Leeroy, lawful male japura Astronaut I I I I I III I I I I I I I II I I I III I I II I I I -----I--##I######, # #############I I II I III I I |...I..-,,,,II,I,,I,,,,,,,,,,,,,II#I# ,, I I I I |I.I...|# --II###########,`,I,,,,,,,,,,,IIII I I I |.....I I |<. ..###I I# #I###,--I--I ----.-I ......I,,, I I I ,,....I| -I---- I I I I #,# |.I|..#%,#---------I-II I,I....---|..|II II I I #,# ---I--,#%,II....I.I.| ,,|..>...I......##III,# I ,# II .#)|...---...| II#I##,|......||....I,I,,IF#|.. #,# I #,+..I| I...|#,,,,,,,I.....I.|...I|#I##[%@II% II II #,# I I #,|I(I---.I..,,I#%##,|.....I||I...|I ####|.. I I I,# I |.........|###,,, --------|....I I I I I #,I I -I---------# %#,#I II |I..I| I I II #, I I I#, # I I II.II.| II I I I I #I#, I I I|I...| III I I ,#### #I## #I### II###### I## I |....| II I I ,,,,,,I,,,,,I,,,I,I,,,,,I, #I I...I|I I I I #,# # ####I I##I #II#### # -II---I II I I I I II I I I I I I I II I I I I I I I II I [Leeroy the Deimos Stevedore] St17 Dx16 Co11 In10 Wi11 Ch16 AstJapMalLaw Spa:37 $85 HP-6(69) Pw64(64) AC4 Exp8 T2215 Latest messages The green mold warrior misses. It misses. You hit the green mold warrior. You are splashed by the green mold warrior's acid! [-7 -> 14] You hit the green mold warrior. The green mold warrior picks up a crude chain mail {120}. The green mold warrior puts on a crude chain mail {120}. The green mold warrior thrusts its crude dagger. The green mold warrior misses. It claws you! [-9 -> 5] Warning: HP low! You miss the green mold warrior. You hit the green mold warrior. You are splashed by the green mold warrior's acid! [-3 -> 3] Warning: HP low! It claws you! You die... Your inventory Weapons # - an uncursed +0 two-handed sword {60} o - 3 blessed +7 orcish spears {36} q - 8 uncursed +0 darts {0} t - 24 uncursed +0 arrows {0} u - an uncursed +0 bullwhip {8} v - 24 uncursed +0 crossbow bolts {0} E - an uncursed +0 organoblade {60} G - an uncursed +0 morning star {48} P - 6 blessed +2 arrows {0} T - an uncursed +1 scimitar {16} U - an uncursed +0 fly swatter {4} V - an uncursed +0 fly swatter {4} W - an uncursed +0 lucern hammer {60} X - 28 uncursed +0 forbidden arrows {0} Z - the uncursed +4 battle staff named Gorbatschov's Talisman {16} Armor # - an uncursed +0 orcish helm {12} a - an uncursed +0 jumpsuit (being worn) {5} b - an uncursed +0 helm of decontamination (being worn) {20} c - an uncursed +0 pair of flying boots (being worn) {8} d - a cursed -3 evencore cloak (being worn) {4} m - the cursed -1 dented pot named ~n^620{v+W\ME}l7Ag|TLb {4} n - an uncursed +0 splint mail {160} r - an uncursed +0 pair of field gloves (being worn) {4} s - an uncursed rusty +1 orcish helm {12} F - an uncursed +0 dwarvish cloak {4} H - an uncursed +0 elven helm {12} J - a cursed +0 cocloak {4} Y - an uncursed +0 orcish helm {12} Comestibles z - 5 uncursed cream pies {0} C - 16 uncursed slime molds {0} K - an uncursed spore lichen corpse {20} Q - an uncursed digestolichen corpse {20} R - an uncursed fortune cookie {0} Scrolls e - an uncursed scroll of antimatter {0} i - 2 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - an uncursed scroll of standard id {0} x - 3 cursed scrolls of healing {0} D - an uncursed scroll of extra healing {0} I - a blessed scroll of standard id {0} O - 2 blessed scrolls of healing {0} Spellbooks L - an uncursed finalized spellbook of repair armor (5:1) {0} M - an uncursed spellbook of steam venom (0:2) {0} Potions # - a blessed potion of oil (400) {0} f - an uncursed potion of healing {0} g - an uncursed potion of water {0} p - an uncursed potion of blood {0} Tools h - an uncursed magic candle {0} w - the cursed corroded -1 pick-axe named Yet Another Defense Part (weapon in hand) {32} y - an uncursed sack {5} B - an uncursed +0 pick-axe {32} N - a cursed lock pick {0} S - a cursed chemistry set (0:4) {20} Iron balls A - an uncursed +0 heavy iron ball {1200} The sack is empty. Final attributes You were piously aligned Your alignment was 20 Your max alignment was 20 You carried 0 sins You could not have this property at all: sickopathy You could not have this property intrinsically: corrosivity Scroll identification only worked 100 times out of 199 Potion identification only worked 3 times out of 6 Armor identification only worked 15 times out of 30 Tool identification only worked 5 times out of 17 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 91% chance Wand drop chance was reduced to 95% Implant drop chance was reduced to 80% Potion drop chance was reduced to 98% Food drop chance was reduced to 73% Monster death drops spawned with only 79% chance The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to skilled proficiency: firearms The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable after a while: body spells (turn 35060) Number of artifacts generated was 0 Number of fake artifacts generated was 5 Monster spawn increase started at turn 58714 Monster spawn increase reached its maximum at turn 105120 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 517224 The monster class that cannot be genocided was long worm tail The monster species that spawned more often: animated dagger (freq bonus 12) The monster species that spawned more often: fruity zruty (freq bonus 4) The monster species that spawned more often: dim light (freq bonus 6) The monster species that spawned more often: gaiden master (freq bonus 3) The monster species that spawned more often: oilskin alien (freq bonus 6) The monster species that spawned more often: flathead (freq bonus 6) The monster species that spawned more often: Anti-Elbereth Leader (freq bonus 1) The monster species that spawned more often: parental broke (freq bonus 6) The monster species that spawned more often: mean force fungus (freq bonus 2) The monster species that spawned more often: elven mage (freq bonus 6) The monster species that spawned more often: fieldstone revetment (freq bonus 3) The monster species that spawned more often: grass vampire (freq bonus 6) The monster species that spawned more often: fire error (freq bonus 2) The monster species that spawned more often: beige wort (freq bonus 12) The monster species that spawned more often: sight eye (freq bonus 8) The monster species that spawned more often: magic spirit (freq bonus 26) The monster species that spawned more often: millimicron lissomly (freq bonus 27) The monster species that spawned more often: gladiator (freq bonus 9) The monster species that spawned more often: gazer (freq bonus 10) The monster species that spawned more often: colluded stalk (freq bonus 9) The monster trait that was more common: monsters that have spit attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 5) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 1) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 6) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 2) The monster trait that was more common: monsters that can tunnel (freq bonus 2) The monster species that never randomly spawned: giant totoro The monster species that never randomly spawned: black knight The monster species that never randomly spawned: black boomer The monster species that never randomly spawned: hobbit thief The monster species that never randomly spawned: crystal fish The monster species that never randomly spawned: rotted jelly The monster species that never randomly spawned: green wolf cub The monster species that never randomly spawned: slut orc The monster species that never randomly spawned: ultra evil trapper The monster species that never randomly spawned: affection buncombe The RNG hath decreed that this item was never generated: opal (white) The RNG hath decreed that this item was never generated: nasty curse (CURSE THE NERFS RAAAAAAAGE) The RNG hath decreed that this item was never generated: stalactite (SHIUNIT) The RNG hath decreed that this item was never generated: dashing (lunar) The RNG hath decreed that this item was never generated: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was never generated: crystal helm (fish bowl) The RNG hath decreed that this item was never generated: chaos terrain (chaos-inducing) The RNG hath decreed that this item was never generated: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was never generated: green tea (forget-me-not) The RNG hath decreed that this item was never generated: misfire (vajra orb) The RNG hath decreed that this item was generated more often: implant of impossibility (corporal, freq bonus 12) The RNG hath decreed that this item was generated more often: black spell stone (gray, freq bonus 37) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 6) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: heavy chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 24) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: implant of freedom (continuous, freq bonus 19) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 3) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 10) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 7) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 14) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 3) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 9) The RNG hath decreed that this item was generated more often: mining helm (round helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of total nonsense (nonsense, freq bonus 4) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 5) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 47) The RNG hath decreed that this item was always generated cursed: healing (purple-red) The RNG hath decreed that this item was always generated cursed: chocolate ((null)) The RNG hath decreed that this item was always generated cursed: vaporize (illgotten) The RNG hath decreed that this item was always generated cursed: implant of frailty (paradox) The RNG hath decreed that this item was always generated cursed: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was always generated cursed: elven broadsword (runed broadsword) The RNG hath decreed that this item was always generated cursed: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this item was always generated cursed: ice box of waterproofing (cooling box) The RNG hath decreed that this item was always generated cursed: orange spell gloves (cuddly gloves) The RNG hath decreed that this item was always generated cursed: fauchard (pole sickle) The RNG hath decreed that this trap was always invisible: satatue trap The RNG hath decreed that this trap was generated more often: fear trap (freq bonus 2) Trap randomization happened for 1 in 478 traps Next attribute increase check would have come at turn 4278 Strength training was -2 Dexterity training was 10 Wisdom training was 10 Constitution training was 41 Your sanity was 0 You were punished You had the following problem: The game will spawn fake invisible monster markers. (0) You had not decided on your sexuality yet You were prevented from having sickopathy (0) You had 1493 points of nutrition remaining You could fly You could swim You had contamination resistance You had improved technique levels You had reflection You were wielding two weapons at once Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Neil Armstrong, Sally Ride and Yuri Gagarin Your deity was Neil Armstrong The version you were playing was: Unix SlashEMExtended Version 2.5.0 (91d611fc) - last build Sun May 5 05:38:21 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - repair armor 3 matter 90% 114% b - steam venom 4 elemental 90% 114% Techniques known in the end Name Level Status appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) missile flurry 4X Prepared(0) sigil of control 3X Prepared(0) shield bash 1X Prepared(0) Discoveries Weapons orcish spear (crude spear) scimitar (curved sword) lucern hammer (pronged polearm) Armor jumpsuit (silver clothes) helm of decontamination (engraved helmet) flying boots (velvet pumps) evencore cloak (icky cloak) orcish helm (iron skull cap) field gloves (odd pair of gloves) dwarvish cloak (hooded cloak) elven helm (runed helm) cocloak (opera cloak) Scrolls scroll of antimatter (JUBILEX HAD A SAVEGAME CORRUPTION SPIT ATTACK IN GRUNTHACK) scroll of healing (CHE NON SONO IO) scroll of mana (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) scroll of phase door (DINKIER MISDO MONOPOLIZATION WALLEYE) scroll of standard id (I CONSIDERATION IT RATHER AS AN INVITATION) scroll of cure (CANT FIND O ID) * scroll of extra healing (ROCKWORM LOCKWORM SOCKWORM) * scroll of greater mana restoration (REVERTREVERTREVERT IT IN RUSSIACK) scroll of identify (PEWDYWYPIE) scroll of punishment (ERIKISEPHEARARACHARAPHTHISKERA) scroll of tele level (GODFATHER OF ALL ROGUELIKES) scroll of create monster (ES LAGGT ECHT GANZ GROTTENERBAERMLICH GIGA) scroll of teleportation (WORLD FALL) Spellbooks spellbook of repair armor (misked) spellbook of steam venom (cryptic) Potions potion of healing (icy) potion of water (clear) potion of oil (caustic) potion of blood (blood-red) Tools magic candle (candle) sack (bag) chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: levels 35 to 37 Level 37: <- You are here Voluntary challenges You eaten 5 times You eaten food with animal by-products 4 times You eaten meat 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 91 times You killed 115 monsters You read items or engraved 17 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) high heels [Basic] (max Master) (46 of 160) general combat [Basic] (max Grand Master) (41 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (13 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (33 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (28 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (27 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (87 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Master) (39 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Expert) (39 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills body spells [Basic] (max Master) (22 of 160) Goodbye Leeroy the Astronaut...