Leeroy, chaotic male transformer Pokemon ------ -r@..| |$.....| |....... |......| |....--- -+---- [Leeroy the CROC] St15 Dx14 Co12 In5 Wi4 Ch7 PokTraMalCha Dlvl:1 $0 HP20(20) Pw8(8) AC6 Exp1 T1 Latest messages Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male transformer Pokemon. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. # Do you want to turn off the increased chance of making a monster flee? [yn] (n) Monsters have the regular chance of fleeing from you now, which is useful mainly if you are a role or race that gets penalties for hitting a fleeing monster. # You have the Juyo skill, which allows you to make it more likely that monsters flee when you hit them. That feature is currently deactivated. Do you want to activate it? [yn] (n) Monsters will now be more likely to flee from you when hit, with the chance depending on your Juyo skill! # Do you want to turn off the increased chance of making a monster flee? [yn] (n) You don't have another special ability in your normal form! Beware, there will be no return! Still climb? [yn] (n) Your inventory Comestibles a - an uncursed brown sweets {0} b - 3 uncursed tripe rations {0} c - an uncursed tin of crawling elemental {0} Scrolls e - an uncursed greased scroll of healing {0} f - 4 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} Wands d - an uncursed wand of enlightenment (0:-2) {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: keen memory Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 44 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 17 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 180 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 88% chance Book drop chance was reduced to 98% Scroll drop chance was reduced to 95% Musable item generation frequency had a negative bias of 28% Ring drop chance was reduced to 87% Amulet drop chance was reduced to 92% Implant drop chance was reduced to 93% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 69% Food drop chance was reduced to 86% Monster death drops spawned with only 91% chance The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to skilled proficiency: crossbow The following skill became untrainable after a while: divination spells (turn 47912) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 30021) The following skill became harder to train at higher skill levels: shield Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 87566 Monster spawn increase reached its maximum at turn 143785 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4920000 The monster class that cannot be genocided was trove The monster species that spawned more often: black and white mold (freq bonus 24) The monster species that spawned more often: master swordsman (freq bonus 4) The monster species that spawned more often: superruby (freq bonus 12) The monster species that spawned more often: falcon (freq bonus 6) The monster species that spawned more often: gravity ogre (freq bonus 12) The monster species that spawned more often: master rogue (freq bonus 12) The monster species that spawned more often: H. (freq bonus 12) The monster species that spawned more often: bluff tested slubbering (freq bonus 30) The monster species that spawned more often: roh demon (freq bonus 8) The monster species that spawned more often: Karin (freq bonus 6) The monster species that spawned more often: yellow viper (freq bonus 6) The monster species that spawned more often: bodybuilder lich (freq bonus 14) The monster species that spawned more often: merfolk (freq bonus 4) The monster species that spawned more often: big tool trove (freq bonus 24) The monster species that spawned more often: covetous hill orc (freq bonus 20) The monster species that spawned more often: flying cockatrice (freq bonus 2) The monster species that spawned more often: ice devil (freq bonus 5) The monster species that spawned more often: Greta (freq bonus 8) The monster species that spawned more often: large spider (freq bonus 6) The monster species that spawned more often: long live the golden (freq bonus 6) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 42) The monster trait that was more common: monsters that put nasty curses on your equipment (freq bonus 8) The monster trait that was more common: monsters of gigantic size (freq bonus 4) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 2) The monster species that never randomly spawned: not just a watcher The monster species that never randomly spawned: replanting coexisting The monster species that never randomly spawned: iceblock vortex The monster species that never randomly spawned: red eyes black dragon The monster species that never randomly spawned: solvegina The monster species that never randomly spawned: nentine lich The monster species that never randomly spawned: card force fungus The monster species that never randomly spawned: necro dancer The monster species that never randomly spawned: fiendish goblin The monster species that never randomly spawned: yet another manticore The RNG hath decreed that this item was never generated: pokelie gloves (rayductnay gloves) The RNG hath decreed that this item was never generated: sniper beam (corrupted) The RNG hath decreed that this item was never generated: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was never generated: extra healing (puce) The RNG hath decreed that this item was never generated: goldspell stone (gray) The RNG hath decreed that this item was never generated: water dragon scale mail ((null)) The RNG hath decreed that this item was never generated: brown shit cloak (rifling power cloak) The RNG hath decreed that this item was never generated: batleth ((null)) The RNG hath decreed that this item was never generated: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was never generated: brass dragon scales ((null)) The RNG hath decreed that this item was generated more often: bituknife ((null), freq bonus 346) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 29) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 103) The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 13) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 6) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 68) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 90) The RNG hath decreed that this item was generated more often: stat decay stone (gray, freq bonus 172) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 9) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 11) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 3) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 6) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 6) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 73) The RNG hath decreed that this item was generated more often: keep satiation (useful, freq bonus 10) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 9) The RNG hath decreed that this item was generated more often: mystery lightsaber (lightsaber, freq bonus 14) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 2) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 31) The RNG hath decreed that this item was always generated cursed: sharp axe ((null)) The RNG hath decreed that this item was always generated cursed: fleecy terrain (multihued) The RNG hath decreed that this item was always generated cursed: javelin (throwing spear) The RNG hath decreed that this item was always generated cursed: cloak of outright evilness (chinese cloak) The RNG hath decreed that this item was always generated cursed: earthquake (battered) The RNG hath decreed that this item was always generated cursed: blesscurse stone (gray) The RNG hath decreed that this item was always generated cursed: implant of transcendence (burly) The RNG hath decreed that this item was always generated cursed: amulet of anti experience (ringwraith) The RNG hath decreed that this item was always generated cursed: simeout stone (gray) The RNG hath decreed that this item was always generated cursed: time use stone (gray) The RNG hath decreed that this trap was always invisible: automore trap The RNG hath decreed that this trap was generated more often: heap trap (freq bonus 10) Trap randomization happened for 1 in 652 traps Next attribute increase check would have come at turn 175 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were disintegration-resistant You had not decided on your sexuality yet You were prevented from having keen memory (0) You had 1500 points of nutrition remaining You had polymorphitis Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 120 spells Your pantheon consisted of A'En, Dr. Oujide and Team Missile Bomb Your deity was Team Missile Bomb The version you were playing was: Unix SlashEMExtended Version 2.5.9 (3cdc8c87) - last build Fri Nov 29 14:31:24 2019. You could not have safely prayed (406) You survived You didn't know any spells. Techniques known in the end Name Level Status poke ball 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Scrolls scroll of healing (IAOMORMOROTOKONBAI) scroll of mana (O NEIN WO HATTSEN DESSDENN HINGESPEICHERT) scroll of phase door (ROBLOX HACKER MAN) scroll of standard id (YNORI ERUP) scroll of cure (ZIPPERS CAN DO GREAT HARM) * scroll of extra healing (HIWEDALE OOO) * scroll of greater mana restoration (SPRING NO HAPPEN) Wands wand of enlightenment (film noir) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Basic] (max Grand Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) gun control [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form III (Soresu) [Basic] (max Master) (20 of 160) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Basic] (max Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills (none) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Basic] (max Master) (20 of 160) occult spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye Leeroy the Pokemon... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.