Leeroy, lawful male japura Astronaut ----------- |....X....| |@./......| |.........| --.----+--- I [Leeroy the Rocket Tester] St10 Dx4 Co10 In5 Wi5 Ch9 AstJapMalLaw Spa:10 $0 HP21(21) Pw13(13) AC12 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male japura Astronaut. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: fire resistance You could not have this property intrinsically: reflection Scroll identification only worked 100 times out of 201 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 62 Gem identification only worked 100 times out of 169 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 92% chance Monsters only dropped their equipment with 81% chance Scroll drop chance was reduced to 53% Wand drop chance was reduced to 78% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 77% Armor drop chance was reduced to 98% Tool drop chance was reduced to 92% Food drop chance was reduced to 88% The following skill became untrainable if you tried to train it too early: hammer (turn 930) The following skill became untrainable after a while: devices (turn 100965) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 49561) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 16033 Monster spawn increase reached its maximum at turn 77813 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 823992 The monster class that cannot be genocided was sea monster The monster species that spawned more often: animated statue (freq bonus 6) The monster species that spawned more often: rejoice mashing (freq bonus 6) The monster species that spawned more often: porter army ant (freq bonus 1) The monster species that spawned more often: disassimilating musicianly (freq bonus 6) The monster species that spawned more often: arch-foocubus (freq bonus 6) The monster species that spawned more often: ragwort specifying (freq bonus 24) The monster species that spawned more often: proscenia sludgy propitiate (freq bonus 4) The monster species that spawned more often: shaver birthed pyongyang destructively (freq bonus 2) The monster species that spawned more often: ranged eye (freq bonus 1) The monster species that spawned more often: kebab zombie (freq bonus 14) The monster species that spawned more often: microfilmed pulque (freq bonus 12) The monster species that spawned more often: wailer spirit (freq bonus 12) The monster species that spawned more often: petty highland play figure (freq bonus 6) The monster species that spawned more often: prick force patch (freq bonus 4) The monster species that spawned more often: indefatigability vapourer (freq bonus 6) The monster species that spawned more often: young yellow dragon (freq bonus 4) The monster species that spawned more often: rivalling uninfluential (freq bonus 4) The monster species that spawned more often: royal assassin (freq bonus 12) The monster species that spawned more often: The Headless Horseman (freq bonus 6) The monster species that spawned more often: gore warp patch (freq bonus 4) The monster trait that was more common: monsters that conceal under items (freq bonus 12) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 1) The monster trait that was more common: monsters with vampire dialogue (freq bonus 1) The monster trait that was more common: monsters that have no eyes (freq bonus 2) The monster trait that was more common: monsters who can cause Ragnarok (freq bonus 1) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 2) The monster trait that was more common: monsters that count as pokemon (freq bonus 6) The monster trait that was more common: monsters that can be seen with infravision (freq bonus 12) The monster species that never randomly spawned: kaneda bike The monster species that never randomly spawned: barb spore The monster species that never randomly spawned: real cold hound The monster species that never randomly spawned: netzah sephirah The monster species that never randomly spawned: amnesiac blabbering The monster species that never randomly spawned: maid The monster species that never randomly spawned: jamclamper The monster species that never randomly spawned: retarded curd giant The monster species that never randomly spawned: shotgun terror The monster species that never randomly spawned: wrath lich The RNG hath decreed that this item was never generated: darkness (colluded) The RNG hath decreed that this item was never generated: free action (twisted) The RNG hath decreed that this item was never generated: cyanide (vermillion) The RNG hath decreed that this item was never generated: implant of your momma (sniffer) The RNG hath decreed that this item was never generated: platinum fire hook (beaked staff) The RNG hath decreed that this item was never generated: illness (cancerous) The RNG hath decreed that this item was never generated: icky shield ((null)) The RNG hath decreed that this item was never generated: platinum spell stone (gray) The RNG hath decreed that this item was never generated: implant of finger pointing (perverted) The RNG hath decreed that this item was never generated: spell loss stone (gray) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: red spell stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: leather saber ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 5) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 2) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 15) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 29) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 15) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of map amnesia (yellow cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: fire (natural, freq bonus 8) The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 3) The RNG hath decreed that this item was generated more often: razor whip ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 13) The RNG hath decreed that this item was generated more often: resist paralysis (ongoing, freq bonus 6) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 10) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 4) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 30) The RNG hath decreed that this item was always generated cursed: sack (bag) The RNG hath decreed that this item was always generated cursed: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was always generated cursed: orcish dagger (crude dagger) The RNG hath decreed that this item was always generated cursed: elven bow (runed bow) The RNG hath decreed that this item was always generated cursed: flack helmet (green bowel) The RNG hath decreed that this item was always generated cursed: disintegration beam (bursting) The RNG hath decreed that this item was always generated cursed: cloak of angriness (blinking cloak) The RNG hath decreed that this item was always generated cursed: artifact creation (LOOKIE WHAT I FOUND) The RNG hath decreed that this item was always generated cursed: booze (brown) The RNG hath decreed that this item was always generated cursed: flying boots (battle boots) The RNG hath decreed that this trap was always invisible: pendulum trap The RNG hath decreed that this trap was generated more often: completely bad part trap (freq bonus 6) Trap randomization happened for 1 in 950 traps Next attribute increase check would have come at turn 879 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had the following problem: The game will spawn fake invisible monster markers. (0) You had not decided on your sexuality yet You had 1500 points of nutrition remaining You could fly You could swim You had contamination resistance You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Neil Armstrong, Sally Ride and Yuri Gagarin Your deity was Neil Armstrong The version you were playing was: Unix SlashEMExtended Version 2.5.0 (91d611fc) - last build Sun May 5 05:38:21 2019. You could not have safely prayed (558) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor jumpsuit (silver clothes) helm of decontamination (transversal helmet) flying boots (blue sneakers) evencore cloak (homicidal cloak) Scrolls scroll of antimatter (DIT DEDIDET DAET) scroll of healing (ALLITERATION ABLIGATION) scroll of mana (MENEBACHYCH BADEDOPHO BAINCHOOOCH) scroll of phase door (USER DEATH IMMINENT) scroll of standard id (AS IF FEEL SOMETHING) scroll of cure (EDGE PROTECTION) * scroll of extra healing (ELDER BLACK DRAGONS IN K MEASURER ARE VERY BALANCED) * scroll of greater mana restoration (FLEECY COLORS ARE A FEATURE OF SLASHEM EXTENDED) Potions potion of healing (reddish) potion of water (clear) Tools magic candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 10: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills body spells [Basic] (max Master) (20 of 160) Goodbye Leeroy the Astronaut... Since you quit, the score list will not be checked.