Leeroy, lawful male japura Astronaut I I I I I I I I I I I |.}..| }}|Z... I }I} |.@.<| } -}---- I I } } I I [Leeroy the Rocket Tester] St13 Dx5 Co13 In14 Wi7 Ch15 AstJapMalLaw Spa:47 $0 HP-2(21) Pw13(13) AC11 Exp1 T14 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male japura Astronaut. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. Be careful! New moon tonight. You kill the insane survivor! Something is engraved here on the headstone. Use "r." to read it. What do you want to read? [ei-m or ?*.] Something is engraved here on the headstone. You read: "You cheated!". There is a wall in the way! What do you want to take off? [bcd or ?*] You finish taking off your boots. You fall into the lava! The lava here burns you, and your health is severely damaged! You die... Your inventory Armor a - an uncursed +0 jumpsuit (being worn) {5} b - an uncursed +0 helm of decontamination (being worn) {20} d - a cursed -3 evencore cloak (being worn) {4} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} Potions f - an uncursed potion of healing {0} g - an uncursed potion of water {0} Tools h - an uncursed magic candle {0} Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: freezopathy You could not have this property intrinsically: reflection Potion identification only worked 3 times out of 11 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 26 Gem identification only worked 100 times out of 127 Monsters only dropped their equipment with 80% chance Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 23% Ring drop chance was reduced to 74% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 96% Armor drop chance was reduced to 66% Food drop chance was reduced to 74% Concealing monsters were spawned underneath items 94% of the time only The following skill was trained at half the usual rate: paddle The following skill was trained at one fifth the usual rate: spear The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: form VIII (Wedi) (turn 1020) The following skill couldn't be trained before a certain turn number is reached: broadsword (turn 14624) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24726 Monster spawn increase reached its maximum at turn 241857 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1735670 The monster class that cannot be genocided was troll The monster species that spawned more often: enemy trooper (freq bonus 2) The monster species that spawned more often: unbeliever (freq bonus 8) The monster species that spawned more often: millipede (freq bonus 12) The monster species that spawned more often: giant child (freq bonus 6) The monster species that spawned more often: cheator psycho guard (freq bonus 1) The monster species that spawned more often: monotremata finality (freq bonus 16) The monster species that spawned more often: vulturebear (freq bonus 3) The monster species that spawned more often: nether mushroom (freq bonus 18) The monster species that spawned more often: shitty wort (freq bonus 8) The monster species that spawned more often: shitty growth (freq bonus 8) The monster species that spawned more often: bright white wort (freq bonus 12) The monster species that spawned more often: unkindest storyteller (freq bonus 2) The monster species that spawned more often: Glitterisha (freq bonus 4) The monster species that spawned more often: undead mind flayer (freq bonus 4) The monster species that spawned more often: steel chunneler (freq bonus 2) The monster species that spawned more often: noxious force patch (freq bonus 4) The monster species that spawned more often: xorn caster (freq bonus 4) The monster species that spawned more often: Bael (freq bonus 9) The monster species that spawned more often: affirm trespassory mounding (freq bonus 12) The monster species that spawned more often: cargo centaur (freq bonus 5) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 4) The monster trait that was more common: monsters that wander randomly (freq bonus 1) The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 5) The monster trait that was more common: monsters with disintegration resistance (freq bonus 2) The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 1) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 3) The monster species that never randomly spawned: small flying permamimic The monster species that never randomly spawned: capuchin monkey The monster species that never randomly spawned: hungry patch The monster species that never randomly spawned: blue devil The monster species that never randomly spawned: metal smasher The monster species that never randomly spawned: sender The monster species that never randomly spawned: Barbara The monster species that never randomly spawned: kamikaze yeek The monster species that never randomly spawned: behemoth The monster species that never randomly spawned: portulaca antithetically zoster The monster class that always generated with extra speed: lizard The RNG hath decreed that this item was never generated: cloak of technicality (brick cloak) The RNG hath decreed that this item was never generated: gain mana (DAMN IT) The RNG hath decreed that this item was never generated: cloak of protection (tattered cape) The RNG hath decreed that this item was never generated: material change (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS) The RNG hath decreed that this item was never generated: gravity beam (heavy) The RNG hath decreed that this item was never generated: helm of anti-magic (hairnet helmet) The RNG hath decreed that this item was never generated: storm stone (gray) The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm) The RNG hath decreed that this item was never generated: amulet of blindness (radiant) The RNG hath decreed that this item was never generated: implant of bile (pure) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 6) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 75) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 7) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 14) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 25) The RNG hath decreed that this item was generated more often: metal sling ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 94) The RNG hath decreed that this item was generated more often: impact staff ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of hacking (dun, freq bonus 2) The RNG hath decreed that this item was generated more often: identify curd helmet (speechpipe helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: specific candle (candle, freq bonus 19) The RNG hath decreed that this item was generated more often: novice hammer ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: homicide stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 8) The RNG hath decreed that this item was generated more often: robe of permanence (purple robe, freq bonus 83) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 6) The RNG hath decreed that this item was always generated cursed: dustbin stone (gray) The RNG hath decreed that this item was always generated cursed: voulge (pole cleaver) The RNG hath decreed that this item was always generated cursed: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was always generated cursed: emerald dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: mineral hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: evencore cloak (odd hull cloak) The RNG hath decreed that this item was always generated cursed: noisy boots (marji shoes) The RNG hath decreed that this item was always generated cursed: implant of stoicism (vulpine) The RNG hath decreed that this item was always generated cursed: command demon (gehenna) The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm) The RNG hath decreed that this trap was always invisible: teleportitis trap The RNG hath decreed that this trap was generated more often: hallucination trap (freq bonus 2) Trap randomization happened for 1 in 905 traps Next attribute increase check would have come at turn 254 Strength training was 1 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You had the following problem: The game will spawn fake invisible monster markers. (0) You had not decided on your sexuality yet You were prevented from having freezopathy (0) You had 1486 points of nutrition remaining You could swim You had contamination resistance You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Neil Armstrong, Sally Ride and Yuri Gagarin Your deity was Neil Armstrong The version you were playing was: Unix SlashEMExtended Version 2.5.0 (91d611fc) - last build Sun May 5 05:38:21 2019. You could have safely prayed (181) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor jumpsuit (silver clothes) helm of decontamination (arduous helmet) flying boots (lolita boots) evencore cloak (roadmap cloak) Scrolls scroll of antimatter (I AM THE KING) scroll of healing (EVIL STUNT IS MORE POWER) scroll of mana (FIQ X FIQ SELFSHIP) scroll of phase door (LIANSAI ZHONG DU DE GUANJUN XIANZAI LAI ZHUNBEI BODOU) scroll of standard id (MAKE LAND EXPLODE MAY LOWED DEFEND) scroll of cure (SLASHEM EXTENDED WANTS YOU DEAD) * scroll of extra healing (KATNISS SHOT PEETA IN THE HEAD) * scroll of greater mana restoration (IN THE ILLUSORY CASTLE YOU ARE ALWAYS CONFUSED) Potions potion of healing (flammable) potion of water (clear) Tools magic candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 47: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills body spells [Basic] (max Master) (20 of 160) Goodbye Leeroy the Astronaut...