Leeroy, lawful male albae Altmer --- .| ##'| |#..| +.#@| |.... ---.- [Leeroy the Cantrip Caster] St8 Dx4 Co6 In15 Wi14 Ch6 AltAlbMalLaw Dlvl:1 $0 HP18(18) Pw48(48) AC11 Exp1 T6 Latest messages You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. You are lucky! Full moon tonight. # spellbook of multibeam - This is a spellbook. Color: brown. Material: paper. Appearance: opaque. Spell level: 5. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. This spell blasts monsters with cold, fire and lightning. There is a tree in the way! What do you want to take off? [b or ?*] Never mind. robe - This is a piece of armor. Color: green. Material: leather. Appearance: green robe. Slot: suit. It can be worn for protection (armor class, magic cancellation etc.). Robes can be worn instead of armor. This is mainly useful for monks and jedi who are penalized for wearing 'real' armor. quarterstaff - This is a weapon. Color: brown. Material: wooden. Appearance: staff. You can wield it to attack enemies. Some weapons are also suitable for throwing. The basic quarterstaff is a two-handed weapon that does pitiful damage compared to other two-handers. There is a tree in the way! The grounded parrot misses. You kill the grounded parrot! There is a tree in the way! Pick an object. ' a golem (tame gold golem called Midas) (base level 5) (female) Accessing Pokedex entry for gold golem... Base statistics of this monster type: Base level = 5, difficulty = 6, AC = 6, magic resistance = 0, alignment 0. Slow (9). Normal generation, with frequency 12. Resists sleep, poison, acid. Leaves no corpse. Big, not genocidable, breathless, amphibious, thick-skinned, nonliving. This monster is of neuter gender. May be eaten by vegans. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form. Attacks: 2d3, claw (punch, hit, etc.) - ordinary physical 2d3, claw (punch, hit, etc.) - ordinary physical Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: stun resistance You could not have this property intrinsically: petrification resistance Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 99% chance Monsters only dropped their equipment with 83% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 70% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 94% Concealing monsters were spawned underneath items 85% of the time only The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: flail The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: spear The following skill became untrainable if you tried to train it too early: spirituality (turn 97) The following skill became untrainable if you tried to train it too early: searching (turn 336) The following skill became untrainable after a while: healing spells (turn 39979) The following skill couldn't be trained before a certain turn number is reached: paddle (turn 55375) Heavy curses were more common by 7% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32710 Monster spawn increase reached its maximum at turn 264400 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1803300 The monster class that cannot be genocided was light The monster class that was spawned more often: xorn (freq bonus 2) The monster species that spawned more often: 6p95xL#/<*EBW\*$`9`[B (freq bonus 24) The monster species that spawned more often: baby crocodile (freq bonus 8) The monster species that spawned more often: customary geotropically dismissed (freq bonus 16) The monster species that spawned more often: wicked woods (freq bonus 8) The monster species that spawned more often: torched subserviency (freq bonus 30) The monster species that spawned more often: freeze (freq bonus 18) The monster species that spawned more often: clock wolf (freq bonus 18) The monster species that spawned more often: epidermal amidst (freq bonus 10) The monster species that spawned more often: fillen growth (freq bonus 21) The monster species that spawned more often: skeleton warrior (freq bonus 24) The monster species that spawned more often: yukijorou (freq bonus 18) The monster species that spawned more often: radiant force fungus (freq bonus 6) The monster species that spawned more often: disintegration ant (freq bonus 16) The monster species that spawned more often: Mister Garbage Houses (freq bonus 24) The monster species that spawned more often: undead mimic (freq bonus 8) The monster species that spawned more often: flayer shaman (freq bonus 12) The monster species that spawned more often: rubbernecked weigh (freq bonus 5) The monster species that spawned more often: raging ogre (freq bonus 12) The monster species that spawned more often: angst (freq bonus 16) The monster species that spawned more often: unbecoming eonian (freq bonus 14) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 2) The monster trait that was more common: monsters that neigh (freq bonus 4) The monster trait that was more common: monsters whose attacks blind you (freq bonus 4) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 7) The monster trait that was more common: joke monsters (freq bonus 2) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 1) The monster species that never randomly spawned: Succubus Kriminologist The monster species that never randomly spawned: ice girl The monster species that never randomly spawned: pain ray The monster species that never randomly spawned: toted disassimilative The monster species that never randomly spawned: spimah sephirah The monster species that never randomly spawned: Aurora Kop The monster species that never randomly spawned: Illurien of the Myriad Glimpses The monster species that never randomly spawned: wolf cub The monster species that never randomly spawned: dieing ramification The monster species that never randomly spawned: venom monster The RNG hath decreed that this item was never generated: bigscript stone (gray) The RNG hath decreed that this item was never generated: quaversal stone (gray) The RNG hath decreed that this item was never generated: fumbling (trippy) The RNG hath decreed that this item was never generated: elven cloak (faded pall) The RNG hath decreed that this item was never generated: magical shield ((null)) The RNG hath decreed that this item was never generated: dogshit boot ((null)) The RNG hath decreed that this item was never generated: cause fear (light blue) The RNG hath decreed that this item was never generated: crystal boots (glass boots) The RNG hath decreed that this item was never generated: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was never generated: cure wounded legs (fleeting) The RNG hath decreed that this item was generated more often: white lightsaber (lightsaber, freq bonus 14) The RNG hath decreed that this item was generated more often: scaling stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: totem summoning (garbage, freq bonus 6) The RNG hath decreed that this item was generated more often: battering ram (candy, freq bonus 37) The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 30) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 26) The RNG hath decreed that this item was generated more often: implant of memory (astral, freq bonus 23) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 14) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 20) The RNG hath decreed that this item was generated more often: disconnected boots (living boots, freq bonus 6) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of sunlight (ferocious, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of pilfering (smoldering, freq bonus 14) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 3) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: unfair attack cloak (flier cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: flicker strip stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 10) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 28) The RNG hath decreed that this item was always generated cursed: heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: expensive camera ((null)) The RNG hath decreed that this item was always generated cursed: miscasting stone (gray) The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: cure freeze (snowy) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this item was always generated cursed: paper shotgun ((null)) The RNG hath decreed that this item was always generated cursed: deafness stone (gray) The RNG hath decreed that this item was always generated cursed: cyan spell cloak (cyanism cloak) The RNG hath decreed that this item was always generated cursed: ya (bamboo arrow) The RNG hath decreed that this trap was always invisible: disconnect trap The RNG hath decreed that this trap was generated more often: rot13 trap (freq bonus 4) Trap randomization happened for 1 in 203 traps Next attribute increase check would have come at turn 303 Strength training was 1 Dexterity training was 1 Wisdom training was 1 Constitution training was 1 Your sanity was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having warning (0) You saw invisible You had infravision You had 1494 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Eilistraee, Kiaransali and Lolth Your deity was Eilistraee The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (381) You survived Spells known in the end Name Level Category Fail Memory a - multibeam 5 elemental 95% 400% b - detect treasure 4 divine 54% 300% Techniques known in the end Name Level Status blessing 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) draw energy 1X Prepared(0) power surge 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Unique Items Book of the Dead Weapons quarterstaff (staff) * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor robe (green robe) * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (combat boots) * elven cloak (faded pall) Scrolls scroll of charging (TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI) scroll of identify (EVERY DEV SHOULD BE ABLE TO MAKE A VARIANT THAT IS ACTUALLY GOOD) scroll of healing (SOME THING YOU CHOOSE) scroll of mana (1UP EXTRA LIFE GET) scroll of phase door (DUBYA CHENEY SATAN) scroll of standard id (WOMAN NOISES) scroll of cure (WIDE ARM ENEMYAND IT CANNT ESCAPE) * scroll of extra healing (KLATHA DATHA NY ARYATHA) * scroll of greater mana restoration (THERE IS NO SPOON) Spellbooks * spellbook of multibeam (opaque) * spellbook of detect treasure (pink) * spellbook of force bolt (frosty) * spellbook of mana bolt (ramming) * spellbook of drain life (legit) * spellbook of create monster (visaged) * spellbook of command undead (wasteful) * spellbook of summon undead (luxurious) * spellbook of energy bolt (litter) * spellbook of time (encrypted) * spellbook of hyper beam (court) * spellbook of sniper beam (magnificent) * spellbook of healing (encased) * spellbook of cure dim (punching) * spellbook of cure blindness (jetting) * spellbook of cure numbness (volatile) * spellbook of blind self (crashy) * spellbook of stone to flesh (accursed) * spellbook of cure sickness (chaotic) * spellbook of cure hallucination (rainbow) * spellbook of cure confusion (zylon) * spellbook of cure burn (exciting) * spellbook of confuse self (cloth) * spellbook of cure stun (continued) * spellbook of stun self (thin) * spellbook of extra healing (underworld) * spellbook of restore ability (posh) * spellbook of banishing fear (flaming) * spellbook of cure freeze (indexed) * spellbook of regeneration (unidentified) * spellbook of acid ingestion (reversed) * spellbook of cure monster (sealed) * spellbook of cure glib (black-listed) * spellbook of full healing (metal-colored) * spellbook of cure wounded legs (unhealthy) * spellbook of mass healing (light blue) * spellbook of gain level (winged) * spellbook of fixing (received) * spellbook of light (hand-printed) * spellbook of darkness (complementary) * spellbook of amnesia (uninscribed) * spellbook of chemistry (unseen) * spellbook of magictorch (destructive) * spellbook of detect food (chromatic) * spellbook of finger (nightly) * spellbook of dissolve food (irresistible) * spellbook of dememorize (visible) * spellbook of detect armor enchantment (curare-impregnated) * spellbook of searching (colorful) * spellbook of clairvoyance (antichrist) * spellbook of detect unseen (multiplicative) * spellbook of true sight (parchment) * spellbook of detect water (spacious) * spellbook of detect monsters (possessive) * spellbook of know enchantment (far away) * spellbook of radar (starry) * spellbook of identify (doorstopping) * spellbook of magic mapping (violet) * spellbook of ESP (disrupted) * spellbook of entrapping (iceblock) * spellbook of detect foot (purple) * spellbook of map level (sublime) * spellbook of stun monster (horrible) * spellbook of confuse monster (charcoal) * spellbook of destroy armor (god-given) * spellbook of slow monster (battered) * spellbook of apply nail polish (heavy) * spellbook of dry up fountain (multicolored) * spellbook of cause fear (gained) * spellbook of charm monster (rank) * spellbook of displacement (crepuscle) * spellbook of reboot (nether) * spellbook of enchant (elemental) * spellbook of inertia (lovely) * spellbook of enchant weapon (gameplay-altering) * spellbook of enchant armor (antique) * spellbook of charging (sparking) * spellbook of trap creation (defiled) * spellbook of thorns (deep blue) * spellbook of dream eater (silver) * spellbook of genocide (detestable) * spellbook of protection (dark brown) * spellbook of resist poison (radiant green) * spellbook of resist sleep (bronze) * spellbook of endure cold (white) * spellbook of endure heat (burgundy) * spellbook of insulate (withered) * spellbook of holy shield (tattered) * spellbook of curse items (mossy) * spellbook of magic shield (inert) * spellbook of stealth (calligraphed) * spellbook of remove curse (corrupted) * spellbook of remove blessing (distant) * spellbook of turn undead (stylish) * spellbook of anti disintegration (amazing) * spellbook of botox resist (magenta) * spellbook of acidshield (red) * spellbook of resist petrification (molded) * spellbook of dragon blood (fat) * spellbook of anti-magic field (paperback) * spellbook of godmode (yellow) * spellbook of fumbling (final) * spellbook of jumping (mysterious) * spellbook of cutting (fading) * spellbook of induce vomiting (gray) * spellbook of haste self (thorny) * spellbook of enlighten (impregnated) * spellbook of invisibility (perverted) * spellbook of aggravate monster (pure) * spellbook of levitation (inane) * spellbook of take selfie (unwritten) * spellbook of untame monster (hungry) * spellbook of unlevitate (serif) * spellbook of anger peaceful monster (psychedelic) * spellbook of make visible (fullpost) * spellbook of teleport away (momentary) * spellbook of passwall (historic) * spellbook of polymorph (propaganda) * spellbook of mutation (ragged) * spellbook of flying (stalking) * spellbook of character recursion (big) * spellbook of levelport (multiple) * spellbook of warping (yellow-stained) * spellbook of knock (powered) * spellbook of flame sphere (flesh-bound) * spellbook of freeze sphere (preserved) * spellbook of shocking sphere (moldy) * spellbook of acid sphere (leather) * spellbook of wizard lock (moaning) * spellbook of repair armor (salient) * spellbook of repair weapon (pergament) * spellbook of corrode metal (striped) * spellbook of fire bolt (dark green) * spellbook of dig (unavailable) * spellbook of reflection (green eyed) * spellbook of paralysis (garbage) * spellbook of cancellation (decrepit) * spellbook of petrify (russian) * spellbook of message (backward) * spellbook of rumor (raging) * spellbook of cure random status (pigtail) * spellbook of lock manipulation (tan) * spellbook of berserk (embossed) * spellbook of random speed (glowing) * spellbook of resist random element (stellar) * spellbook of chaos bolt (conspiratory) * spellbook of lycanthropy (light cyan) * spellbook of BUC randomization (wide) * spellbook of bombing (heavenly) * spellbook of russian roulette (pageless) * spellbook of conflict (nonexistant) * spellbook of selfdestruct (dry) * spellbook of chaos terrain (blurred) * spellbook of vanishing (hot-cold) * spellbook of acquirement (ancient) * spellbook of earthquake (red-hot) * spellbook of polyform (illgotten) * spellbook of chromatic beam (raw) * spellbook of gain corruption (leafy) * spellbook of throne gamble (generous) * spellbook of wishing (wrinkled) * spellbook of hellish bolt (rocky) * spellbook of disintegration (hallucinating) * spellbook of disintegration beam (insulated) * spellbook of world fall (charming) * spellbook of reroll artifact (pocket) * spellbook of final explosion (mistranslated) * spellbook of forgotten spell (dark blue) * spellbook of backfire (dog eared) * spellbook of mimicry (cryptic) * spellbook of blinding ray (immortal) * spellbook of spellbinder (castle) * spellbook of infravision (venerable) * spellbook of mana battery (pen-written) * spellbook of horrify (impenetrable) * spellbook of phase door (irritating) * spellbook of code editing (canvas) * spellbook of satisfy hunger (aquatic) * spellbook of time shift (cyan) * spellbook of totem summoning (orange) * spellbook of command demon (credited) * spellbook of fire golem (noble) * spellbook of disruption shield (sour) * spellbook of tracker (indigo) * spellbook of inertia control (torn) * spellbook of anti-magic shell (sky blue) * spellbook of good night (discharged) * spellbook of possession (armored) * spellbook of nexus field (iranian) * spellbook of stinking cloud (antimatter) * spellbook of create familiar (watery) * spellbook of forbidden knowledge (spotted) * spellbook of free action (monospace) * spellbook of redemption (transparent) * spellbook of gravity beam (rough) * spellbook of clone monster (endangered) * spellbook of time stop (conceptual) * spellbook of alter reality (glittering) * spellbook of terror (patterned) * spellbook of trap disarming (perpetual) * spellbook of switcheroo (eternal) * spellbook of whispers from beyond (many-paged) * spellbook of water bolt (korean) * spellbook of air current (ethereal) * spellbook of volt rock (heretical) * spellbook of water flame (geological) * spellbook of no effect (gloaming) * spellbook of wind (colorglad) * spellbook of swimming (crumbling) * spellbook of rain cloud (classy) * spellbook of fire (chaos-inducing) * spellbook of poison brand (incessant) * spellbook of clouds (dripping) * spellbook of ice (copied) * spellbook of steam venom (scribbled) * spellbook of frost (rolled) * spellbook of thunder wave (failed) * spellbook of hold air (colluded) * spellbook of flood (talkative) * spellbook of dripping tread (grating) * spellbook of elemental beam (marvelous) * spellbook of battering ram (chartreuse) * spellbook of power failure (memorial) * spellbook of vaporize (donkey-eared) * spellbook of geolysis (fallen) * spellbook of lava (faded) * spellbook of iron prison (peaceful) * spellbook of dashing (old) * spellbook of burrow (satisfied) * spellbook of stasis (gehenna) * spellbook of cryogenics (crumpled) * spellbook of hyperspace summon (translated) * spellbook of meltdown (lunar) * spellbook of lockout (psionic) * spellbook of grow trees (fleecy-colored) * spellbook of sterilize (everlasting) * spellbook of avalanche (snowy) * spellbook of tunnelization (beautiful) * spellbook of bubblebeam (fiery) * spellbook of elemental minion (wrath) * spellbook of call the elements (programmed) * spellbook of nature beam (tartan) * spellbook of inferno (scrawled) * spellbook of ice beam (waving) * spellbook of thunder (sexual) * spellbook of sludge (blowing) * spellbook of toxic (stapled) * spellbook of nether beam (solid) * spellbook of aurora beam (pregnant) * spellbook of chloroform (dawn) * spellbook of magic missile (complete) * spellbook of fireball (vermilion) * spellbook of cone of cold (lupine) * spellbook of sleep (silly) * spellbook of finger of death (angry) * spellbook of lightning (wounded) * spellbook of poison blast (left-handed) * spellbook of acid stream (fleecy) * spellbook of solar beam (forgotten) * spellbook of psybeam (transforming) * spellbook of (null) (dreamy) * spellbook of (null) (plaid) * spellbook of (null) (light brown) * spellbook of (null) (fadeless) * spellbook of (null) (vellum) * spellbook of (null) (cute) * spellbook of (null) (coarse) * spellbook of (null) (vaporized) * spellbook of (null) (accusory) * spellbook of (null) (goofy) * spellbook of (null) (ephemeral) * spellbook of (null) (dark) * spellbook of (null) (fugacious) * spellbook of (null) (threatening) * spellbook of (null) (disintegrating) * spellbook of (null) (velvet) * spellbook of (null) (dusty) * spellbook of (null) (junethack) * spellbook of (null) (infinity plus one) * spellbook of (null) (pristine) * spellbook of (null) (transient) * spellbook of (null) (listening) * spellbook of (null) (acidic) * spellbook of (null) (candy) * spellbook of (null) (deep) * spellbook of (null) (switching) * spellbook of (null) (gold) * spellbook of (null) (thick) * spellbook of (null) (wet) * spellbook of (null) (brand-new) * spellbook of (null) (fleeting) * spellbook of (null) (zone-specific) * spellbook of (null) (miracle) * spellbook of (null) (hostile) * spellbook of (null) (mottled) * spellbook of (null) (long) * spellbook of (null) (gun-shaped) * spellbook of (null) (locked) * spellbook of (null) (stained) * spellbook of (null) (perceptive) * spellbook of (null) (salted) * spellbook of (null) (light green) * spellbook of (null) (protected) * spellbook of (null) (gambling) * spellbook of (null) (maroon) * spellbook of (null) (pale) * spellbook of (null) (fuzzy) * spellbook of (null) (adamantium) * spellbook of (null) (swirling) * spellbook of (null) (tender) * spellbook of (null) (beige) * spellbook of (null) (freed) * spellbook of (null) (biting) * spellbook of (null) (foreign) * spellbook of (null) (sweet) * spellbook of (null) (crying) * spellbook of (null) (sourcecode) * spellbook of (null) (polished) * spellbook of (null) (woodcut) * spellbook of (null) (clueless) * spellbook of (null) (chilly) * spellbook of (null) (red-listed) * spellbook of (null) (mirroring) * spellbook of (null) (convicted) * spellbook of (null) (adorable) * spellbook of (null) (featherweight) * spellbook of (null) (twisting) * spellbook of (null) (disenchanted) * spellbook of (null) (dull) * spellbook of (null) (illuminated) * spellbook of (null) (smeared) * spellbook of (null) (natural) * spellbook of (null) (extraordinary) * spellbook of (null) (indecisive) * spellbook of (null) (japanese) * spellbook of (null) (hardcover) * spellbook of (null) (nexus) * spellbook of (null) (corroded) * spellbook of (null) (redeemed) * spellbook of (null) (octarine) * spellbook of (null) (emanating) * spellbook of (null) (shrill) * spellbook of (null) (ochre) * spellbook of (null) (complicated) * spellbook of (null) (white-listed) * spellbook of (null) (trembling) * spellbook of (null) (grass green) * spellbook of (null) (perishable) * spellbook of (null) (scintillating) * spellbook of (null) (right-handed) * spellbook of (null) (bursting) * spellbook of (null) (cribbed) * spellbook of (null) (black) * spellbook of (null) (apocryphic) * spellbook of (null) (shining) * spellbook of (null) (leveled) * spellbook of (null) (dirty) * spellbook of (null) (sorrowful) * spellbook of (null) (rainy) * spellbook of (null) (crimson) * spellbook of (null) (stinking) * spellbook of (null) (enveloped) * spellbook of (null) (tame) * spellbook of (null) (copper) * spellbook of (null) (amyflax) * spellbook of (null) (fine-printed) * spellbook of (null) (shivering) * spellbook of (null) (regenerating) * spellbook of (null) (spiral-bound) * spellbook of (null) (turquoise) * spellbook of (null) (petrified) * spellbook of (null) (hugging) * spellbook of (null) (appearing) * spellbook of (null) (fearsome) * spellbook of (null) (middle-handed) * spellbook of (null) (hellish) * spellbook of (null) (retarded) * spellbook of (null) (heartwarming) * spellbook of (null) (printed) * spellbook of (null) (khaki) * spellbook of blank paper (plain) * Book of the Dead (papyrus) Potions potion of healing (radiating) potion of amnesia (sparkling) Wands wand of fear (trippy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (21 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Basic] (max Wizard) (20 of 160) body spells [Basic] (max Wizard) (20 of 160) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Basic] (max Wizard) (20 of 160) chaos spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Wizard) (20 of 160) Goodbye Leeroy the Altmer... Youescaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.