Leeroy, chaotic male outsider Dragonmaster ----- --- |@....#..| |........|## --- |...#..#...# ##.$|# ----- ---,# #.%),# ### ###%,# -,,,# ##### [Leeroy the Page of Wings] St15 Dx9 Co12 In11 Wi10 Ch9 DraOutMalCha Spa:11 $0 HP42(63) Pw45(45) AC-1 Exp5 T173 Latest messages # (2x) If you need to get out of trouble, you can use this tech for a short-range teleport. It will teleport you over an euclidean distance of at least 3 but no more than 100. Of course it doesn't work if teleportation is prohibited on the current dungeon level. Use this technique? [yn] (n) Your body is transported to another location! The newborn rub monster just misses! You kill the newborn rub monster! You see here a greased iron skull cap {12}. (2x) w - a greased iron skull cap {12}. There is a wall in the way! (2x) The begin unicorn just misses! There is a tree in the way! There is a wall in the way! You hear the sound of a caged animal knocking at the lattice. There is a wall in the way! You hear a door open. There is a wall in the way! (2x) There is a tree in the way! There is a wall in the way! (2x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +1 broadsword (weapon in hand) {30} k - an uncursed +0 short sword {12} o - 32 uncursed -1 bullets {0} p - a blessed +1 rifle {12} q - an uncursed +0 dagger {4} Armor b - an uncursed +1 scale mail (being worn) {100} l - an uncursed +0 dwarvish iron helm {16} r - a cursed -1 leather armor {60} s - a cursed +1 leather cloak (being worn) {7} t - a cursed +0 pair of low boots (being worn) {4} u - a blessed -1 small shield {12} v - a cursed +0 dented pot (being worn) {4} w - an uncursed greased +0 orcish helm {12} Comestibles c - 2 uncursed food rations {0} d - 2 uncursed tripe rations {0} m - 8 uncursed cream pies {0} n - a cursed cream pie {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 6 Implant identification only worked 1 times out of 22 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 99% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 90% Wand drop chance was reduced to 80% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 89% Food drop chance was reduced to 91% Monster death drops spawned with only 95% chance The following skill could not be trained at all: flail The following skill was limited to basic proficiency: implants The following skill was limited to skilled proficiency: attack spells The following skill became untrainable if you tried to train it too early: divination spells (turn 2) The following skill became untrainable after a while: two-weapon combat (turn 54004) The following skill became harder to train at higher skill levels: shield Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 78510 Monster spawn increase reached its maximum at turn 225383 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 6958625 The monster class that cannot be genocided was lizard The monster class that was spawned more often: bat or bird (freq bonus 2) The monster species that spawned more often: techno spore (freq bonus 16) The monster species that spawned more often: giant blue ant (freq bonus 16) The monster species that spawned more often: werelichen (freq bonus 6) The monster species that spawned more often: poesy british (freq bonus 4) The monster species that spawned more often: black and white mold (freq bonus 4) The monster species that spawned more often: materializing goodliest (freq bonus 18) The monster species that spawned more often: uranic impenitent (freq bonus 72) The monster species that spawned more often: big corpse (freq bonus 24) The monster species that spawned more often: brown worm (freq bonus 10) The monster species that spawned more often: white boomer (freq bonus 24) The monster species that spawned more often: clothrip tiger (freq bonus 15) The monster species that spawned more often: great red dragon (freq bonus 8) The monster species that spawned more often: gruesome naga hatchling (freq bonus 8) The monster species that spawned more often: waiver sateen (freq bonus 40) The monster species that spawned more often: real corpse hound (freq bonus 10) The monster species that spawned more often: undead scientist (freq bonus 12) The monster species that spawned more often: yonder misfired (freq bonus 12) The monster species that spawned more often: violated alien (freq bonus 3) The monster species that spawned more often: alarm boomer (freq bonus 8) The monster species that spawned more often: goggled incompatibly sleet (freq bonus 15) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 1) The monster trait that was more common: monsters with random thieving attacks (freq bonus 6) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 2) The monster trait that was more common: monsters with a game-specific regular attack (freq bonus 2) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 2) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 2) The monster trait that was more common: monsters who try to convert you to their religion (freq bonus 3) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 3) The monster trait that was more common: monsters that are humanoid (freq bonus 4) The monster trait that was more common: monsters that are humanoid (freq bonus 5) The monster species that never randomly spawned: botulism collegian The monster species that never randomly spawned: tzee The monster species that never randomly spawned: discharging covenanting literary ranked audad jocularity The monster species that never randomly spawned: older shadow The monster species that never randomly spawned: metonym withier The monster species that never randomly spawned: weathermen since The monster species that never randomly spawned: eldritch mushroom The monster species that never randomly spawned: gravity colony The monster species that never randomly spawned: midterm stonebiter The monster species that never randomly spawned: freemason grand chancellor The monster class that always generated with extra speed: ant or other insect The RNG hath decreed that this item was never generated: elven sickle ((null)) The RNG hath decreed that this item was never generated: secret attack stone (gray) The RNG hath decreed that this item was never generated: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was never generated: curse items (accursed) The RNG hath decreed that this item was never generated: paper chain ((null)) The RNG hath decreed that this item was never generated: amulet of mental stability (slexy) The RNG hath decreed that this item was never generated: dragon eyepatch ((null)) The RNG hath decreed that this item was never generated: full healing (black) The RNG hath decreed that this item was never generated: fountain building (XOR ME HSALS) The RNG hath decreed that this item was never generated: amnesia (acrylic) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 13) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 9) The RNG hath decreed that this item was generated more often: destructive heels (weapon light boots, freq bonus 118) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 13) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 14) The RNG hath decreed that this item was generated more often: medium mithril-coat ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: homing torpedo ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 7) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 8) The RNG hath decreed that this item was generated more often: colossus blade ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 6) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 4) The RNG hath decreed that this item was generated more often: feeler gauge stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: monster speed stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 6) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 90) The RNG hath decreed that this item was always generated cursed: techout stone (gray) The RNG hath decreed that this item was always generated cursed: bright cyan spell stone (gray) The RNG hath decreed that this item was always generated cursed: goldspell helmet (precious helmet) The RNG hath decreed that this item was always generated cursed: left-appendage gloves (failuncap gloves) The RNG hath decreed that this item was always generated cursed: frag grenade ((null)) The RNG hath decreed that this item was always generated cursed: cure critical wounds (roast mate) The RNG hath decreed that this item was always generated cursed: lab coat (white coat) The RNG hath decreed that this item was always generated cursed: ice box (cooling box) The RNG hath decreed that this item was always generated cursed: dimness (peculiar) The RNG hath decreed that this item was always generated cursed: paralysis (emerald) The RNG hath decreed that this trap was always invisible: nurse trap The RNG hath decreed that this trap was generated more often: doorning trap (freq bonus 12) Trap randomization happened for 1 in 847 traps Next attribute increase check would have come at turn 426 Strength training was -4 Dexterity training was 6 Wisdom training was 4 Constitution training was 5 Your sanity was 1 You were acid resistant You had not decided on your sexuality yet You had 1306 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (35) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 5 R Prepared(0) panic digging 5 R Not Ready(6062) phase door 5 R Not Ready(2376) invoke deity 5 R Prepared(0) Discoveries Armor dwarvish iron helm (hard hat) low boots (walking shoes) orcish helm (iron skull cap) Scrolls scroll of healing (SEHR GEEHRTE FRAU FLUEGELBUESCHEL) scroll of mana (SECOND EFFECTIVE STUNT IS MORE POWER BUT NO EFFECT) scroll of phase door (BELLA RAGAZZA FASCIU) scroll of standard id (THERE ARE MORE BUGS) scroll of cure (ONLY EFFECTIVE STUNT IS HITTING) scroll of heal other (QUASH EM EXTENDED HITMAN SERVICE) * scroll of extra healing (SLEXY ROBBER NYMPHETS 2018) * scroll of greater mana restoration (VITERBI TRELLIS) Wands wand of fleecy terrain (vajra) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 11: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 20 times You killed 12 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 1 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 1 time You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 1 scroll You allowed monsters to zap 5 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (22 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (31 of 160) techniques [Unskilled] (max Expert) (8 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (40 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...