Leeroy, lawful male egymid Demagogue -+-+--|---------- |................ |...............| |.@@............| +................ ----------------- [Leeroy the Assumption Spreader] St11 Dx11 Co16 In6 Wi3 Ch12 DemEgyMalLaw Dlvl:1 $0 HP21(21) Pw4(4) AC-1 Exp1 T2 Latest messages # Pick an object. @ a human or elf or you (egymid demagogue called Leeroy, on a staircase) Accessing Pokedex entry for egymid... Base statistics of this monster type: Base level = 6, difficulty = 8, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous, poisonous. Is the same race as you. Can be seen with infravision. Origin: Age of Empires. Is not a valid polymorph form. Attacks: 1d6, uses weapon - reduce alignment record # Pick an object. @ a human or elf or you (egymid demagogue called Leeroy, on a staircase) Accessing Pokedex entry for egymid... Base statistics of this monster type: Base level = 6, difficulty = 8, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous, poisonous. Is the same race as you. Can be seen with infravision. Origin: Age of Empires. Is not a valid polymorph form. Attacks: 1d6, uses weapon - reduce alignment record Pick an object. @ a human or elf or you (egymid demagogue called Leeroy, on a staircase) Accessing Pokedex entry for demagogue... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment -3. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, uses weapon - ordinary physical # (2x) Tries to tame adjacent evilvariant monsters (use the pokedex to look for the 'Origin: Evil variant' bit). They can try to resist via monster magic resistance though. Use this technique? [yn] (n) You try to tame evil monsters! # Pick an object. @ a human or elf (tame thalmor called Rulindil the concordate agent) (base level 10) (female) Accessing Pokedex entry for thalmor... Base statistics of this monster type: Base level = 10, difficulty = 14, AC = 10, magic resistance = 2, alignment -20. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). Resists sleep. Conveys sleep resistance. Not genocidable, carnivorous, herbivorous. See invisible. Has infravision. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Origin: Fallout or Elder Scrolls. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, uses weapon - ordinary physical 1d4, uses magic spell(s) - random magic spell Pick an object. @ a human or elf (tame thalmor called Rulindil the concordate agent) (base level 10) (female) Accessing Pokedex entry for thalmor... Base statistics of this monster type: Base level = 10, difficulty = 14, AC = 10, magic resistance = 2, alignment -20. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). Resists sleep. Conveys sleep resistance. Not genocidable, carnivorous, herbivorous. See invisible. Has infravision. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Origin: Fallout or Elder Scrolls. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, uses weapon - ordinary physical 1d4, uses magic spell(s) - random magic spell Pick an object. @ a human or elf or you (egymid demagogue called Leeroy, on a staircase) Accessing Pokedex entry for egymid... Base statistics of this monster type: Base level = 6, difficulty = 8, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous, poisonous. Is the same race as you. Can be seen with infravision. Origin: Age of Empires. Is not a valid polymorph form. Attacks: 1d6, uses weapon - reduce alignment record Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -50 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: full nutrients Scroll identification only worked 100 times out of 312 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 51 Implant identification only worked 1 times out of 24 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 119 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 88% chance Ring drop chance was reduced to 72% Potion drop chance was reduced to 69% The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: symbiosis The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 50) The following skill couldn't be trained before a certain turn number is reached: sling (turn 27009) The following skill became harder to train at higher skill levels: martial arts Sticky curses were more common by 26% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 36393 Monster spawn increase reached its maximum at turn 533661 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 261635 The monster class that cannot be genocided was zombie The monster class that was spawned more often: Zouthern animal (freq bonus 2) The monster species that spawned more often: very barbed devil (freq bonus 8) The monster species that spawned more often: real disenchantment hound (freq bonus 28) The monster species that spawned more often: kristrong (freq bonus 12) The monster species that spawned more often: toboggan hi (freq bonus 5) The monster species that spawned more often: mean fungus (freq bonus 24) The monster species that spawned more often: economizing pierced (freq bonus 6) The monster species that spawned more often: weremindflayer (freq bonus 11) The monster species that spawned more often: rastered force fungus (freq bonus 48) The monster species that spawned more often: sloppy mold (freq bonus 4) The monster species that spawned more often: doom guard (freq bonus 8) The monster species that spawned more often: mud-sprinkled colony (freq bonus 5) The monster species that spawned more often: ghost bat (freq bonus 24) The monster species that spawned more often: mutant human (freq bonus 4) The monster species that spawned more often: The time is is is is is (freq bonus 4) The monster species that spawned more often: sizzle naga (freq bonus 42) The monster species that spawned more often: everchanging ray (freq bonus 6) The monster species that spawned more often: consumed fire boar (freq bonus 12) The monster species that spawned more often: joyous lady (freq bonus 33) The monster species that spawned more often: air demon (freq bonus 5) The monster species that spawned more often: forgotten ray (freq bonus 8) The monster trait that was more common: monsters with disintegration resistance (freq bonus 4) The monster trait that was more common: monsters that roar (freq bonus 6) The monster species that never randomly spawned: ebony warp fungus The monster species that never randomly spawned: evil mold The monster species that never randomly spawned: rapidly revested The monster species that never randomly spawned: emergency fungus The monster species that never randomly spawned: very old golden dragon The monster species that never randomly spawned: hugemoll The monster species that never randomly spawned: nasty stalk The monster species that never randomly spawned: mouthpart blobbed overinvest The monster species that never randomly spawned: protractor intermarry The monster species that never randomly spawned: loader ogre The monster class that always generated with extra speed: pudding or ooze The RNG hath decreed that this item was never generated: bad effect (pebble) The RNG hath decreed that this item was never generated: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was never generated: bank stone (gray) The RNG hath decreed that this item was never generated: brown sweets ((null)) The RNG hath decreed that this item was never generated: helm of opaque thoughts (fearsome helmet) The RNG hath decreed that this item was never generated: implant of acceleration (empowering) The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was never generated: bionic cloak (avenger cloak) The RNG hath decreed that this item was never generated: bulletproof chainwhip ((null)) The RNG hath decreed that this item was never generated: silver spell gloves (gameble gloves) The RNG hath decreed that this item was generated more often: lootcut stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 6) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: cubic star ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: doorning stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: chanter shirt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of anima (aureolin, freq bonus 6) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 13) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 2) The RNG hath decreed that this item was generated more often: keep satiation (useful, freq bonus 17) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 11) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 28) The RNG hath decreed that this item was always generated cursed: mage plate mail ((null)) The RNG hath decreed that this item was always generated cursed: bricklayer bar ((null)) The RNG hath decreed that this item was always generated cursed: boss visor ((null)) The RNG hath decreed that this item was always generated cursed: war hat (wide metal helm) The RNG hath decreed that this item was always generated cursed: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was always generated cursed: cloak of infravision (flash cloak) The RNG hath decreed that this item was always generated cursed: bubble bobble (ALLEGED HAPPY END) The RNG hath decreed that this item was always generated cursed: boomerang ((null)) The RNG hath decreed that this item was always generated cursed: penis pole ((null)) The RNG hath decreed that this item was always generated cursed: quaversal helmet (transversal helmet) The RNG hath decreed that this trap was always invisible: rust trap The RNG hath decreed that this trap was generated more often: toxic venom trap (freq bonus 1) Trap randomization happened for 1 in 467 traps Next attribute increase check would have come at turn 310 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You had to wait until you can use your special recursion. (9999) You had 1499 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Heimskr, Suffragette and Cromwell Your deity was Heimskr The version you were playing was: Unix SlashEMExtended Version 2.6.1 (6af10591) - last build Mon Dec 30 13:10:28 2019. You could not have safely prayed (187) You survived You didn't know any spells. Techniques known in the end Name Level Status primal roar 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) zap em 1 R Not Ready(2469) Discoveries Scrolls scroll of healing (NOGROKO) scroll of mana (SLEX NOW WITH TRANSVESTITE ROLE) scroll of phase door (STACHE EM EXTENDED LUXURIOUS MOUSTACHE) scroll of standard id (KRIGGELKRAGG SCHNUPPSCHNAPP) scroll of cure (MR LUXI YELLS AT THE NETHACK DEV TEAM) scroll of heal other (RASH EM EXTENDED DISCOMFORT) * scroll of extra healing (FUNGHI AND SPAGHETTI ALIO OLIO) * scroll of greater mana restoration (CONVICT PATCH) Tools tin whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -50 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new egymid 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (451 of 20) high heels [Unskilled] (max Expert) (339 of 20) general combat [Unskilled] (max Expert) (1001 of 20) shield [Unskilled] (max Expert) (712 of 20) body armor [Unskilled] (max Expert) (1007 of 20) two-handed weapons [Unskilled] (max Expert) (836 of 20) polymorphing [Unskilled] (max Expert) (336 of 20) devices [Unskilled] (max Expert) (775 of 20) searching [Unskilled] (max Expert) (1242 of 20) spirituality [Unskilled] (max Expert) (1252 of 20) petkeeping [Unskilled] (max Expert) (436 of 20) missile weapons [Unskilled] (max Expert) (1211 of 20) techniques [Unskilled] (max Expert) (450 of 20) implants [Unskilled] (max Expert) (527 of 20) sexy flats [Unskilled] (max Expert) (271 of 20) memorization [Unskilled] (max Expert) (121 of 20) gun control [Unskilled] (max Expert) (896 of 20) symbiosis [Unskilled] (max Expert) (166 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (31 of 20) form II (Makashi) [Unskilled] (max Expert) (860 of 20) form III (Soresu) [Unskilled] (max Expert) (740 of 20) form IV (Ataru) [Unskilled] (max Expert) (495 of 20) form V (Shien) [Unskilled] (max Expert) (969 of 20) form V (Djem So) [Unskilled] (max Expert) (411 of 20) form VI (Niman) [Unskilled] (max Expert) (785 of 20) form VII (Juyo) [Unskilled] (max Expert) (189 of 20) form VII (Vaapad) [Unskilled] (max Expert) (504 of 20) form VIII (Wedi) [Unskilled] (max Expert) (48 of 20) martial arts [Unskilled] (max Expert) (713 of 20) two-weapon combat [Unskilled] (max Expert) (1143 of 20) riding [Unskilled] (max Expert) (351 of 20) Weapon Skills dagger [Unskilled] (max Expert) (1195 of 20) knife [Unskilled] (max Expert) (676 of 20) axe [Unskilled] (max Expert) (88 of 20) pick-axe [Unskilled] (max Expert) (69 of 20) short sword [Unskilled] (max Expert) (376 of 20) broadsword [Unskilled] (max Expert) (1106 of 20) long sword [Unskilled] (max Expert) (390 of 20) two-handed sword [Unskilled] (max Expert) (570 of 20) scimitar [Unskilled] (max Expert) (381 of 20) saber [Unskilled] (max Expert) (191 of 20) club [Unskilled] (max Expert) (694 of 20) paddle [Unskilled] (max Expert) (1188 of 20) mace [Unskilled] (max Expert) (1075 of 20) morning star [Unskilled] (max Expert) (362 of 20) flail [Unskilled] (max Expert) (409 of 20) hammer [Unskilled] (max Expert) (816 of 20) quarterstaff [Unskilled] (max Expert) (1115 of 20) polearms [Unskilled] (max Expert) (904 of 20) spear [Unskilled] (max Expert) (1048 of 20) javelin [Unskilled] (max Expert) (553 of 20) trident [Unskilled] (max Expert) (936 of 20) lance [Unskilled] (max Expert) (1069 of 20) bow [Unskilled] (max Expert) (1249 of 20) sling [Unskilled] (max Expert) (609 of 20) firearms [Unskilled] (max Expert) (110 of 20) crossbow [Unskilled] (max Expert) (467 of 20) dart [Unskilled] (max Expert) (1075 of 20) shuriken [Unskilled] (max Expert) (517 of 20) boomerang [Unskilled] (max Expert) (421 of 20) whip [Unskilled] (max Expert) (65 of 20) unicorn horn [Unskilled] (max Expert) (543 of 20) lightsaber [Unskilled] (max Expert) (336 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (722 of 20) healing spells [Unskilled] (max Expert) (483 of 20) divination spells [Unskilled] (max Expert) (257 of 20) enchantment spells [Unskilled] (max Expert) (950 of 20) protection spells [Unskilled] (max Expert) (310 of 20) body spells [Unskilled] (max Expert) (500 of 20) occult spells [Unskilled] (max Expert) (241 of 20) elemental spells [Unskilled] (max Expert) (543 of 20) chaos spells [Unskilled] (max Expert) (543 of 20) matter spells [Unskilled] (max Expert) (787 of 20) Goodbye Leeroy the Demagogue... You and the thalmor called Rulindil the concordate agent escaped from the dungeon with 14 points, Since you escaped early, the score list will not be checked.