Leeroy, chaotic male outsider Dragonmaster ----------- |.........| |.........| |........<| |.........| |.........| |.......... |.........| ..`.....&D| |..|.....@| ----------- [Leeroy the Servant of Scales] St17 Dx6 Co11 In11 Wi6 Ch5 DraOutMalCha Spa:11 $1 HP-2(18) Pw7(7) AC5 Exp1 T32 Latest messages [-1 -> 7] The water demon claws you! [-1 -> 6] Your scale mail blocks the water demon's attack. The water demon's elven mithril-coat blocks your attack. The water demon misses. The water demon claws you! [-2 -> 4] Your scale mail blocks the water demon's attack. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) The water demon's elven mithril-coat blocks your attack. The water demon hits you! [-2 -> 2] Warning: HP low! The water demon claws you! [-1 -> 1] Warning: HP low! The water demon bites you! You die... Your inventory Weapons a - an uncursed +1 broadsword (weapon in hand) {30} Armor b - an uncursed +1 scale mail (being worn) {100} k - a cursed -1 leather armor {60} Comestibles c - 2 uncursed food rations {0} d - 2 uncursed tripe rations {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: half physical damage You could not have this property extrinsically: speed Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 103 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 173 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 49% Musable item generation frequency had a negative bias of 7% Ring drop chance was reduced to 76% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 98% Armor drop chance was reduced to 99% Food drop chance was reduced to 86% Monster death drops spawned with only 82% chance The following skill was trained at half the usual rate: matter spells The following skill was limited to skilled proficiency: knife The following skill became untrainable if you tried to train it too early: memorization (turn 21) The following skill became untrainable after a while: squeaking (turn 19567) Heavy curses were more common by 16% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 77664 Monster spawn increase reached its maximum at turn 288768 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1077405 The monster class that cannot be genocided was human or elf The monster species that spawned more often: turbo warp fungus (freq bonus 8) The monster species that spawned more often: great wyrm of balance (freq bonus 3) The monster species that spawned more often: gore mushroom (freq bonus 20) The monster species that spawned more often: rainstorm nymph (freq bonus 10) The monster species that spawned more often: turble wolf (freq bonus 4) The monster species that spawned more often: grown mushroom (freq bonus 3) The monster species that spawned more often: plasma bomb (freq bonus 16) The monster species that spawned more often: master judoka (freq bonus 8) The monster species that spawned more often: gerontic laureling (freq bonus 6) The monster species that spawned more often: cerulean warp patch (freq bonus 3) The monster species that spawned more often: parental broke (freq bonus 24) The monster species that spawned more often: acid boob (freq bonus 2) The monster species that spawned more often: venom colony (freq bonus 108) The monster species that spawned more often: world fall nymph (freq bonus 4) The monster species that spawned more often: mean flayer (freq bonus 2) The monster species that spawned more often: assailant (freq bonus 24) The monster species that spawned more often: magenta ogre (freq bonus 8) The monster species that spawned more often: woa-r (freq bonus 24) The monster species that spawned more often: Lamaschtu (freq bonus 2) The monster species that spawned more often: powerful idiot (freq bonus 8) The monster trait that was more common: monsters that mumble (freq bonus 5) The monster trait that was more common: monsters that bark (freq bonus 24) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 2) The monster trait that was more common: monsters whose attacks numb you (freq bonus 2) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 1) The monster trait that was more common: monsters whose attacks cause slippery fingers (freq bonus 4) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 2) The monster species that never randomly spawned: error snake The monster species that never randomly spawned: mime flayer The monster species that never randomly spawned: nentine lich The monster species that never randomly spawned: conquistador considering huddler gardener The monster species that never randomly spawned: old novice ghost The monster species that never randomly spawned: voracious ripper The monster species that never randomly spawned: famished vortex The monster species that never randomly spawned: T-Rex king The monster species that never randomly spawned: replanned calmed protozoon The monster species that never randomly spawned: matte mold The RNG hath decreed that this item was never generated: goldspell helmet (precious helmet) The RNG hath decreed that this item was never generated: safeguard suit (orange suit) The RNG hath decreed that this item was never generated: superscroller stone (gray) The RNG hath decreed that this item was never generated: chaos terrain (chaos-inducing) The RNG hath decreed that this item was never generated: implant of twilight (elysian) The RNG hath decreed that this item was never generated: gnomish suit (little blue vest) The RNG hath decreed that this item was never generated: robe of defense (octarine robe) The RNG hath decreed that this item was never generated: dragon blood (perishable) The RNG hath decreed that this item was never generated: cloak of magical drainage (deep cloak) The RNG hath decreed that this item was never generated: no effect (fallen) The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 18) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 8) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 11) The RNG hath decreed that this item was generated more often: stalactite (SHIUNIT, freq bonus 7) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: wonder stone (violet, freq bonus 19) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 16) The RNG hath decreed that this item was generated more often: material bolt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 6) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: farming (poultry, freq bonus 7) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: windmill blade (giant throwing star, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 6) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 5) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: clockwise stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of prescience (enduring cloak) The RNG hath decreed that this item was always generated cursed: warping (zone-specific) The RNG hath decreed that this item was always generated cursed: green mate (St.John's Wort) The RNG hath decreed that this item was always generated cursed: pourpoor lash ((null)) The RNG hath decreed that this item was always generated cursed: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was always generated cursed: full plate mail ((null)) The RNG hath decreed that this item was always generated cursed: permacurse stone (gray) The RNG hath decreed that this item was always generated cursed: flail ((null)) The RNG hath decreed that this trap was always invisible: blesscurse trap The RNG hath decreed that this trap was generated more often: heel trap (freq bonus 2) Trap randomization happened for 1 in 352 traps Next attribute increase check would have come at turn 771 Strength training was 0 Dexterity training was 1 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having half physical damage (0) You had 1464 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (6af10591) - last build Mon Dec 30 13:10:28 2019. You could not have safely prayed (470) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Scrolls scroll of healing (BAMESEN KRIPHI NIPOUMICHMOUMAOPH) scroll of mana (THROW BODY MAKED LIGHTLY SHARP SPEE WORK) scroll of phase door (MYHOELL KITAY) scroll of standard id (PURE VIRTUAL FUNCTION CALL) scroll of cure (MEGASUPEROMEGAGIANT GAY LEGACY) scroll of heal other (ESTA LINGUAGEM E MUITO LONGO CABELO MACIO) * scroll of extra healing (SUDO ROOT) * scroll of greater mana restoration (ROOT CANAL THERAPY) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 11: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 1 time You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 1 time You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (21 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (21 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...