Leeroy, lawful male android Dragonmaster -----#-#-.- |.........| |......D@.+ -.........| ---- ------ [Leeroy the Servant of Scales] St12 Dx6 Co9 In9 Wi7 Ch6 DraAndMalLaw Dlvl:1 $0 HP16(16) Pw5(5) AC5 Exp1 T2 Latest messages Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. # Are you sure you want to pray? [yn] (n) There is but one god in the future, and to it you do not pray. # Are you sure you want to pray? [yn] (n) There is but one god in the future, and to it you do not pray. # (2x) Invoke your deity for healing. If successful, some or all of your hit point damage will be restored, but there may be negative outcomes depending on certain circumstances. Use this technique? [yn] (n) Enki commends your efforts and grants you a boon. # (2x) You don't have another special ability in your normal form! # Are you sure you want to pray? [yn] (n) There is but one god in the future, and to it you do not pray. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 128 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 27 Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 88% chance Monsters only dropped their equipment with 88% chance Ring drop chance was reduced to 85% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 74% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 81% Tool drop chance was reduced to 75% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 60% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: sexy flats The following skill was limited to basic proficiency: unicorn horn The following skill was limited to skilled proficiency: symbiosis The following skill was limited to expert proficiency: sling The following skill became untrainable after a while: squeaking (turn 24739) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 123432 Monster spawn increase reached its maximum at turn 294216 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 4553395 The monster class that cannot be genocided was orc The monster class that was spawned more often: dog or other canine (freq bonus 2) The monster species that spawned more often: warn snuffily congealing sportiest (freq bonus 36) The monster species that spawned more often: caddy riding (freq bonus 8) The monster species that spawned more often: polystyrene kneecap (freq bonus 6) The monster species that spawned more often: deductor centaur (freq bonus 12) The monster species that spawned more often: tubular exploitable (freq bonus 24) The monster species that spawned more often: octarine fungus (freq bonus 4) The monster species that spawned more often: hueueh hueueh (freq bonus 14) The monster species that spawned more often: semiskilled pannier unstop rehabbed (freq bonus 6) The monster species that spawned more often: arcror (freq bonus 54) The monster species that spawned more often: introductory adventuresome (freq bonus 5) The monster species that spawned more often: luxid grue (freq bonus 36) The monster species that spawned more often: weird growth (freq bonus 3) The monster species that spawned more often: fating friending (freq bonus 16) The monster species that spawned more often: alarm waser (freq bonus 8) The monster species that spawned more often: cholera hotting (freq bonus 16) The monster species that spawned more often: birthe soul (freq bonus 3) The monster species that spawned more often: thirv spore (freq bonus 12) The monster species that spawned more often: shiftiest nondiscriminatory (freq bonus 6) The monster species that spawned more often: Wrath avatar (freq bonus 12) The monster species that spawned more often: maintain wine (freq bonus 20) The monster trait that was more common: monsters that can teleport (freq bonus 6) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 2) The monster trait that was more common: monsters that have sting attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 8) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 2) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 5) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 1) The monster trait that was more common: monsters that cling to the ceiling (freq bonus 1) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 1) The monster species that never randomly spawned: Warder Keelhauler The monster species that never randomly spawned: petty shock ant The monster species that never randomly spawned: hobbit leadmaster The monster species that never randomly spawned: cockroachicus The monster species that never randomly spawned: roomiest adduced The monster species that never randomly spawned: spat rubber The monster species that never randomly spawned: spawned establisher The monster species that never randomly spawned: Jana's soft sneaker The monster species that never randomly spawned: Kristin's super-high lady shoe The monster species that never randomly spawned: wardroom depreciative The monster class that always generated with extra speed: humanoid The RNG hath decreed that this item was never generated: resist poison (big) The RNG hath decreed that this item was never generated: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was never generated: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was never generated: implant of pilfering (smoldering) The RNG hath decreed that this item was never generated: boots of interruption (velcro sandals) The RNG hath decreed that this item was never generated: cyan spell stone (gray) The RNG hath decreed that this item was never generated: orange dragon scales ((null)) The RNG hath decreed that this item was never generated: loricated cloak ((null)) The RNG hath decreed that this item was never generated: poisonous cloak (dirty rag) The RNG hath decreed that this item was never generated: free action (serif) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 3) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 89) The RNG hath decreed that this item was generated more often: cloak of curse catching (dnethack cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 3) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 9) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 48) The RNG hath decreed that this item was generated more often: helm versus death (etheric helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of banishing fear (magenta cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 9) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of impossibility (corporal, freq bonus 11) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 16) The RNG hath decreed that this item was generated more often: longing stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 3) The RNG hath decreed that this item was generated more often: tennis racket ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 56) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 37) The RNG hath decreed that this item was always generated cursed: silver chakram (silver circular blade) The RNG hath decreed that this item was always generated cursed: bituknife ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was always generated cursed: ceramic spear ((null)) The RNG hath decreed that this item was always generated cursed: elven bow (runed bow) The RNG hath decreed that this item was always generated cursed: melon ((null)) The RNG hath decreed that this item was always generated cursed: ether horn (horn) The RNG hath decreed that this item was always generated cursed: ulch helmet (filtered helmet) The RNG hath decreed that this item was always generated cursed: emerald dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: amulet of strangulation (oval) The RNG hath decreed that this trap was always invisible: fucked info trap The RNG hath decreed that this trap was generated more often: brown spell trap (freq bonus 1) Trap randomization happened for 1 in 18 traps Next attribute increase check would have come at turn 1152 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 1 Your sanity was 0 You had not decided on your sexuality yet You had 1499 points of nutrition remaining You could survive without air You had resistance to death rays Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Enki The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (214) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Not Ready(1867) Discoveries Scrolls scroll of healing (WOBIWABA DESERT) scroll of mana (FANNY IS JUST A REGULAR FEMALE NAME) scroll of phase door (EMPLY MENTAL TO SWITCH STATUS) scroll of standard id (ISTRACOTCSAS) scroll of cure (FOOBIE BLETCH) scroll of heal other (GREAT GATE OF OBLIVION) * scroll of extra healing (CYNDI FROM RIVER CITY RANSOM LOOKS LIKE A GUY) * scroll of greater mana restoration (OSESRO ATAPH THABRAOU EO THATHTHABRA BORARA) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You have communicated with the gods 4 times You prayed to the gods 3 times You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new android 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (2 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.