Leeroy, chaotic male redguardian Fencer ------ +@...+ |.@..| ....+ ------ [Leeroy the Alcor] St11 Dx13 Co9 In13 Wi7 Ch10 FenRedMalCha Dlvl:1 $0 HP22(22) Pw14(14) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male redguardian Fencer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: dimmopathy You could not have this property intrinsically: stoned chilling Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 129 Monsters only dropped their musable items with 88% chance Monsters only dropped their equipment with 84% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 83% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 76% Armor drop chance was reduced to 98% Tool drop chance was reduced to 97% Food drop chance was reduced to 94% The following skill could not be trained at all: boomerang The following skill was trained at half the usual rate: javelin The following skill was trained at one fifth the usual rate: bow The following skill was limited to basic proficiency: broadsword The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: body spells (turn 5) The following skill became untrainable if you tried to train it too early: occult spells (turn 2775) The following skill became untrainable after a while: sexy flats (turn 45108) The following skill couldn't be trained before a certain turn number is reached: two-handed sword (turn 15510) Heavy curses were more common by 18% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33814 Monster spawn increase reached its maximum at turn 223774 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 824106 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: dragon (freq bonus 1) The monster species that spawned more often: deanship annular (freq bonus 18) The monster species that spawned more often: really dangerous wort (freq bonus 8) The monster species that spawned more often: werepeeptoe (freq bonus 6) The monster species that spawned more often: twenty-headed hydra (freq bonus 8) The monster species that spawned more often: free draconian (freq bonus 9) The monster species that spawned more often: card stalk (freq bonus 3) The monster species that spawned more often: brown mold warrior (freq bonus 9) The monster species that spawned more often: snore warp patch (freq bonus 12) The monster species that spawned more often: dire lich (freq bonus 12) The monster species that spawned more often: luncheon leverage (freq bonus 6) The monster species that spawned more often: florally clept dispute (freq bonus 9) The monster species that spawned more often: thorn warp fungus (freq bonus 36) The monster species that spawned more often: rumored heartbroken (freq bonus 4) The monster species that spawned more often: soil guatemalan (freq bonus 6) The monster species that spawned more often: artillery water nymph (freq bonus 12) The monster species that spawned more often: medium (freq bonus 24) The monster species that spawned more often: archer fish (freq bonus 12) The monster species that spawned more often: stylus adept (freq bonus 3) The monster species that spawned more often: samurai mole (freq bonus 6) The monster species that spawned more often: metal eater (freq bonus 24) The monster trait that was more common: monsters whose attacks burn you (freq bonus 7) The monster trait that was more common: monsters that can fly (freq bonus 1) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 2) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 2) The monster trait that was more common: monsters whose attacks cause depression (freq bonus 2) The monster trait that was more common: monsters that talk like whores (freq bonus 2) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 2) The monster trait that was more common: monsters that can multiply (freq bonus 6) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 4) The monster species that never randomly spawned: barogram comparing The monster species that never randomly spawned: desatunculus The monster species that never randomly spawned: veneer augmenter The monster species that never randomly spawned: unemployed define The monster species that never randomly spawned: temple guard The monster species that never randomly spawned: dull force patch The monster species that never randomly spawned: repeater exordium adhere viability subcontinental curbed The monster species that never randomly spawned: very old sky dragon The monster species that never randomly spawned: gila monster The monster species that never randomly spawned: amalgamation The RNG hath decreed that this item was never generated: implant of envy (timeless) The RNG hath decreed that this item was never generated: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was never generated: fire horn (horn) The RNG hath decreed that this item was never generated: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was never generated: arrow ((null)) The RNG hath decreed that this item was never generated: implant of inertia (gymnasic) The RNG hath decreed that this item was never generated: metal lamellar armor ((null)) The RNG hath decreed that this item was never generated: entire level stone (gray) The RNG hath decreed that this item was never generated: hostage chain ((null)) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: heavy chain ((null), freq bonus 388) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 21) The RNG hath decreed that this item was generated more often: implant of impossibility (corporal, freq bonus 35) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: backfire (fadeless, freq bonus 28) The RNG hath decreed that this item was generated more often: tunnelization (threatening, freq bonus 12) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 20) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 6) The RNG hath decreed that this item was generated more often: orange spell gloves (cuddly gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: helm of full nutrition (brick helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 72) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of knowledge (shouting, freq bonus 9) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 5) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: pokelie gloves (rayductnay gloves, freq bonus 9) The RNG hath decreed that this item was always generated cursed: orange spell stone (gray) The RNG hath decreed that this item was always generated cursed: corrode metal (metal-colored) The RNG hath decreed that this item was always generated cursed: feeler gauge stone (gray) The RNG hath decreed that this item was always generated cursed: create sink (THRU THE FLOOR) The RNG hath decreed that this item was always generated cursed: heavy compost ball ((null)) The RNG hath decreed that this item was always generated cursed: implant of credit (consecrated) The RNG hath decreed that this item was always generated cursed: unfair attack cloak (flier cloak) The RNG hath decreed that this item was always generated cursed: bossfight stone (gray) The RNG hath decreed that this item was always generated cursed: grayout cloak (bleached cloak) The RNG hath decreed that this item was always generated cursed: goldspell helmet (precious helmet) The RNG hath decreed that this trap was always invisible: ice trap The RNG hath decreed that this trap was generated more often: curse trap (freq bonus 4) Trap randomization happened for 1 in 39 traps Next attribute increase check would have come at turn 1126 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having fear resistance (0) You were prevented from having dimmopathy (0) You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sol, Terra and Luna Your deity was Luna The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (80) You survived You didn't know any spells. Techniques known in the end Name Level Status critical strike 1X Prepared(0) eddy wind 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (padded helmet) * sedge hat (tight helmet) * skullcap (thinking helmet) * flack helmet (knowledgeable helmet) * crystal helm (celtic helmet) * mining helm (green bowel) * field helm (etched helmet) * helm of safeguard (wide metal helm) * war hat (radio helmet) * plasteel gloves (white gloves) * leather gloves (transparent gloves) * gauntlets of safeguard (runic gloves) * gauntlets of plugsuit (vampiric gloves) * commander gloves (slippery gloves) * field gloves (orange gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (combat boots) * field boots (ski heels) * boots of safeguard (spooky boots) Scrolls scroll of healing (SHOTTYMAN GUNRUNNER FIREANGEL) scroll of mana (THERAC 25) scroll of phase door (LARGEST DIVING JUMP) scroll of standard id (LET ME VOTE LET ME VOTE LET ME VOTE) scroll of cure (PARALLAX PROBLEM) * scroll of extra healing (DARWIN AWARD GOES TO THOSE WHO DIE WHILE PLAYING POKEMON GO) * scroll of greater mana restoration (DO NOT READ ME) Rings ring of increase accuracy (pager) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) two-weapon combat [Basic] (max Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Fencer... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.