Leeroy, lawful male bacteria Astronaut I I I I I I I I |.Z |@. I |.. [Leeroy the Rocket Tester] St7 Dx11 Co10 In11 Wi10 Ch15 AstBacMalLaw Spa:13 $0 HP29(29) Pw20(20) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male bacteria Astronaut. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. The moon is waxing tonight. # Do you want to turn off the increased chance of making a monster flee? [yn] (n) You have both the martial arts and bare-handed combat skills, which are mutually exclusive. Currently martial arts is activated. Deactivate it? [yn] (n) You don't have another special ability in your normal form! # (2x) Pick an object. @ a human or elf or you (bacteria astronaut called Leeroy, on a staircase) Accessing Pokedex entry for bacteria... Base statistics of this monster type: Base level = 20, difficulty = 22, AC = 0, magic resistance = 60, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Big, not genocidable, breathless, amphibious, amorphous, carnivorous, reviving. May be eaten by vegans. Origin: Elona. Is a valid polymorph form. Attacks: 5d10, uses weapon - ordinary physical Since you've not finished the Sewer Plant yet, you cannot leave the Space Base. # (2x) qy: unknown extended command. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Armor a - an uncursed +0 jumpsuit (being worn) {5} b - an uncursed +0 helm of decontamination (being worn) {20} c - an uncursed +0 pair of flying boots (being worn) {8} d - a cursed -3 evencore cloak (being worn) {4} Scrolls e - an uncursed finalized scroll of antimatter {0} i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} Potions f - an uncursed potion of healing {0} g - an uncursed potion of water {0} Tools h - an uncursed magic candle {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickness resistance You could not have this property extrinsically: discount action You could not have this property intrinsically: drunken boxing Potion identification only worked 3 times out of 10 Amulet identification only worked 15 times out of 16 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 40% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 74% Weapon drop chance was reduced to 76% Armor drop chance was reduced to 93% Tool drop chance was reduced to 71% Monster death drops spawned with only 80% chance The following skill could not be trained at all: elemental spells The following skill was limited to skilled proficiency: long sword The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 11) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 76078 Monster spawn increase reached its maximum at turn 186840 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 457164 The monster class that cannot be genocided was xorn The monster class that was spawned more often: piercer (freq bonus 6) The monster color that was spawned more often: bright magenta (freq bonus 3) The monster species that spawned more often: psi bulb (freq bonus 20) The monster species that spawned more often: lava fungus (freq bonus 14) The monster species that spawned more often: animated tree (freq bonus 9) The monster species that spawned more often: haughty bitch (freq bonus 20) The monster species that spawned more often: fumblebee (freq bonus 84) The monster species that spawned more often: slow-ass fungus (freq bonus 7) The monster species that spawned more often: pleasing warp patch (freq bonus 21) The monster species that spawned more often: Fierna (freq bonus 21) The monster species that spawned more often: cyan colony (freq bonus 21) The monster species that spawned more often: inventively dashiki tritium spinney chowed (freq bonus 44) The monster species that spawned more often: card stalk (freq bonus 16) The monster species that spawned more often: red card (freq bonus 8) The monster species that spawned more often: hidden jatan (freq bonus 20) The monster species that spawned more often: mickey mouse (freq bonus 20) The monster species that spawned more often: begun weanling (freq bonus 16) The monster species that spawned more often: maud growth (freq bonus 54) The monster species that spawned more often: formian crusher (freq bonus 32) The monster species that spawned more often: doom guard (freq bonus 40) The monster species that spawned more often: extreme psycho guard (freq bonus 21) The monster species that spawned more often: Eveline's dancing shoe (freq bonus 30) The monster trait that was more common: monsters that buzz (freq bonus 5) The monster trait that was more common: monsters that howl at the moon (freq bonus 16) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 1) The monster species that never randomly spawned: nexus vortex The monster species that never randomly spawned: blargg The monster species that never randomly spawned: Azo The monster species that never randomly spawned: phase cat The monster species that never randomly spawned: silver mushroom The monster species that never randomly spawned: werekillerbee The monster species that never randomly spawned: rumb monster The monster species that never randomly spawned: wild wolf The monster species that never randomly spawned: penitence auk size The monster species that never randomly spawned: hellhole fungus The RNG hath decreed that this item was never generated: boots of interruption (velcro sandals) The RNG hath decreed that this item was never generated: goldspell stone (gray) The RNG hath decreed that this item was never generated: small piece of unrefined mithril (gray) The RNG hath decreed that this item was never generated: apple ((null)) The RNG hath decreed that this item was never generated: heavy chrome ball ((null)) The RNG hath decreed that this item was never generated: entrapping (scintillating) The RNG hath decreed that this item was never generated: PETA-compliant shirt ((null)) The RNG hath decreed that this item was never generated: botox resist (leafy) The RNG hath decreed that this item was never generated: wedge sandals (heeled sandals) The RNG hath decreed that this item was never generated: mood (ridged) The RNG hath decreed that this item was generated more often: organoblade ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: armor smash (sundered, freq bonus 19) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 9) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 8) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 10) The RNG hath decreed that this item was generated more often: cure glib (lovely, freq bonus 13) The RNG hath decreed that this item was generated more often: vanishing (fading, freq bonus 144) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 27) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: cyan spell stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 5) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 3) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 10) The RNG hath decreed that this item was generated more often: killer heels (ski heels, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of stone (gray cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 11) The RNG hath decreed that this item was always generated cursed: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: secret attack stone (gray) The RNG hath decreed that this item was always generated cursed: maximum damage stone (gray) The RNG hath decreed that this item was always generated cursed: natural candle (candle) The RNG hath decreed that this item was always generated cursed: secure curse removal (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD) The RNG hath decreed that this item was always generated cursed: implant of ten thousand things (cross) The RNG hath decreed that this item was always generated cursed: lenses ((null)) The RNG hath decreed that this item was always generated cursed: aurora beam (alarming) The RNG hath decreed that this item was always generated cursed: disenchantment (darkened) The RNG hath decreed that this item was always generated cursed: amulet of map amnesia (forgettable) The RNG hath decreed that this trap was always invisible: bar trap The RNG hath decreed that this trap was generated more often: multiplicator trap (freq bonus 6) Trap randomization happened for 1 in 371 traps Trap difficulty was increased by 28 Next attribute increase check would have come at turn 867 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You had the following problem: The game will spawn fake invisible monster markers. (0) You had not decided on your sexuality yet You were prevented from having sickness resistance (0) You had 1500 points of nutrition remaining You could fly You could swim You could survive without air You had contamination resistance You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Neil Armstrong, Sally Ride and Yuri Gagarin Your deity was Neil Armstrong The version you were playing was: Unix SlashEMExtended Version 2.5.9 (3cdc8c87) - last build Fri Nov 29 14:31:24 2019. You could not have safely prayed (195) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor jumpsuit (silver clothes) helm of decontamination (celtic helmet) flying boots (weapon light boots) evencore cloak (frayed cloak) Scrolls scroll of antimatter (GREYSNAKE BLACKSNAKE YELLOWSNAKE) scroll of healing (TOIL AND TROUBLE) scroll of mana (FALLBACK PANICBUTTON GETOUTOFJAILCARD) scroll of phase door (SLEXY POLEARM DANCERS 2020) scroll of standard id (PROGRAM RECEIVED SIGNAL SIGSEGV) scroll of cure (IO PAKERBETH IO BOLCHOSETH BASDOUMA PATATHNAX APOPSS) * scroll of extra healing (NORBERT DUANE MICHAEL) * scroll of greater mana restoration (YOU ARE DOOMED) Potions potion of healing (creamy) potion of water (clear) Tools magic candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 13: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Basic] (max Master) (20 of 160) implants [Skilled] (max Supreme Master) (160 of 540) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) gun control [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills body spells [Basic] (max Master) (20 of 160) Goodbye Leeroy the Astronaut... Since you quit, the score list will not be checked.