Leeroy, lawful female loli Transsylvanian ------- |.....| |?....| |.@@..+ ------- [Leeroy the Heel Wearer] St9 Dx10 Co5 In6 Wi3 Ch12 TrsLolFemLaw Dlvl:1 $0 HP16(16) Pw5(5) AC-6 Exp1 T1 Latest messages Hello Leeroy, welcome to SlashEMExtended! You are a lawful female loli Transsylvanian. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy You're dressed like a '69 whore! The moon is waxing tonight. # (2x) Pick an object. @ a human or elf or you (loli transsylvanian called Leeroy, on a staircase) Accessing Pokedex entry for transsylvanian... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment 0. Slow (10). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, kick - ordinary physical Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - a heavily cursed +5 block-heeled combat boot (weapon in hand) {5} Armor b - a heavily cursed +10 enchanted (of Team Nastytrap) pair of hippie heels (being worn) {5} Scrolls c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of cure {0} h - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear resistance You could not have this property intrinsically: drunken boxing Scroll identification only worked 100 times out of 151 Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 27 Armor identification only worked 15 times out of 37 Spellbook identification only worked 2 times out of 26 Monsters only dropped their musable items with 66% chance Scroll drop chance was reduced to 99% Musable item generation frequency had a negative bias of 41% Ring drop chance was reduced to 12% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 81% Armor drop chance was reduced to 80% Tool drop chance was reduced to 90% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 66% of the time only Monster death drops spawned with only 83% chance The following skill could not be trained at all: polymorphing The following skill was trained at half the usual rate: chaos spells The following skill became untrainable if you tried to train it too early: elemental spells (turn 37) The following skill became untrainable if you tried to train it too early: trident (turn 1900) The following skill became untrainable after a while: techniques (turn 61777) The following skill couldn't be trained before a certain turn number is reached: lightsaber (turn 23675) The following skill became harder to train at higher skill levels: matter spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 87378 Monster spawn increase reached its maximum at turn 160410 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 6208524 The monster class that cannot be genocided was xorn The monster class that was spawned more often: rub monster (freq bonus 3) The monster color that was spawned more often: brown (freq bonus 3) The monster species that spawned more often: strapping inaugurate (freq bonus 10) The monster species that spawned more often: expert light wall (freq bonus 5) The monster species that spawned more often: stolen distributor (freq bonus 10) The monster species that spawned more often: garbage kinglet (freq bonus 8) The monster species that spawned more often: jumping jellyfish (freq bonus 48) The monster species that spawned more often: lichruler (freq bonus 24) The monster species that spawned more often: giant green ant (freq bonus 64) The monster species that spawned more often: gray unicorn (freq bonus 10) The monster species that spawned more often: deleted impairer vacillate (freq bonus 36) The monster species that spawned more often: thunderbird (freq bonus 40) The monster species that spawned more often: traipsing autographing (freq bonus 5) The monster species that spawned more often: static queevolt (freq bonus 36) The monster species that spawned more often: giant grey scorpion (freq bonus 36) The monster species that spawned more often: gamma metroid (freq bonus 10) The monster species that spawned more often: sanity flayer (freq bonus 12) The monster species that spawned more often: Blinky (freq bonus 24) The monster species that spawned more often: staler flakier resistor (freq bonus 16) The monster species that spawned more often: cannon sadist (freq bonus 15) The monster species that spawned more often: trainant (freq bonus 24) The monster species that spawned more often: ten of hearts (freq bonus 21) The monster trait that was more common: monsters that make parrot sounds (freq bonus 1) The monster trait that was more common: monsters that cause terrain terror (freq bonus 2) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 4) The monster trait that was more common: monsters whose attacks push you back (freq bonus 2) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 3) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 2) The monster trait that was more common: monsters that revive after death (freq bonus 8) The monster species that never randomly spawned: slepper The monster species that never randomly spawned: overpassed hilling The monster species that never randomly spawned: undead devilfish The monster species that never randomly spawned: goldentail scorpion The monster species that never randomly spawned: pagan lady The monster species that never randomly spawned: detriment headhunt ascender The monster species that never randomly spawned: ultramarine mold The monster species that never randomly spawned: wedgie The monster species that never randomly spawned: ice warrior The monster species that never randomly spawned: inertia hound The RNG hath decreed that this item was never generated: block-heeled sandal ((null)) The RNG hath decreed that this item was never generated: reflection (withered) The RNG hath decreed that this item was never generated: inimical stone (gray) The RNG hath decreed that this item was never generated: yith tentacle ((null)) The RNG hath decreed that this item was never generated: wing yellow stone (gray) The RNG hath decreed that this item was never generated: starlit sky stone (gray) The RNG hath decreed that this item was never generated: icky blade ((null)) The RNG hath decreed that this item was never generated: memory (turquoise) The RNG hath decreed that this item was never generated: orange dragon scales ((null)) The RNG hath decreed that this item was never generated: character recursion (gameplay-altering) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 16) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: highway (turboboost, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of real screwery (mech-tech, freq bonus 14) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: changing directive stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 26) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: call the elements (perpetual, freq bonus 7) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 11) The RNG hath decreed that this item was generated more often: elongation cloak (long-range cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: evil patch stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: sand sword ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of dawn (sacred, freq bonus 3) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 45) The RNG hath decreed that this item was always generated cursed: implant of anthrax (chestnut) The RNG hath decreed that this item was always generated cursed: orcish spear (crude spear) The RNG hath decreed that this item was always generated cursed: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) The RNG hath decreed that this item was always generated cursed: wrapover stone (gray) The RNG hath decreed that this item was always generated cursed: platinum saber ((null)) The RNG hath decreed that this item was always generated cursed: amulet of trash (shitty) The RNG hath decreed that this item was always generated cursed: baked sweet potato ((null)) The RNG hath decreed that this item was always generated cursed: darkmode stone (gray) The RNG hath decreed that this item was always generated cursed: haste self (purple) The RNG hath decreed that this item was always generated cursed: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this trap was always invisible: psi trap The RNG hath decreed that this trap was generated more often: negative trap (freq bonus 14) Trap randomization happened for 1 in 655 traps Next attribute increase check would have come at turn 603 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You resisted hallucinations You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had not decided on your sexuality yet You were prevented from having fear resistance (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Jannik, Krista and Jane Your deity was Jannik The version you were playing was: Unix SlashEMExtended Version 2.6.1 (6af10591) - last build Mon Dec 30 13:10:28 2019. You could not have safely prayed (293) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor hippie heels (red overknees) Scrolls scroll of healing (I BU BOLISHI KERAK NIMA YOQ TUSHUNCHASINI BOR) scroll of mana (HANDBOOKOFBREAD SMELLSINCUNABULUM CATALOGUEOFTHEASS) scroll of phase door (ALL TEAM ELFS IS MORE POWER IN SUNNY) scroll of standard id (PUTO FER LO) scroll of cure (HASH EM EXTENDED CRYPTOGRAPHY CONFERENCE) scroll of heal other (SWEET FEET) * scroll of extra healing (TSCHAEAUBANG) * scroll of greater mana restoration (SIPHRI BRISKYLMA AROUAZAR) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 techants (1 created) 0 strokemondaines (1 created) 0 cool goblins (1 created) 0 boom lights (1 created) 0 rat mummies (1 created) 0 dumb humans (1 created) 0 little boys (1 created) 7 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new loli 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye Leeroy the Transsylvanian... You and Jonas escaped from the dungeon with 19 points, Since you escaped early, the score list will not be checked.