus 199) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 34) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 6) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: heavy chrome ball ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: grain scythe ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: negative dragon scale shield (negative dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of vita (fungal, freq bonus 6) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 8) The RNG hath decreed that this item was generated more often: bionic cloak (avenger cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: latency stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 6) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 6) The RNG hath decreed that this item was always generated cursed: stack javelin ((null)) The RNG hath decreed that this item was always generated cursed: chemistry space axe ((null)) The RNG hath decreed that this item was always generated cursed: orcish shield (red-eyed shield) The RNG hath decreed that this item was always generated cursed: boulder ((null)) The RNG hath decreed that this item was always generated cursed: blood loss stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of awakening (frade mantle) The RNG hath decreed that this item was always generated cursed: battery cloak (spellsucking cloak) The RNG hath decreed that this item was always generated cursed: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was always generated cursed: heavy wax ball ((null)) The RNG hath decreed that this item was always generated cursed: stone dragon scales ((null)) The RNG hath decreed that this trap was always invisible: EVC trap The RNG hath decreed that this trap was generated more often: hybrid trap (freq bonus 4) Trap randomization happened for 1 in 942 traps Next attribute increase check would have come at turn 415 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You had 1500 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (850) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (GO AWAY) scroll of mana (SO QUE SWING) scroll of phase door (MERKELDAEMMERUNG) scroll of standard id (KILL THE GMAN BUTCHER) scroll of cure (NADSIL SEETRURA) scroll of heal other (IMOLATEING TO ATTACK ENEMY SPEE RISE) * scroll of extra healing (SUS COMNITUS) * scroll of greater mana restoration (CASH EM OUSSIDE HOW BOU DAH) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 15: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.