Leeroy, chaotic male outsider Dragonmaster ###### #,# #`,,,,######## #####--|-- #,###,,,,,,,,#### ##,,,,-...| #%# ####--##,,,,# #,,###|>..| ##%|... ...,,###,#####------------ #,# ----- ,.,|%%.%.%|#,,##,,,,,`|..........|## #,# ,-%-.%..(.|##,,,#####,...`.......-,# ####,# #####------ |.%%.....|####%######|..........|,# #,,,,# #,,,,...#.| |.%%.....|,,.,*^^^,,,...........|,# #,#### ####,###|....| |.....%--#,#,,,^^####-------.----,,##,# ##,,,,###.#[..| |......|,,.####^^## #,#####,,,,# #`,,##,,,,.....| |...... %### ##,,## #),%,,,,,,######### ##,####,#,#--#--- ------ #,,,#### ######,,,,,,,,,,,,# #,,# #,,,## #,,,,,,------#####,##,####---.-----,# #,,## ##,,,,,-....|,,,,,,,,,,,,,|........,####,## #####,|.....,##,#######,,|.....<.|##,,,,# #^-....|,,,,# ##,|.@...`..,,,#### ##|.....,### #,........|#### ------## ##|..{. ----- [Leeroy the Page of Claws] St16 Dx9 Co7 In10 Wi10 Ch5 DraOutMalCha Spa:25 $81 HP62(65) Pw54(54) AC4 Exp6 T725 Latest messages Restoring save file... You return to level 25 in Space Base. Hello Leeroy, the outsider Dragonmaster, welcome back to SlashEMExtended! The moon is waxing tonight. Pick an object. @ a human or elf or you (outsider dragonmaster called Leeroy, on a polymorphitis trap) Accessing Pokedex entry for outsider... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment -10. Normal speed (12). Normal generation, with frequency 1. Resists acid. Conveys acid resistance. Not genocidable, carnivorous, herbivorous. May be eaten by vegetarians. Can be seen with infravision. Origin: Evil Variant. Is a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, uses weapon - ordinary physical # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 14 You carried 0 sins You could not have this property at all: glib combat Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 22 Wand identification only worked 3 times out of 33 Gem identification only worked 100 times out of 101 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 76% chance Monsters only dropped their equipment with 72% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 84% Musable item generation frequency had a negative bias of 87% Ring drop chance was reduced to 86% Wand drop chance was reduced to 96% Potion drop chance was reduced to 94% Armor drop chance was reduced to 79% Tool drop chance was reduced to 25% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 72% of the time only The following skill was trained at half the usual rate: quarterstaff The following skill was limited to skilled proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: lightsaber (turn 60) The following skill became untrainable after a while: body armor (turn 23472) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 28655) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42277 Monster spawn increase reached its maximum at turn 160462 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2062320 The monster class that cannot be genocided was nymph The monster species that spawned more often: royal gnome (freq bonus 12) The monster species that spawned more often: Shudde Mell (freq bonus 8) The monster species that spawned more often: werecombatstiletto (freq bonus 4) The monster species that spawned more often: crimson growth (freq bonus 3) The monster species that spawned more often: powermaster (freq bonus 10) The monster species that spawned more often: Arabella the Tufted Asian Girl (freq bonus 6) The monster species that spawned more often: Erathaol (freq bonus 6) The monster species that spawned more often: sorer (freq bonus 6) The monster species that spawned more often: lilac worm (freq bonus 21) The monster species that spawned more often: colocate seemlier (freq bonus 6) The monster species that spawned more often: knight of the abyss (freq bonus 12) The monster species that spawned more often: officially torii (freq bonus 4) The monster species that spawned more often: Yasaman's wedge sandal (freq bonus 12) The monster species that spawned more often: real necro lancer (freq bonus 12) The monster species that spawned more often: bewitched stalk (freq bonus 2) The monster species that spawned more often: freezing penguin (freq bonus 6) The monster species that spawned more often: murk dweller (freq bonus 15) The monster species that spawned more often: comfortable blotted (freq bonus 6) The monster species that spawned more often: planetary spore (freq bonus 4) The monster species that spawned more often: holy shit (freq bonus 48) The monster trait that was more common: monsters that are breathless (freq bonus 3) The monster trait that was more common: monsters that are humanoid (freq bonus 1) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 1) The monster trait that was more common: monsters that regenerate health (freq bonus 1) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 2) The monster trait that was more common: monsters that make parrot sounds (freq bonus 3) The monster trait that was more common: monsters that are always male (freq bonus 3) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 2) The monster trait that was more common: monsters that have a proper name (freq bonus 1) The monster species that never randomly spawned: rub hornster The monster species that never randomly spawned: protecter golem The monster species that never randomly spawned: tenterhook confidante ensconce circuiteer The monster species that never randomly spawned: anticipative glady The monster species that never randomly spawned: performaid bloodress The monster species that never randomly spawned: Rock Lee The monster species that never randomly spawned: gravity jackal The monster species that never randomly spawned: bicubus The monster species that never randomly spawned: pile of mesmerizing coins The monster species that never randomly spawned: fat mimic The monster class that always generated with extra speed: bat or bird The RNG hath decreed that this item was never generated: psychic dragon scales ((null)) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: bunny cake ((null)) The RNG hath decreed that this item was never generated: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was never generated: counterclockwise stone (gray) The RNG hath decreed that this item was never generated: cryogenics (hostile) The RNG hath decreed that this item was never generated: quiz stone (gray) The RNG hath decreed that this item was never generated: monster speed stone (gray) The RNG hath decreed that this item was never generated: inka blade ((null)) The RNG hath decreed that this item was never generated: partisan (vulgar polearm) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 6) The RNG hath decreed that this item was generated more often: left-appendage gloves (failuncap gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: powder spray (blooming, freq bonus 20) The RNG hath decreed that this item was generated more often: soft mattock ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: appearance shuffling stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: poison brand (curare-impregnated, freq bonus 8) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 6) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 8) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of outright evilness (chinese cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 50) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 8) The RNG hath decreed that this item was generated more often: permacurse stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 6) The RNG hath decreed that this item was generated more often: backfire (fadeless, freq bonus 10) The RNG hath decreed that this item was generated more often: colossus blade ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: amulet of depetrify (charmed) The RNG hath decreed that this item was always generated cursed: snow (TUXIE WANTS TO HACK UP MARIOS FINGERS) The RNG hath decreed that this item was always generated cursed: bag of holding (bag) The RNG hath decreed that this item was always generated cursed: ash (fire-red) The RNG hath decreed that this item was always generated cursed: implant of blizzard (bloody) The RNG hath decreed that this item was always generated cursed: booze (brown) The RNG hath decreed that this item was always generated cursed: attune magic (chthonic) The RNG hath decreed that this item was always generated cursed: switcher ((null)) The RNG hath decreed that this item was always generated cursed: Ayanami wrapping ((null)) The RNG hath decreed that this item was always generated cursed: wimpiness (poofy) The RNG hath decreed that this trap was always invisible: insanity trap The RNG hath decreed that this trap was generated more often: back to start trap (freq bonus 1) The spell school whose books are more common was occult spells (freq bonus 7) Trap randomization happened for 1 in 956 traps Next attribute increase check would have come at turn 10747 Strength training was 4 Dexterity training was 29 Wisdom training was 3 Constitution training was 47 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having glib combat (0) You had 1097 points of nutrition remaining You had scent view You had polymorphitis Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.0 (88e0a2d9) - last build Mon Dec 30 04:52:04 2019. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Soon(39) invoke deity 6 R Not Ready(5083) eviscerate 1 R Prepared(0) Discoveries Scrolls scroll of healing (SILMARELL SHOULD ADD MORE SLEX QUOTES) scroll of mana (T A C H) scroll of phase door (SIGNAL 11 WAS RAISED) scroll of standard id (HHHHHHHHHHHHHHHHHHHHHHH) scroll of cure (I WANT TO SEE URANUS TOO) * scroll of extra healing (AMERICA FIRST NETHACK SECOND) * scroll of greater mana restoration (DID YOU KNOW THAT YOU WROTE A REDUNDANT AMOUNT OF GARBAGE) scroll of paving (IO SORO IO NEBOUTOSOUALETH AKTIOPHI ERESCHIGAL) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 25: <- You are here Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 64 times You killed 51 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 2 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 1 time You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 1 pet You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 4 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 11 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 1 time You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 5 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 3 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (26 of 160) body armor [Unskilled] (max Expert) (2 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (2 of 20) petkeeping [Basic] (max Grand Master) (50 of 160) techniques [Unskilled] (max Expert) (5 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (84 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...