Leeroy, chaotic male outsider Dragonmaster ----------- |.........#| --- |..........|##|...... |#...#.....%%,-...... |....%.....|,,|...... |..........|,, |..#.......|,, |..........|,# ¯ ----.-.-----,# ,,, ,,, ,,, ,,#,,,,,,,, ,,,,,,,,[,#####,------ .####.####,,,,,,.....|,## .. ... #######|.....,,` |. ....... ..|,-- +........| ,## ---------- [Leeroy the Servant of Scales] St13 Dx7 Co14 In8 Wi11 Ch8 DraOutMalCha Spa:16 $7 HP0(18) Pw8(8) AC5 Exp1 T82 Latest messages There is a wall in the way! You see here a ring mail {100}. There is a wall in the way! (2x) You see here a ring mail {100}. There is a wall in the way! You see here a shadow wand {0}. You kill the coin from the depths! l - a shadow wand {0}. There is a wall in the way! (2x) You see here 3 gold pieces {0}. 3 gold pieces. What do you want to zap? [l or ?*] In what direction? [hykulnjb><] You bash yourself! [-11 -> 7] With great effort you move the boulder. You see here a whistle {0}. You hear a nearby zap. The magic missile hits you! You die... Your inventory Weapons a - an uncursed +1 broadsword (weapon in hand) {30} Armor b - an uncursed +1 scale mail (being worn) {100} Comestibles c - an invisible uncursed food ration {0} d - an uncursed food ration {0} e - 2 uncursed tripe rations {0} Scrolls f - 5 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} k - an uncursed scroll of heal other {0} Wands l - an uncursed wand of striking (0:3) {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickopathy You could not have this property extrinsically: sickopathy Scroll identification only worked 100 times out of 185 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 38 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 149 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 70% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 56% Ring drop chance was reduced to 44% Amulet drop chance was reduced to 46% Potion drop chance was reduced to 87% Armor drop chance was reduced to 72% Tool drop chance was reduced to 89% Food drop chance was reduced to 85% The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to expert proficiency: gun control The following skill became untrainable if you tried to train it too early: chaos spells (turn 8) The following skill became untrainable if you tried to train it too early: healing spells (turn 924) The following skill became untrainable after a while: unicorn horn (turn 73000) The following skill couldn't be trained before a certain turn number is reached: form VII (Vaapad) (turn 54854) Sticky curses were more common by 10% Heavy curses were more common by 28% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 94031 Monster spawn increase reached its maximum at turn 223348 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 8780338 The monster class that cannot be genocided was gnome The monster species that spawned more often: gunroom renegotiation (freq bonus 3) The monster species that spawned more often: assistance yuan viridian (freq bonus 12) The monster species that spawned more often: Tiamat, the Fiend of Wind (freq bonus 18) The monster species that spawned more often: cheerleader ninja (freq bonus 18) The monster species that spawned more often: jobless warden (freq bonus 2) The monster species that spawned more often: sadistic lady (freq bonus 4) The monster species that spawned more often: tentacled horror (freq bonus 6) The monster species that spawned more often: petty hc beggar (freq bonus 4) The monster species that spawned more often: rage scythe (freq bonus 4) The monster species that spawned more often: packing human (freq bonus 12) The monster species that spawned more often: nautilus steward (freq bonus 6) The monster species that spawned more often: early-leon (freq bonus 4) The monster species that spawned more often: ostro (freq bonus 8) The monster species that spawned more often: banked billet (freq bonus 3) The monster species that spawned more often: soddenly observational (freq bonus 2) The monster species that spawned more often: fuxxor cat (freq bonus 16) The monster species that spawned more often: fright seraph (freq bonus 4) The monster species that spawned more often: animated dagger (freq bonus 12) The monster species that spawned more often: redlite warp fungus (freq bonus 6) The monster species that spawned more often: two-winged shape (freq bonus 4) The monster trait that was more common: monsters that squeek (freq bonus 3) The monster trait that was more common: monsters with drain resistance (freq bonus 4) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 2) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 3) The monster trait that was more common: monsters that can teleport (freq bonus 6) The monster trait that was more common: monsters whose attacks push you back (freq bonus 4) The monster trait that was more common: monsters that drain your score (freq bonus 1) The monster trait that was more common: monsters that drain your score (freq bonus 12) The monster species that never randomly spawned: smart smasher The monster species that never randomly spawned: hugemoll The monster species that never randomly spawned: Robin The monster species that never randomly spawned: lesser visor hulk The monster species that never randomly spawned: bright master mind flayer The monster species that never randomly spawned: dull warp fungus The monster species that never randomly spawned: rainbow warp patch The monster species that never randomly spawned: baby brood wasp The monster species that never randomly spawned: proselytized knifed The monster species that never randomly spawned: gray golem The RNG hath decreed that this item was never generated: contingency (difficult) The RNG hath decreed that this item was never generated: container kaboom stone (gray) The RNG hath decreed that this item was never generated: quarterstaff (staff) The RNG hath decreed that this item was never generated: snow (tall) The RNG hath decreed that this item was never generated: muteness stone (gray) The RNG hath decreed that this item was never generated: lab coat (white coat) The RNG hath decreed that this item was never generated: mind shielding (oblivion) The RNG hath decreed that this item was never generated: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was never generated: speedbug stone (gray) The RNG hath decreed that this item was never generated: bamboo mail ((null)) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 21) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: more helmet (less helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of hacking (dun, freq bonus 4) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: implant of heavy lubrication (not so brave, freq bonus 14) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 8) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 27) The RNG hath decreed that this item was generated more often: frequentation spawn stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: PETA-compliant shirt ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 6) The RNG hath decreed that this item was generated more often: immobility (motile, freq bonus 6) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 4) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 13) The RNG hath decreed that this item was generated more often: stormy cloak (storm coat, freq bonus 11) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of neck brace (nonvorpal, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 5) The RNG hath decreed that this item was generated more often: whispers from beyond (detestable, freq bonus 19) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 14) The RNG hath decreed that this item was always generated cursed: speed (dark green) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was always generated cursed: negative dragon scale shield (negative dragonhide shield) The RNG hath decreed that this item was always generated cursed: diminished bleeding (smeared) The RNG hath decreed that this item was always generated cursed: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was always generated cursed: implant of control (ember) The RNG hath decreed that this item was always generated cursed: cure serious wounds (cacao) The RNG hath decreed that this item was always generated cursed: evencore cloak (odd hull cloak) The RNG hath decreed that this item was always generated cursed: heavy long sword ((null)) The RNG hath decreed that this item was always generated cursed: unknown knife ((null)) The RNG hath decreed that this trap was always invisible: cursed part trap The RNG hath decreed that this trap was generated more often: evil heel trap (freq bonus 4) The spell school whose books are more common was occult spells (freq bonus 2) The spell school whose books are more common was healing spells (freq bonus 5) Trap randomization happened for 1 in 829 traps Next attribute increase check would have come at turn 348 Strength training was 0 Dexterity training was 5 Wisdom training was 0 Constitution training was 2 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having sickopathy (0) You had 1411 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (6af10591) - last build Mon Dec 30 13:10:28 2019. You could have safely prayed (147) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Scrolls scroll of healing (ENEMATZU MEMALEZU) scroll of mana (CRASH EM EXTENDED SEGFAULTS AHOY) scroll of phase door (LIFE RISK JAM ALSO DAMAGED) scroll of standard id (THIS KITTEN CORPSE IS DELICIOUS) scroll of cure (CERB BRK PAND) scroll of heal other (MANYFOLD ANNOY) * scroll of extra healing (FIXED AND FINISHED) * scroll of greater mana restoration (DEPENDS UNDERGARMENT PROTECTION SPONSORSHIP) Wands wand of striking (shadow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: levels 15 to 16 Level 16: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 6 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (1 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (26 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...