Leeroy, lawful male albae Astronaut I I I I I I I I I I ------.- |......| |$.@<..| |..Z...| I |......| -------- I I I [Leeroy the Rocket Tester] St11 Dx9 Co10 In7 Wi6 Ch9 AstAlbMalLaw Spa:10 $0 HP24(27) Pw20(20) AC10 Exp1 T7 Latest messages # Do you want to turn off the increased chance of making a monster flee? [yn] (n) You have both the martial arts and bare-handed combat skills, which are mutually exclusive. Currently martial arts is activated. Deactivate it? [yn] (n) You don't have another special ability in your normal form! # You see here 88 silver bullets named A Green Prostitute {2}. n - 88 silver bullets named A Green Prostitute {2}. silver bullets named A Green Prostitute - This is a weapon. Color: gray. Material: silver. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing. A silver bullet that can be fired with pistols, submachine guns, rifles of all kinds, and heavy machine guns. Undead monsters take extra damage from it. This is not a real artifact, and therefore it doesn't actually do anything special. You displaced Flying Saucer. You see here a scroll labeled AMY MUST WALK BAREFOOT ACROSS A GRAVEL PARKING LOT AT MINUS30 DEGREES C {0}. o - a scroll labeled AMY MUST WALK BAREFOOT ACROSS A GRAVEL PARKING LOT AT MINUS30 DEGREES C {0}. What do you want to read? [ei-mo or ?*] As you read the scroll, it disappears. The scroll erupts in a tower of flame! Flying Saucer is caught in the tower of flame! [-3 -> 24] # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons n - 88 cursed -1 silver bullets named A Green Prostitute {2} Armor a - an uncursed +0 jumpsuit (being worn) {5} b - an uncursed +0 helm of decontamination (being worn) {20} c - an uncursed +0 pair of flying boots (being worn) {8} d - a cursed -3 evencore cloak (being worn) {4} Scrolls e - an uncursed scroll of antimatter {0} i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} Potions f - an uncursed finalized potion of healing {0} g - an uncursed potion of water {0} Tools h - an uncursed magic candle {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 18 Gem identification only worked 100 times out of 153 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 94% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 91% Musable item generation frequency had a negative bias of 5% Ring drop chance was reduced to 70% Wand drop chance was reduced to 90% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 74% Armor drop chance was reduced to 95% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 92% chance The following skill was trained at half the usual rate: healing spells The following skill was limited to basic proficiency: techniques The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: body spells The following skill became untrainable after a while: enchantment spells (turn 16293) Items were more likely to be generated cursed by 4% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 56929 Monster spawn increase reached its maximum at turn 259321 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2114712 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: umber hulk (freq bonus 1) The monster species that spawned more often: embracing octopus (freq bonus 18) The monster species that spawned more often: alchemist (freq bonus 30) The monster species that spawned more often: grosbeak dark (freq bonus 48) The monster species that spawned more often: kaleidoscope ant (freq bonus 8) The monster species that spawned more often: relinquished shiest (freq bonus 3) The monster species that spawned more often: hellfire colossus (freq bonus 3) The monster species that spawned more often: actual monster generator (freq bonus 15) The monster species that spawned more often: hell crab (freq bonus 3) The monster species that spawned more often: venom lord (freq bonus 6) The monster species that spawned more often: javelin chucker (freq bonus 15) The monster species that spawned more often: nooby smasher (freq bonus 18) The monster species that spawned more often: ethereal hound (freq bonus 3) The monster species that spawned more often: authorizing unattractive (freq bonus 10) The monster species that spawned more often: petty giant yellow mouse (freq bonus 6) The monster species that spawned more often: Detective Katcher (freq bonus 6) The monster species that spawned more often: Noemi (freq bonus 12) The monster species that spawned more often: agate growth (freq bonus 15) The monster species that spawned more often: tentacle spider (freq bonus 12) The monster species that spawned more often: yerles latest outfit soldier (freq bonus 12) The monster species that spawned more often: pigeonholed astronomically (freq bonus 24) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 6) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 2) The monster species that never randomly spawned: vacuumer The monster species that never randomly spawned: arbitrator The monster species that never randomly spawned: strapping inaugurate The monster species that never randomly spawned: ultra spider The monster species that never randomly spawned: idiotic permamimic The monster species that never randomly spawned: stalking shrieker The monster species that never randomly spawned: noctfem The monster species that never randomly spawned: full veil hc alien The monster species that never randomly spawned: petty laser eye The monster species that never randomly spawned: arc bug The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: oil (murky) The RNG hath decreed that this item was never generated: trap disarming (listening) The RNG hath decreed that this item was never generated: bionic cloak (avenger cloak) The RNG hath decreed that this item was never generated: metal sling ((null)) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: ornate mace ((null)) The RNG hath decreed that this item was never generated: magic dragon scale shield (magic dragonhide shield) The RNG hath decreed that this item was never generated: finger of death (stained) The RNG hath decreed that this item was never generated: amulet of second chance (tetraedrical) The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 28) The RNG hath decreed that this item was generated more often: impossibly heavy ether ball ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 11) The RNG hath decreed that this item was generated more often: novice hammer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 35) The RNG hath decreed that this item was generated more often: force stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 20) The RNG hath decreed that this item was generated more often: inka sling ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: jumping (fantastic, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of pumping (shaven, freq bonus 20) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 20) The RNG hath decreed that this item was generated more often: competition boots (blue sneakers, freq bonus 14) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: shrouded identity stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: wild blade ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of hacking (dun, freq bonus 9) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 6) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 24) The RNG hath decreed that this item was always generated cursed: bone stone (gray) The RNG hath decreed that this item was always generated cursed: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this item was always generated cursed: cloak of curse catching (dnethack cloak) The RNG hath decreed that this item was always generated cursed: earthquake (battered) The RNG hath decreed that this item was always generated cursed: bank stone (gray) The RNG hath decreed that this item was always generated cursed: helm of obscured display (resounding helmet) The RNG hath decreed that this item was always generated cursed: swimsuit ((null)) The RNG hath decreed that this item was always generated cursed: boots of interruption (velcro sandals) The RNG hath decreed that this item was always generated cursed: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was always generated cursed: farming (poultry) The RNG hath decreed that this trap was always invisible: respawn trap The RNG hath decreed that this trap was generated more often: satatue trap (freq bonus 4) The spell school whose books are more common was chaos spells (freq bonus 9) The spell school whose books are more common was healing spells (freq bonus 12) Trap randomization happened for 1 in 428 traps Next attribute increase check would have come at turn 832 Strength training was -1 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were magic-protected You had the following problem: The game will spawn fake invisible monster markers. (0) You had not decided on your sexuality yet You had 1493 points of nutrition remaining You could fly You could swim You had contamination resistance You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Neil Armstrong, Sally Ride and Yuri Gagarin Your deity was Neil Armstrong The version you were playing was: Unix SlashEMExtended Version 2.5.9 (3cdc8c87) - last build Fri Nov 29 14:31:24 2019. You could not have safely prayed (513) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Armor jumpsuit (silver clothes) helm of decontamination (full helmet) flying boots (tightly fitting boots) evencore cloak (tattered cape) Scrolls scroll of antimatter (ATTACK BY THROW A GOLD COIN) scroll of healing (SHIZZ) scroll of mana (ELF FELLOW PROTECTION LIMITATION STUNT USE) scroll of phase door (DAD AND BABY ATTACKING) scroll of standard id (DEHARK A SONE BHELL) scroll of cure (TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI) * scroll of extra healing (HEAL A WOUND BY CALLING MANSERVENT) * scroll of greater mana restoration (ONLY I KNOW HOW THE INTERIOR BUG IN FALLOUT 3 WORKS) scroll of fire (AMY MUST WALK BAREFOOT ACROSS A GRAVEL PARKING LOT AT MINUS30 DEGREES C) Potions potion of healing (frothing) potion of water (clear) Tools magic candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 10: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (21 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) gun control [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills body spells [Basic] (max Master) (20 of 160) Goodbye Leeroy the Astronaut... Since you quit, the score list will not be checked.