Leeroy, lawful male albae Cyberninja --| .<. ....| ....|# .)[U@, ....|, [Leeroy the Eavesdropper] St17 Dx13 Co12 In9 Wi7 Ch7 CybAlbMalLaw Spa:50 $0 HP36(36) Pw26(26) AC3 Exp2 T15 Latest messages The navi hits you! [-3 -> 19] You see no objects here. (2x) There is nothing here to pick up. (2x) You kill the navi! Welcome to experience level 2. There is a doorway here. You see here a navi corpse {1450}. You displaced Ryu Hayabusa. You see no objects here. There is a doorway here. You see here a navi corpse {1450}. There is a doorway here. You see here a navi corpse {1450}. Pick an object. U an umber hulk (tame denryu called Ryu Hayabusa) (base level 5) (female) Accessing Pokedex entry for denryu... Base statistics of this monster type: Base level = 5, difficulty = 10, AC = 0, magic resistance = 20, alignment 5. Fast (13). Normal generation, with frequency 1. Uncommon (by factor 2). Resists fire, hits as a +1 weapon. Leaves no corpse. Small, not genocidable, carnivorous, herbivorous. Is the same race as you. Is a pokemon (more likely to be caught in a poke ball). Is a valid polymorph form for monsters only. Attacks: 2d2, uses weapon - pushes you away 2d4, uses weapon - disarms you 2d3, uses weapon - fire damage Pick an object. U an umber hulk (tame denryu called Ryu Hayabusa) (base level 5) (female) Accessing Pokedex entry for denryu... Base statistics of this monster type: Base level = 5, difficulty = 10, AC = 0, magic resistance = 20, alignment 5. Fast (13). Normal generation, with frequency 1. Uncommon (by factor 2). Resists fire, hits as a +1 weapon. Leaves no corpse. Small, not genocidable, carnivorous, herbivorous. Is the same race as you. Is a pokemon (more likely to be caught in a poke ball). Is a valid polymorph form for monsters only. Attacks: 2d2, uses weapon - pushes you away 2d4, uses weapon - disarms you 2d3, uses weapon - fire damage # (3x) Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 10 You carried 0 sins You could not have this property at all: reflection You could not have this property intrinsically: sickopathy Scroll identification only worked 100 times out of 142 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 25 Implant identification only worked 1 times out of 32 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 9 Scroll drop chance was reduced to 80% Ring drop chance was reduced to 10% Potion drop chance was reduced to 92% Armor drop chance was reduced to 76% Tool drop chance was reduced to 89% Food drop chance was reduced to 98% Monster death drops spawned with only 97% chance The following skill was trained at half the usual rate: paddle The following skill was limited to basic proficiency: short sword The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: enchantment spells (turn 84) The following skill became untrainable after a while: unicorn horn (turn 50345) Sticky curses were more common by 19% Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 34017 Monster spawn increase reached its maximum at turn 102492 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2649700 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: turret (freq bonus 2) The monster species that spawned more often: bad force fungus (freq bonus 12) The monster species that spawned more often: draugr deathlord (freq bonus 7) The monster species that spawned more often: Warder Kaptain (freq bonus 12) The monster species that spawned more often: sackbut division crabbily pacifism monastically metronomic (freq bonus 16) The monster species that spawned more often: Ludgera (freq bonus 18) The monster species that spawned more often: petty boo (freq bonus 14) The monster species that spawned more often: quaakboep (freq bonus 16) The monster species that spawned more often: bright cyan missingno (freq bonus 8) The monster species that spawned more often: ettin mummy (freq bonus 6) The monster species that spawned more often: thresher (freq bonus 12) The monster species that spawned more often: prettifying valuational (freq bonus 8) The monster species that spawned more often: shaped wort (freq bonus 4) The monster species that spawned more often: baby hydra (freq bonus 10) The monster species that spawned more often: fireproof hc alien (freq bonus 24) The monster species that spawned more often: ergot spuming volatile nilled (freq bonus 90) The monster species that spawned more often: gnoll shaman (freq bonus 9) The monster species that spawned more often: hound of Tindalos (freq bonus 6) The monster species that spawned more often: deceiving mushroom (freq bonus 24) The monster species that spawned more often: Officer Julia (freq bonus 48) The monster species that spawned more often: girl in odorous sneakers (freq bonus 10) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 2) The monster trait that was more common: monsters that laugh (freq bonus 1) The monster trait that was more common: monsters that have claw attacks (freq bonus 2) The monster trait that was more common: monsters that count as prince (freq bonus 1) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 1) The monster species that never randomly spawned: blackthorn overlie The monster species that never randomly spawned: undead fighter The monster species that never randomly spawned: mountain play figure The monster species that never randomly spawned: tone centipede The monster species that never randomly spawned: ultramarine force patch The monster species that never randomly spawned: clitoral how lionizer The monster species that never randomly spawned: radiant patch The monster species that never randomly spawned: starvation ray The monster species that never randomly spawned: carnivorous gel The monster species that never randomly spawned: ambystoma The monster class that more likely to generate with musable stuff: major demon The RNG hath decreed that this item was never generated: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was never generated: inkutlass ((null)) The RNG hath decreed that this item was never generated: vaporize (illgotten) The RNG hath decreed that this item was never generated: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was never generated: amulet of technicality (hitec) The RNG hath decreed that this item was never generated: javelin (throwing spear) The RNG hath decreed that this item was never generated: diamond (white) The RNG hath decreed that this item was never generated: heavy chain ((null)) The RNG hath decreed that this item was never generated: consort's suit (loud foppish suit) The RNG hath decreed that this item was never generated: competition boots (blue sneakers) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 396) The RNG hath decreed that this item was generated more often: special shield ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 17) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 14) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 8) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of cruelty (fascinating, freq bonus 71) The RNG hath decreed that this item was generated more often: wonder stone (violet, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of stature (thin, freq bonus 77) The RNG hath decreed that this item was generated more often: tennis racket ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 18) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 2) The RNG hath decreed that this item was generated more often: soiltype stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 5) The RNG hath decreed that this item was generated more often: ash (GREAT GATE OF OBLIVION, freq bonus 2) The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: sadistic boots (doctor claw boots, freq bonus 76) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 2) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 8) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 61) The RNG hath decreed that this item was always generated cursed: batarang ((null)) The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was always generated cursed: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was always generated cursed: grass whistle (whistle) The RNG hath decreed that this item was always generated cursed: rose quartz (pink) The RNG hath decreed that this item was always generated cursed: implant of vines (arcadian) The RNG hath decreed that this item was always generated cursed: asbestos javelin ((null)) The RNG hath decreed that this item was always generated cursed: berserk (immortal) The RNG hath decreed that this item was always generated cursed: multibeam (eternal) The RNG hath decreed that this item was always generated cursed: clay chain ((null)) The RNG hath decreed that this trap was always invisible: memory trap The RNG hath decreed that this trap was generated more often: pit (freq bonus 10) Trap randomization happened for 1 in 139 traps Next attribute increase check would have come at turn 200 Strength training was 1 Dexterity training was 1 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were magic-protected You had not decided on your sexuality yet You were able to use the force like a true jedi You were prevented from having reflection (0) You were aware of the presence of covetous monsters You had 1480 points of nutrition remaining You were displaced You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Diddy the Fail Master, Bantor the Gay Voice and Conker the Bad Fur Squirrel Your deity was Diddy the Fail Master The version you were playing was: Unix SlashEMExtended Version 2.5.0 (0d023abc) - last build Thu May 2 23:12:40 2019. You could not have safely prayed (174) You survived You didn't know any spells. Techniques known in the end Name Level Status kiii 2X Prepared(0) dazzle 2 R Prepared(0) weapon practice 2 R Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) blood ritual 2 R Prepared(0) Discoveries Implants implant of vita (duststorm) Weapons katana (samurai sword) Armor special camouflaged clothes (camouflage patterned clothes) Scrolls scroll of healing (CRIAEDO) scroll of mana (ADA ILIKET) scroll of phase door (WRAP STUNT ENEMY IN FEIRCE FIRES WANT TO BURN STATE) scroll of standard id (STILETTO HEELS SHOULD BE THE ELDER PRIESTS KRYPTONITE) scroll of cure (HEAL A WOUND BY CALLING MANSERVENT) * scroll of extra healing (PARALLAX PROBLEM) * scroll of greater mana restoration (THERMOCH CHTHABOI ACHAPH MARMILYCHA BERTHIOCH CHAREL) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 50: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Basic] (max Expert) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (24 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Legendary) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Cyberninja... Since you quit, the score list will not be checked.