Leeroy, lawful male japura Astronaut I I I II I I I II I I I I I I I I I I I I I I I I I I I I I II I I ---I-------- II I I I I ##|).@.......I I II I I I I I I I#....O..I..|.| I I I III I I I I #,|..........| I II I I I ---I## I #,I---.---I--- I II I I I I I ..I+..#I I #,# I#,# I I I I I %%I|,.# ------.# II I I II I .%#,.##|.....,#I I I I I I II ##.......I|## I I I I I I I I I ###I|..I.| I I II ##I--I--II---+-I---------- I I II ----I- I #,,-.......I....I........| I I I I I#########,#|....II............I.|| I I I I II .,,,,,,,,,,#|..I.......I.<........| I I I I I I I #II#I#######--------I--I---I------- I I I I I I I I I I I I I II I I I I III I I I I I I I I II I I I II I I I I I [Leeroy the Rocket Tester] St14 Dx9 Co12 In10 Wi9 Ch11 AstJapMalLaw Spa:41 $18 HP-5(25) Pw19(19) AC10 Exp2 T179 Stn Latest messages Call a warping potion: What do you want to wield? [- o or ?*] o - a sling (weapon in hand) {2}. What do you want to ready? [- p or ?*] p - 5 rocks (in quiver) {0}. What do you want to wield? [- o or ?*] You are empty handed. You begin bashing monsters with your bare hands. You hit the huge ogre! The huge ogre swings his club. The huge ogre hits you! [-9 -> 11] The huge ogre swings his club. The huge ogre hits you! [-7 -> 4] Warning: HP low! You miss the huge ogre. The huge ogre swings his club. The huge ogre hits you! You die... Your inventory Weapons o - a blessed +0 sling {2} Armor a - an uncursed +0 jumpsuit (being worn) {5} b - an uncursed +0 helm of decontamination (being worn) {20} c - an uncursed +0 pair of flying boots (being worn) {8} d - a cursed -3 evencore cloak (being worn) {4} Scrolls e - an uncursed scroll of antimatter {0} i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} Potions f - an uncursed potion of healing {0} g - an uncursed potion of water {0} Rings n - a heavily cursed ring of teleportation {0} Tools h - an uncursed magic candle (lit) {0} Gems p - 5 uncursed +0 rocks (in quiver) {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: stun resistance Scroll identification only worked 100 times out of 167 Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 149 Monsters only dropped their musable items with 41% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 98% Wand drop chance was reduced to 92% Potion drop chance was reduced to 74% The following skill was trained at half the usual rate: bare-handed combat The following skill was limited to expert proficiency: martial arts Heavy curses were more common by 23% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 120838 Monster spawn increase reached its maximum at turn 235242 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 2100750 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: archfiend (freq bonus 1) The monster species that spawned more often: bouldergon (freq bonus 9) The monster species that spawned more often: taker growth (freq bonus 4) The monster species that spawned more often: hipped backspaced (freq bonus 4) The monster species that spawned more often: spike mushroom (freq bonus 4) The monster species that spawned more often: grandmaster lemure (freq bonus 36) The monster species that spawned more often: Elsa (freq bonus 6) The monster species that spawned more often: crapdog (freq bonus 18) The monster species that spawned more often: cracker (freq bonus 27) The monster species that spawned more often: bloodthirsty vampire (freq bonus 14) The monster species that spawned more often: salve upload (freq bonus 36) The monster species that spawned more often: segfaulter (freq bonus 4) The monster species that spawned more often: reappraisement platted implant (freq bonus 4) The monster species that spawned more often: Mehrunes Dagon (freq bonus 16) The monster species that spawned more often: intermediate gnome (freq bonus 15) The monster species that spawned more often: petty shock ant (freq bonus 6) The monster species that spawned more often: silver hulk (freq bonus 4) The monster species that spawned more often: freeze bug (freq bonus 5) The monster species that spawned more often: ugret (freq bonus 6) The monster species that spawned more often: acover lich (freq bonus 6) The monster species that spawned more often: yellowy popishly transponder rechristened (freq bonus 12) The monster trait that was more common: monsters which petrify others on touch (freq bonus 2) The monster trait that was more common: monsters that love to collect gems (freq bonus 2) The monster species that never randomly spawned: icky face The monster species that never randomly spawned: very black hound The monster species that never randomly spawned: weremimic The monster species that never randomly spawned: killer squirrel The monster species that never randomly spawned: silly explicated unshipped The monster species that never randomly spawned: conductivity uncircumcised maelstrom The monster species that never randomly spawned: battle maiden The monster species that never randomly spawned: papaya context The monster species that never randomly spawned: uranic impenitent The monster species that never randomly spawned: arvogenic topmodel The RNG hath decreed that this item was never generated: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was never generated: nownsible stone (gray) The RNG hath decreed that this item was never generated: gray dragon scale mail ((null)) The RNG hath decreed that this item was never generated: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was never generated: relay (four-wired thing) The RNG hath decreed that this item was never generated: boots of fainting (cast iron boots) The RNG hath decreed that this item was never generated: zipper boots (persian boots) The RNG hath decreed that this item was never generated: stealth (pageless) The RNG hath decreed that this item was never generated: lunch of boiled egg ((null)) The RNG hath decreed that this item was never generated: inka spear ((null)) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 4) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 14) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 11) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 3) The RNG hath decreed that this item was generated more often: shield of peace ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 15) The RNG hath decreed that this item was generated more often: implant of erosion (vivid, freq bonus 2) The RNG hath decreed that this item was generated more often: black opal (black, freq bonus 15) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 9) The RNG hath decreed that this item was generated more often: bad equipment (crumb, freq bonus 49) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 2) The RNG hath decreed that this item was generated more often: spell memory stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: quaversal helmet (transversal helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of cruelty (fascinating, freq bonus 5) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 10) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 68) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 2) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: enlightenment (swirly) The RNG hath decreed that this item was always generated cursed: stomping boots (platform boots) The RNG hath decreed that this item was always generated cursed: helm of discovery (viking helmet) The RNG hath decreed that this item was always generated cursed: farming (NATURE PRESERVATION AND ALL THAT) The RNG hath decreed that this item was always generated cursed: create sink (THRU THE FLOOR) The RNG hath decreed that this item was always generated cursed: elven dagger (runed dagger) The RNG hath decreed that this item was always generated cursed: restore ability (light brown) The RNG hath decreed that this item was always generated cursed: steel-capped sandal ((null)) The RNG hath decreed that this item was always generated cursed: disintegration (stable) The RNG hath decreed that this trap was always invisible: dart trap The RNG hath decreed that this trap was generated more often: piercing beam trap (freq bonus 9) Trap randomization happened for 1 in 571 traps Next attribute increase check would have come at turn 1046 Strength training was 3 Dexterity training was 3 Wisdom training was 0 Constitution training was 5 Your sanity was 0 You were stunned (6) You had the following problem: The game will spawn fake invisible monster markers. (0) You had not decided on your sexuality yet You had 1714 points of nutrition remaining You could fly You could swim You had contamination resistance You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Neil Armstrong, Sally Ride and Yuri Gagarin Your deity was Neil Armstrong The version you were playing was: Unix SlashEMExtended Version 2.5.0 (91d611fc) - last build Sun May 5 05:38:21 2019. You could not have safely prayed (710) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(1633) invoke deity 2 R LIMIT(3539) Discoveries Armor jumpsuit (silver clothes) helm of decontamination (poor helmet) flying boots (heroine mocassins) evencore cloak (brown burnoose) Scrolls scroll of antimatter (QUESTO DEVE ESSERE QUALCUN ALTRO) scroll of healing (MOMMYXOMUHU) scroll of mana (SUN STOP STATUS) scroll of phase door (SO LIEBER FLAUSCHIGER REGEN) scroll of standard id (THE ELDER PRIEST HAS DATA DELETE AND RAGNAROK ATTACKS) scroll of cure (GIMME A LITTLE SPANKING) * scroll of extra healing (HOYO HOYO) * scroll of greater mana restoration (TOUHOUWABOUHOU) Potions potion of healing (ecru) potion of water (clear) potion called stun (warping) Rings ring of teleportation (drawn) Tools magic candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 41: <- You are here Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You never prayed to the gods You never hit with a wielded weapon You killed 6 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (14 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Basic] (max Master) (26 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (28 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills body spells [Basic] (max Master) (20 of 160) Goodbye Leeroy the Astronaut...