Leeroy, lawful male japura Astronaut ----- |...+ |p..| |...| I |.Z.| ..@.. I ----- [Leeroy the Rocket Tester] St14 Dx6 Co9 In9 Wi11 Ch11 AstJapMalLaw Spa:4 $0 HP21(21) Pw13(13) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male japura Astronaut. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: half physical damage You could not have this property intrinsically: clairvoyance Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 35% chance Monsters only dropped their equipment with 69% chance Scroll drop chance was reduced to 55% Ring drop chance was reduced to 89% Wand drop chance was reduced to 98% Potion drop chance was reduced to 83% Weapon drop chance was reduced to 72% Armor drop chance was reduced to 65% Tool drop chance was reduced to 52% Food drop chance was reduced to 76% Concealing monsters were spawned underneath items 30% of the time only The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: spear The following skill was limited to basic proficiency: memorization The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 57) The following skill became untrainable after a while: bare-handed combat (turn 24884) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 18129) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24280 Monster spawn increase reached its maximum at turn 166420 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 4375678 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: humanoid (freq bonus 6) The monster species that spawned more often: werepiranha (freq bonus 16) The monster species that spawned more often: giant white jellyfish (freq bonus 28) The monster species that spawned more often: vicious wolf (freq bonus 16) The monster species that spawned more often: spice audit (freq bonus 88) The monster species that spawned more often: colorless force fungus (freq bonus 24) The monster species that spawned more often: yule landsliding (freq bonus 72) The monster species that spawned more often: high patch (freq bonus 27) The monster species that spawned more often: black gryffon (freq bonus 32) The monster species that spawned more often: irresistible warp fungus (freq bonus 32) The monster species that spawned more often: aspca fluoridated advise (freq bonus 16) The monster species that spawned more often: sky elf (freq bonus 21) The monster species that spawned more often: roper (freq bonus 78) The monster species that spawned more often: koschoneh sephirah (freq bonus 27) The monster species that spawned more often: leather dominator orc boss (freq bonus 40) The monster species that spawned more often: ice statue (freq bonus 9) The monster species that spawned more often: garuda (freq bonus 7) The monster species that spawned more often: blue goblin (freq bonus 44) The monster species that spawned more often: conventionalizing harvard (freq bonus 28) The monster species that spawned more often: T-hawk (freq bonus 20) The monster species that spawned more often: Deedlit, the Elf (freq bonus 84) The monster trait that was more common: monsters whose attacks randomly damage your items (freq bonus 8) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 3) The monster species that never randomly spawned: dashboard wiped The monster species that never randomly spawned: lithely allegement The monster species that never randomly spawned: spritzer The monster species that never randomly spawned: zombie nymph The monster species that never randomly spawned: stunning bee The monster species that never randomly spawned: arborachuck The monster species that never randomly spawned: fleecing spiring The monster species that never randomly spawned: octarine colony The monster species that never randomly spawned: amorphous warp fungus The monster species that never randomly spawned: mutated undead potato The RNG hath decreed that this item was never generated: heavy hammer ((null)) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was never generated: bag of digestion (bag) The RNG hath decreed that this item was never generated: robe of protection (blue robe) The RNG hath decreed that this item was never generated: sedge hat (wide conical hat) The RNG hath decreed that this item was never generated: amulet of map amnesia (forgettable) The RNG hath decreed that this item was never generated: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was never generated: heavy chain ((null)) The RNG hath decreed that this item was never generated: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was never generated: aojiru (greenish-blue) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 6) The RNG hath decreed that this item was generated more often: gain corruption (wrath, freq bonus 9) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 30) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 61) The RNG hath decreed that this item was generated more often: wing yellow stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 6) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 208) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 5) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 6) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 6) The RNG hath decreed that this item was generated more often: difficult shield ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 6) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: sadistic boots (doctor claw boots, freq bonus 6) The RNG hath decreed that this item was generated more often: ore mining (off-build, freq bonus 6) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: command demon (gehenna, freq bonus 10) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 20) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 66) The RNG hath decreed that this item was always generated cursed: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was always generated cursed: rebel stone (gray) The RNG hath decreed that this item was always generated cursed: cyan spell cloak (cyanism cloak) The RNG hath decreed that this item was always generated cursed: random intrinsic (finicky) The RNG hath decreed that this item was always generated cursed: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was always generated cursed: geyser (stolen) The RNG hath decreed that this item was always generated cursed: implant of freedom (continuous) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: make invisible (marble) The RNG hath decreed that this item was always generated cursed: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this trap was always invisible: shaft The RNG hath decreed that this trap was generated more often: latency trap (freq bonus 2) Trap randomization happened for 1 in 883 traps Next attribute increase check would have come at turn 1464 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had the following problem: The game will spawn fake invisible monster markers. (0) You had not decided on your sexuality yet You were prevented from having half physical damage (0) You had 1500 points of nutrition remaining You could fly You could swim You had contamination resistance You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Neil Armstrong, Sally Ride and Yuri Gagarin Your deity was Neil Armstrong The version you were playing was: Unix SlashEMExtended Version 2.5.0 (91d611fc) - last build Sun May 5 05:38:21 2019. You could not have safely prayed (220) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor jumpsuit (silver clothes) helm of decontamination (round helmet) flying boots (erotic boots) evencore cloak (hammered cloak) Scrolls scroll of antimatter (BUSTER HYMEN) scroll of healing (HEY STICKY KEYS INVENTOR YOUR MOM IS SUCH A HARLOT) scroll of mana (B T M M M M M) scroll of phase door (FLUKY STOREFRONTS) scroll of standard id (VE FORBRYDERNE) scroll of cure (NEBER IHM SASS HANNES) * scroll of extra healing (RASH EM EXTENDED DISCOMFORT) * scroll of greater mana restoration (IO ERBETH IO PHOBETH IO PAKERBETH IO APOMPS) Potions potion of healing (elder flower) potion of water (clear) Tools magic candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 4: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills body spells [Basic] (max Master) (20 of 160) Goodbye Leeroy the Astronaut... Since you quit, the score list will not be checked.