Leeroy, lawful female albae Hussy --------- |..@..... |<.&*...| |.....N.| -----+--- [Leeroy the Annoying Girl] St7 Dx7 Co14 In10 Wi6 Ch10 HusAlbFemLaw Dlvl:1 $0 HP-2(34) Pw24(24) AC10 Exp2 T23 Hld Latest messages Baphomet zaps a wand of cold! The bolt of cold hits you! [-2 -> 23] The bolt of cold bounces! The bolt of cold hits you! [-4 -> 19] You sting the Baphomet baddie. Baphomet zaps a wand of cold! The bolt of cold hits you! [-8 -> 12] The bolt of cold bounces! Baphomet butts you! [-6 -> 6] Warning: HP low! Baphomet hits you! Baphomet grabs you! [-5 -> 1] Warning: HP low! Baphomet hits you! You die... Your inventory Weapons a - an uncursed +0 soft girl sneaker (weapon in hand) {2} Armor b - an uncursed +0 pair of soft sneakers (being worn) {2} Scrolls c - an uncursed scroll of stinking cloud {0} d - an uncursed finalized scroll of stinking cloud {0} e - 4 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: half spell damage You could not have this property intrinsically: curse resistance Potion identification only worked 3 times out of 21 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 83 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 26 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 75% Musable item generation frequency had a negative bias of 82% Potion drop chance was reduced to 98% Armor drop chance was reduced to 98% Tool drop chance was reduced to 88% Food drop chance was reduced to 83% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: shuriken The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: crossbow The following skill became untrainable if you tried to train it too early: elemental spells (turn 200) The following skill became untrainable if you tried to train it too early: javelin (turn 235) The following skill became untrainable after a while: elemental spells (turn 22836) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 23014) Items were more likely to be generated cursed by 13% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45736 Monster spawn increase reached its maximum at turn 185296 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 6752788 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: bat or bird (freq bonus 8) The monster species that spawned more often: stoning sphere (freq bonus 40) The monster species that spawned more often: goggled incompatibly sleet (freq bonus 48) The monster species that spawned more often: japanese mandrake (freq bonus 33) The monster species that spawned more often: starter grue (freq bonus 30) The monster species that spawned more often: feudist anointment (freq bonus 12) The monster species that spawned more often: cadmium draconian (freq bonus 11) The monster species that spawned more often: white warp patch (freq bonus 20) The monster species that spawned more often: Policeman Sergeant (freq bonus 9) The monster species that spawned more often: drollest sixth (freq bonus 9) The monster species that spawned more often: bubbler duller deductible entombed (freq bonus 11) The monster species that spawned more often: alarm bulb (freq bonus 48) The monster species that spawned more often: conductor koala (freq bonus 12) The monster species that spawned more often: black balrog (freq bonus 30) The monster species that spawned more often: gug giant (freq bonus 20) The monster species that spawned more often: dark gray mushroom (freq bonus 20) The monster species that spawned more often: pain train (freq bonus 30) The monster species that spawned more often: demon gazer (freq bonus 20) The monster species that spawned more often: controller permamimic (freq bonus 40) The monster species that spawned more often: cameoing watermark pointer (freq bonus 18) The monster species that spawned more often: euphony dispelled phrenologic unchilled unscrambling (freq bonus 12) The monster trait that was more common: monsters that originate from Steamband (freq bonus 2) The monster trait that was more common: monsters with djinni dialogue (freq bonus 1) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 1) The monster trait that was more common: monsters whose attacks banish you (freq bonus 2) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 2) The monster trait that was more common: monsters whose attacks digest you (freq bonus 7) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 8) The monster species that never randomly spawned: begun weanling The monster species that never randomly spawned: birdcage aplomb gamesome uppity The monster species that never randomly spawned: colorful force patch The monster species that never randomly spawned: blue ray The monster species that never randomly spawned: quasico The monster species that never randomly spawned: polarity reacquaint The monster species that never randomly spawned: eraser helper The monster species that never randomly spawned: lichperor The monster species that never randomly spawned: gravity spore The monster species that never randomly spawned: troll The RNG hath decreed that this item was never generated: droven greatsword (large obsidian sword) The RNG hath decreed that this item was never generated: digging (iron) The RNG hath decreed that this item was never generated: confuse self (many-paged) The RNG hath decreed that this item was never generated: allpicking gloves (flower gloves) The RNG hath decreed that this item was never generated: horrify (horrible) The RNG hath decreed that this item was never generated: failure stone (gray) The RNG hath decreed that this item was never generated: green lightsaber (lightsaber) The RNG hath decreed that this item was never generated: pokelie stone (gray) The RNG hath decreed that this item was never generated: cartridge of having a horror (dream helmet) The RNG hath decreed that this item was never generated: aklys (thonged club) The RNG hath decreed that this item was generated more often: bar chain mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 31) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 8) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: garden fork ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 61) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: heavy mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 12) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: world fall (charming, freq bonus 10) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 7) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: checker boots (fetish heels, freq bonus 11) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 8) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 5) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 8) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 72) The RNG hath decreed that this item was always generated cursed: implant of beauty (glacial) The RNG hath decreed that this item was always generated cursed: entrapping (scintillating) The RNG hath decreed that this item was always generated cursed: enchant armor (thin) The RNG hath decreed that this item was always generated cursed: runesword (runic broadsword) The RNG hath decreed that this item was always generated cursed: pill ((null)) The RNG hath decreed that this item was always generated cursed: superscrolling (terrible) The RNG hath decreed that this item was always generated cursed: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was always generated cursed: cure burn (fiery) The RNG hath decreed that this item was always generated cursed: low stats (cheap) The RNG hath decreed that this item was always generated cursed: keen memory (black lily) The RNG hath decreed that this trap was always invisible: black spell trap The RNG hath decreed that this trap was generated more often: out of magic trap (freq bonus 10) Trap randomization happened for 1 in 440 traps Trap difficulty was increased by 73 Next attribute increase check would have come at turn 469 Strength training was 1 Dexterity training was 1 Wisdom training was 5 Constitution training was 3 Your sanity was 0 You were magic-protected You had not decided on your sexuality yet You had 999 turns left to hit a guy. You had 979 turns left to defeat a guy. You had to wait until you can spread the perfume again. (2552) You were prevented from having displacement (0) You had 1493 points of nutrition remaining You were held by Baphomet You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Madeleine, Sofia and Wendy Your deity was Madeleine The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (307) You are dead You didn't know any spells. Techniques known in the end Name Level Status dazzle 2 R Prepared(0) weapon practice 2 R Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) blood ritual 2 R Prepared(0) Discoveries Amulets amulet of change (nude) Armor soft sneakers (light footwear) Scrolls scroll of stinking cloud (ONE EYED SAM DATING SIMULATOR) scroll of healing (VEGETARIANISM IS AN EATING DISORDER) scroll of mana (FALLBACK PANICBUTTON GETOUTOFJAILCARD) scroll of phase door (ALA AANG XICHA MICHA ANG E EROTPITENPHET NPROME) scroll of standard id (SIPHRI BRISKYLMA AROUAZAR) scroll of cure (SEVEN MINUS) * scroll of extra healing (OOTCS FINAL TRUMP CARD IS THE BOSSES WEAPONIZED AUTISM) * scroll of greater mana restoration (NETHACK FORC) Wands wand of cold (driftwood) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Expert) (20 of 160) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills hammer [Basic] (max Legendary) (22 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Hussy...