Leeroy, lawful male addicted Gamer ---------.-- -..........| |..........| |........@%| |..........| ------------ [Leeroy the Tetris Player] St25 Dx25 Co25 In25 Wi25 Ch25 GamAddMalLaw Dlvl:1 $0 HP20(20) Pw23(23) AC-1 Exp1 T4 Cnf Latest messages The moon is waxing tonight. spellbook of bubblebeam - This is a spellbook. Color: brown. Material: paper. Appearance: birdy. Spell level: 7. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. This spell does damage to monsters that cannot survive underwater, and it also occasionally turns floor into water. You don't have enough energy to cast that spell. The required amount was 35. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) What do you want to use or apply? [b or ?*] It's a finely crafted antique spoon; what do you want to do with it? T-shirt - This is a piece of armor. Color: white. Material: cloth. Appearance: (null). Slot: shirt. It can be worn for protection (armor class, magic cancellation etc.). A shirt that can be worn under a suit of armor. It can be read. You don't have anything else to wear. What do you want to wield? [- b or ?*] Never mind. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) You miss the kitten. The kitten yowls! You kill the poor kitten! You hear the rumble of distant thunder... Beware, there will be no return! Still climb? [yn] (n) Your inventory Armor a - a cursed +1 T-shirt (being worn) {2} Comestibles d - 4 blessed cram rations {0} e - 2 blessed K-rations {0} f - 7 blessed candy bars {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} Spellbooks c - a blessed finalized spellbook of bubblebeam (1:3) {0} Tools b - 13 blessed +1 spoons (in quiver) {13} Final attributes You have transgressed Your alignment was -40 Your max alignment was 10 You carried 0 sins You could not have this property at all: infravision You could not have this property intrinsically: magical breathing Scroll identification only worked 100 times out of 167 Potion identification only worked 3 times out of 9 Implant identification only worked 1 times out of 37 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 78% chance Scroll drop chance was reduced to 70% Ring drop chance was reduced to 88% Wand drop chance was reduced to 79% Amulet drop chance was reduced to 28% Potion drop chance was reduced to 78% Armor drop chance was reduced to 99% Tool drop chance was reduced to 73% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: mace The following skill was trained at half the usual rate: trident The following skill was trained at one fifth the usual rate: sling The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: healing spells The following skill became harder to train at higher skill levels: petkeeping Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 110754 Monster spawn increase reached its maximum at turn 393497 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2105943 The monster class that cannot be genocided was trapper or lurker above The monster species that spawned more often: journalism doorman chivaree (freq bonus 18) The monster species that spawned more often: skeletal lizard (freq bonus 12) The monster species that spawned more often: unnethack horror (freq bonus 3) The monster species that spawned more often: steel minotaur (freq bonus 5) The monster species that spawned more often: pointate force fungus (freq bonus 8) The monster species that spawned more often: pixie (freq bonus 6) The monster species that spawned more often: blowup doll (freq bonus 10) The monster species that spawned more often: polymorphitic wolf (freq bonus 12) The monster species that spawned more often: desert elf (freq bonus 3) The monster species that spawned more often: expert light wall (freq bonus 2) The monster species that spawned more often: envier straightforward surfacer teasing (freq bonus 6) The monster species that spawned more often: giant worm (freq bonus 16) The monster species that spawned more often: usage angolan inclusion (freq bonus 6) The monster species that spawned more often: midghost (freq bonus 12) The monster species that spawned more often: fillen fungus (freq bonus 2) The monster species that spawned more often: forgotten maia (freq bonus 4) The monster species that spawned more often: laser shark (freq bonus 12) The monster species that spawned more often: low speeze (freq bonus 24) The monster species that spawned more often: uniforming zaniest (freq bonus 16) The monster species that spawned more often: vortex lord (freq bonus 6) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 2) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 1) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 4) The monster species that never randomly spawned: floorshift technic The monster species that never randomly spawned: reaper warp fungus The monster species that never randomly spawned: lavender growth The monster species that never randomly spawned: delusional abjure The monster species that never randomly spawned: cave speeder The monster species that never randomly spawned: determinacy vaporize The monster species that never randomly spawned: gold draconian The monster species that never randomly spawned: swatch tracheotomizing withheld The monster species that never randomly spawned: winner scarab The monster species that never randomly spawned: secluded force patch The monster class that always generated with extra speed: long worm tail The RNG hath decreed that this item was never generated: wedge sandals (heeled sandals) The RNG hath decreed that this item was never generated: medium mithril-coat ((null)) The RNG hath decreed that this item was never generated: helm of detect monsters (golden helmet) The RNG hath decreed that this item was never generated: magic device stone (gray) The RNG hath decreed that this item was never generated: diving (next) The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was never generated: grayout cloak (bleached cloak) The RNG hath decreed that this item was never generated: deep dragon scales ((null)) The RNG hath decreed that this item was never generated: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was never generated: slow monster (light green) The RNG hath decreed that this item was generated more often: latency stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: bone fragment (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 3) The RNG hath decreed that this item was generated more often: left inventory stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 38) The RNG hath decreed that this item was generated more often: evil variant (EVILHACK WITH EXTRA EVIL ADDED, freq bonus 6) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 14) The RNG hath decreed that this item was generated more often: lead-filled mace ((null), freq bonus 98) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 11) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: resist paralysis (ongoing, freq bonus 8) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 5) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 12) The RNG hath decreed that this item was generated more often: flogger ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: possession identification (catched, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of faith (resonant, freq bonus 9) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 13) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 78) The RNG hath decreed that this item was always generated cursed: cloak of banishing fear (magenta cloak) The RNG hath decreed that this item was always generated cursed: asbestos javelin ((null)) The RNG hath decreed that this item was always generated cursed: multitrapping stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of real screwery (mech-tech) The RNG hath decreed that this item was always generated cursed: bright cyan spell stone (gray) The RNG hath decreed that this item was always generated cursed: antimagic (KARSUS) The RNG hath decreed that this item was always generated cursed: golden arrow ((null)) The RNG hath decreed that this item was always generated cursed: freezing boots (side zip boots) The RNG hath decreed that this item was always generated cursed: dimness (peculiar) The RNG hath decreed that this item was always generated cursed: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this trap was always invisible: black spell trap The RNG hath decreed that this trap was generated more often: hybrid trap (freq bonus 4) The spell school whose books are more common was matter spells (freq bonus 8) The spell school whose books are more common was elemental spells (freq bonus 2) Trap randomization happened for 1 in 56 traps Next attribute increase check would have come at turn 2421 Strength training was 1 Dexterity training was 1 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were confused (0) You had not decided on your sexuality yet You were prevented from having infravision (0) You had 1495 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Nintendo, Microsoft and Sony Your deity was Nintendo The version you were playing was: Unix SlashEMExtended Version 2.5.8 (19946314) - last build Wed Nov 27 14:21:01 2019. You could not have safely prayed (229) You survived Spells known in the end Name Level Category Fail Memory a - bubblebeam 7 + elemental 76% 600% Techniques known in the end Name Level Status concentrating 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) shotty blast 1 O Prepared(0) Discoveries Scrolls scroll of healing (WOE TO THE PLIERS) scroll of mana (SCENTFUL PERFUME) scroll of phase door (AQUE BRAGH) scroll of standard id (MAER GEM HON YN GWESTEIWR ALMAENEG) scroll of cure (FLASHING POLISH SHOTTED FROM BODY AVOID HIT) * scroll of extra healing (CYNDI FROM RIVER CITY RANSOM LOOKS LIKE A GUY) * scroll of greater mana restoration (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS) Spellbooks spellbook of bubblebeam (birdy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -40 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Grand Master) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) memorization [Basic] (max Grand Master) (20 of 160) gun control [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Basic] (max Master) (20 of 160) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Expert) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Gamer... Youescaped from the dungeon with 44 points, Since you escaped early, the score list will not be checked.