Leeroy, lawful male viking Astronaut ----- ...| |..$| I |...| 8... |@Z --- I I I I [Leeroy the Rocket Tester] St17 Dx9 Co9 In13 Wi12 Ch13 AstVikMalLaw Spa:13 $3 HP22(22) Pw13(13) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male viking Astronaut. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. Be careful! New moon tonight. # (3x) Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: wallwalking Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 22 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 126 Scroll drop chance was reduced to 75% Ring drop chance was reduced to 60% Amulet drop chance was reduced to 99% Weapon drop chance was reduced to 88% Tool drop chance was reduced to 83% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 39% of the time only Monster death drops spawned with only 75% chance The following skill could not be trained at all: healing spells The following skill was limited to expert proficiency: elemental spells The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 29442) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 49537 Monster spawn increase reached its maximum at turn 84381 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 965575 The monster class that cannot be genocided was lizard The monster class that was spawned more often: dragon (freq bonus 2) The monster species that spawned more often: vorpal mind flayer (freq bonus 24) The monster species that spawned more often: early thiever (freq bonus 36) The monster species that spawned more often: sprung jure (freq bonus 36) The monster species that spawned more often: death scorpion (freq bonus 24) The monster species that spawned more often: fabricate epidemiology puffily eon (freq bonus 15) The monster species that spawned more often: mvet lich (freq bonus 24) The monster species that spawned more often: virtual medium wall (freq bonus 8) The monster species that spawned more often: ancient of destruction (freq bonus 64) The monster species that spawned more often: night lizard (freq bonus 12) The monster species that spawned more often: unrecognizable marilith (freq bonus 20) The monster species that spawned more often: luxid grue (freq bonus 3) The monster species that spawned more often: +4 sm cutoff (freq bonus 56) The monster species that spawned more often: maen fire giant (freq bonus 10) The monster species that spawned more often: white laser (freq bonus 24) The monster species that spawned more often: hole spider (freq bonus 72) The monster species that spawned more often: new jabberwock (freq bonus 12) The monster species that spawned more often: forest orc (freq bonus 8) The monster species that spawned more often: airing urushiol porose gypsyism (freq bonus 18) The monster species that spawned more often: vampire spawn (freq bonus 16) The monster species that spawned more often: magic-colored stalk (freq bonus 16) The monster trait that was more common: monsters that can teleport (freq bonus 1) The monster trait that was more common: monsters whose attacks burn you (freq bonus 1) The monster trait that was more common: monsters that can be seen with infravision (freq bonus 2) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 6) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 1) The monster trait that was more common: unique monsters (freq bonus 4) The monster trait that was more common: monsters of huge size (freq bonus 2) The monster trait that was more common: monsters that count as mind flayers (freq bonus 1) The monster species that never randomly spawned: couscous The monster species that never randomly spawned: young red dragon The monster species that never randomly spawned: sentient mochi The monster species that never randomly spawned: insist expandable The monster species that never randomly spawned: disgusting force patch The monster species that never randomly spawned: ghoul servant The monster species that never randomly spawned: Miki Onimaru The monster species that never randomly spawned: goddamn rusalka The monster species that never randomly spawned: pile of inflated coins The monster species that never randomly spawned: magic amazonas fish The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: malachite (green) The RNG hath decreed that this item was never generated: charger ((null)) The RNG hath decreed that this item was never generated: diarrhea (eyefloating) The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was never generated: heavy iron ball ((null)) The RNG hath decreed that this item was never generated: weight stone (gray) The RNG hath decreed that this item was never generated: directional swap stone (gray) The RNG hath decreed that this item was never generated: cloak of totter (birthcloth) The RNG hath decreed that this item was never generated: empty line helmet (strip bandana) The RNG hath decreed that this item was never generated: resist petrification (rocky) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 34) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of swallowing (hair, freq bonus 10) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: pin bolt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: acid ingestion (unhealthy, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of techout (taut, freq bonus 5) The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 31) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 7) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: appearance shuffling stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 2) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 11) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 6) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 13) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 23) The RNG hath decreed that this item was always generated cursed: orthoclase (yellow) The RNG hath decreed that this item was always generated cursed: sand (KALIMARI DESERT) The RNG hath decreed that this item was always generated cursed: summon undead (shining) The RNG hath decreed that this item was always generated cursed: dimmer helmet (complete helmet) The RNG hath decreed that this item was always generated cursed: manler stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of waking (awake) The RNG hath decreed that this item was always generated cursed: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was always generated cursed: noisy boots (marji shoes) The RNG hath decreed that this item was always generated cursed: black spell gauntlets (occultism gloves) The RNG hath decreed that this item was always generated cursed: stone dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: horde trap The RNG hath decreed that this trap was generated more often: gushlush trap (freq bonus 2) Trap randomization happened for 1 in 252 traps Next attribute increase check would have come at turn 652 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You had the following problem: The game will spawn fake invisible monster markers. (0) You had not decided on your sexuality yet You had 1500 points of nutrition remaining You could fly You could swim You had contamination resistance You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Neil Armstrong, Sally Ride and Yuri Gagarin Your deity was Neil Armstrong The version you were playing was: Unix SlashEMExtended Version 2.5.0 (91d611fc) - last build Sun May 5 05:38:21 2019. You could not have safely prayed (502) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor jumpsuit (silver clothes) helm of decontamination (covered helmet) flying boots (steel boots) evencore cloak (living cloak) Scrolls scroll of antimatter (SUCH LOVELY FLEECY SOFT LEATHER BOOTS) scroll of healing (FLEECY BOUFFANT COLORS) scroll of mana (ITAINO ITAINO TONDEKE) scroll of phase door (HEALHEALHEALHEAL) scroll of standard id (TLON UQBAR) scroll of cure (TIKSRVZLLAT IS THE BOSS MONSTER OF THE VOID) * scroll of extra healing (HI BILLY MAZE HERE) * scroll of greater mana restoration (FLOW AND WAVE MOVES IS MORE POWER) Potions potion of healing (glowing-red) potion of water (clear) Tools magic candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 13: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills body spells [Basic] (max Master) (20 of 160) Goodbye Leeroy the Astronaut... Since you quit, the score list will not be checked.