Leeroy, chaotic male outsider Dragonmaster ----------- |.........| |.......D.| |......@.<| |......D@&| |......D.8| |.......... |.........| ..`.......| |..|.....%| ----------- [Leeroy the Servant of Scales] St9 Dx10 Co8 In7 Wi7 Ch4 DraOutMalCha Spa:30 $0 HP0(18) Pw8(8) AC4 Exp1 T2 Latest messages Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male outsider Dragonmaster. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. The moon is waxing tonight. Pick an object. D a dragon (baby red dragon called Odahviing) (base level 4) Accessing Pokedex entry for baby red dragon... Base statistics of this monster type: Base level = 4, difficulty = 5, AC = 2, magic resistance = 10, alignment 0. Slow (9). Normal generation, with frequency 4. Resists fire, hits as a +1 weapon. No conveyed resistances. Big, genocidable, carnivorous, thick-skinned flyer. Can be seen with infravision. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form. Attacks: 2d6, bite - ordinary physical The water demon just misses! The water demon claws you! [-2 -> 16] The water demon misses. Odahviing bites you! [-7 -> 9] The dragonmaster called Leeroy the servant of scales swings his poisoned broadsword. The dragonmaster called Leeroy the servant of scales misses. The dragonmaster called Leeroy the servant of scales swings his poisoned broadsword. The broadsword was poisoned! You feel weaker! You lose Strength You die... Your inventory Weapons a - an uncursed +1 broadsword (weapon in hand) {30} Armor b - an uncursed +1 scale mail (being worn) {100} Comestibles c - 2 uncursed food rations {0} d - 2 uncursed tripe rations {0} Scrolls e - an uncursed strongly greased scroll of healing {0} f - 4 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} k - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: poison resistance Ring identification only worked 4 times out of 60 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 68 Spellbook identification only worked 2 times out of 38 Gem identification only worked 100 times out of 298 Monsters only dropped their musable items with 63% chance Monsters only dropped their equipment with 84% chance Ring drop chance was reduced to 88% Tool drop chance was reduced to 96% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 97% chance The following skill was trained at half the usual rate: scimitar The following skill was trained at one fifth the usual rate: general combat The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: searching (turn 34) The following skill became harder to train at higher skill levels: form VIII (Wedi) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31441 Monster spawn increase reached its maximum at turn 193389 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 978336 The monster class that cannot be genocided was (null) The monster species that spawned more often: brain-eating ghoul (freq bonus 9) The monster species that spawned more often: gazer larva (freq bonus 6) The monster species that spawned more often: cull resale (freq bonus 24) The monster species that spawned more often: hissing playmate (freq bonus 4) The monster species that spawned more often: bland laser (freq bonus 3) The monster species that spawned more often: shitty force fungus (freq bonus 16) The monster species that spawned more often: con fungus (freq bonus 2) The monster species that spawned more often: Vera's servant (freq bonus 4) The monster species that spawned more often: crimson placental aflame (freq bonus 8) The monster species that spawned more often: Ksenia's plateau sandal (freq bonus 5) The monster species that spawned more often: Josefine (freq bonus 9) The monster species that spawned more often: Ksenia (freq bonus 6) The monster species that spawned more often: vivid light (freq bonus 2) The monster species that spawned more often: catnap cull gimlet (freq bonus 3) The monster species that spawned more often: withering tove (freq bonus 4) The monster species that spawned more often: RNG lich (freq bonus 2) The monster species that spawned more often: staccati purchasable (freq bonus 4) The monster species that spawned more often: netthewer (freq bonus 2) The monster species that spawned more often: spherical light (freq bonus 8) The monster species that spawned more often: RNG beam (freq bonus 20) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 8) The monster trait that was more common: monsters that can lay eggs (freq bonus 2) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 4) The monster trait that was more common: monsters with nurse dialogue (freq bonus 1) The monster trait that was more common: monsters whose attacks slow you (freq bonus 4) The monster species that never randomly spawned: crystal mushroom The monster species that never randomly spawned: wu The monster species that never randomly spawned: bone beetle The monster species that never randomly spawned: misspending tranquilize The monster species that never randomly spawned: bone meal The monster species that never randomly spawned: interactive grue The monster species that never randomly spawned: flibbertigibbet avowable The monster species that never randomly spawned: unexploited bruiser matutinally The monster species that never randomly spawned: ammoroll The monster species that never randomly spawned: score thief The RNG hath decreed that this item was never generated: chaos terrain (illusory) The RNG hath decreed that this item was never generated: obsidian (black) The RNG hath decreed that this item was never generated: boomerang ((null)) The RNG hath decreed that this item was never generated: crysknife ((null)) The RNG hath decreed that this item was never generated: red lightsaber (lightsaber) The RNG hath decreed that this item was never generated: satisfy hunger (cute) The RNG hath decreed that this item was never generated: skill loss stone (gray) The RNG hath decreed that this item was never generated: sawed-off shotgun ((null)) The RNG hath decreed that this item was never generated: rebel stone (gray) The RNG hath decreed that this item was never generated: psychic dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 17) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 8) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 26) The RNG hath decreed that this item was generated more often: robe of magic resistance (yellow robe, freq bonus 10) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 29) The RNG hath decreed that this item was generated more often: urine (MIRAS PRICES ARE TOO EXPENSIVE, freq bonus 36) The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 17) The RNG hath decreed that this item was generated more often: untame monster (classy, freq bonus 6) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 9) The RNG hath decreed that this item was generated more often: conglomerate pick ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: attune magic (chthonic, freq bonus 7) The RNG hath decreed that this item was generated more often: cure insanity (jackpot, freq bonus 2) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stat decrease (desaturated, freq bonus 6) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 4) The RNG hath decreed that this item was generated more often: brick pick ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: baeaeaep spy helmet (failuncap helmet) The RNG hath decreed that this item was always generated cursed: remove curse (wrinkled) The RNG hath decreed that this item was always generated cursed: auto destruct stone (gray) The RNG hath decreed that this item was always generated cursed: alter reality (mysterious) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this item was always generated cursed: greyout stone (gray) The RNG hath decreed that this item was always generated cursed: fly swatter ((null)) The RNG hath decreed that this item was always generated cursed: white peach ((null)) The RNG hath decreed that this item was always generated cursed: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was always generated cursed: trap detection (HOYO HOYO) The RNG hath decreed that this trap was always invisible: glass bolt trap The RNG hath decreed that this trap was generated more often: rodney trap (freq bonus 1) Trap randomization happened for 1 in 9 traps Trap difficulty was increased by 66 Next attribute increase check would have come at turn 1013 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You had 1499 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (475) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (FIXED AND FINISHED) scroll of mana (THE KURWA CHALLENGE CAUSED ELRONND TO DEVELOP PTSD) scroll of phase door (LIZARDS LOOKING LIKE LEPRECHAUNS) scroll of standard id (ME FALLS NIX MORE IN) scroll of cure (EVERYTHING FOR NAUGHT) scroll of heal other (ALLEGED HAPPY END) * scroll of extra healing (DER AFFE MACHT 4 SCHADEN) * scroll of greater mana restoration (DUHU DA SHUDI KURU WUTSIYA) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 30: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...