Leeroy, lawful male albae Spacewars Fighter ----- ---...--- |.f.@...| |........ |......$| ---.....| ------- [Leeroy the Roguelike Beginner] St14 Dx10 Co10 In7 Wi9 Ch13 SpaAlbMalLaw Dlvl:1 $1500 HP27(27) Pw20(20) AC11 Exp1 T8 Latest messages # You don't know any spells right now. # Using this technique allows you to reinforce your memory of an almost-forgotten spell. Use this technique? [yn] (n) You concentrate... You don't know any spells right now. # Using this technique allows you to reinforce your memory of an almost-forgotten spell. Use this technique? [yn] (n) You concentrate... You don't know any spells right now. The karate scrub just misses! You kill the karate scrub! You see here a karate scrub corpse {1450}. The kitten bites the novice medium wall. The novice medium wall is killed! You displaced your kitten. The kitten eats a karate scrub corpse {1450}. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: improved vision You could not have this property intrinsically: jumping Scroll identification only worked 100 times out of 172 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 37 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 625 Tool identification only worked 5 times out of 24 Monsters only dropped their musable items with 68% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 57% Amulet drop chance was reduced to 81% Implant drop chance was reduced to 92% Weapon drop chance was reduced to 64% Tool drop chance was reduced to 57% Food drop chance was reduced to 85% The following skill could not be trained at all: sling The following skill was trained at half the usual rate: paddle The following skill was trained at one fifth the usual rate: bow The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: elemental spells (turn 3) The following skill became untrainable if you tried to train it too early: elemental spells (turn 5215) The following skill became untrainable after a while: searching (turn 20908) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 59658) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 47545 Monster spawn increase reached its maximum at turn 106705 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 381881 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: rodent (freq bonus 1) The monster species that spawned more often: calculator inefficiently (freq bonus 3) The monster species that spawned more often: reputedly embarring (freq bonus 20) The monster species that spawned more often: poison ivy wall (freq bonus 48) The monster species that spawned more often: water snake (freq bonus 4) The monster species that spawned more often: powerful blonde girl (freq bonus 24) The monster species that spawned more often: goblin grenadier (freq bonus 48) The monster species that spawned more often: zone eater (freq bonus 48) The monster species that spawned more often: circle clan (freq bonus 48) The monster species that spawned more often: neo inka (freq bonus 36) The monster species that spawned more often: uncurl wasteful (freq bonus 8) The monster species that spawned more often: selenite elite guard (freq bonus 8) The monster species that spawned more often: petty heath (freq bonus 12) The monster species that spawned more often: ghorn (freq bonus 18) The monster species that spawned more often: automaton (freq bonus 8) The monster species that spawned more often: armed cockatrice (freq bonus 8) The monster species that spawned more often: blast eye (freq bonus 6) The monster species that spawned more often: zone eater (freq bonus 6) The monster species that spawned more often: bulimiac graffito (freq bonus 4) The monster species that spawned more often: koldier (freq bonus 3) The monster species that spawned more often: Thorin II Oakenshield (freq bonus 6) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 6) The monster species that never randomly spawned: blank laser The monster species that never randomly spawned: jaycee strangulate The monster species that never randomly spawned: tromp medicator unchanging The monster species that never randomly spawned: allogenic venetian flumed huckstered disclamation The monster species that never randomly spawned: nosh bawl The monster species that never randomly spawned: mimic mummy The monster species that never randomly spawned: restaurateur orig The monster species that never randomly spawned: color-changing light The monster species that never randomly spawned: kopkeeper The monster species that never randomly spawned: baby amphitere The RNG hath decreed that this item was never generated: implant of dawn (sacred) The RNG hath decreed that this item was never generated: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was never generated: elysium scourge ((null)) The RNG hath decreed that this item was never generated: ruffled shirt ((null)) The RNG hath decreed that this item was never generated: quasimodular boots (femmy boots) The RNG hath decreed that this item was never generated: thunder (sparking) The RNG hath decreed that this item was never generated: magic missile (vellum) The RNG hath decreed that this item was never generated: anti-magic shell (fugacious) The RNG hath decreed that this item was never generated: aggravate monster (sapphire) The RNG hath decreed that this item was never generated: difficult boots (winter boots) The RNG hath decreed that this item was generated more often: hunting rifle ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 11) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 44) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 106) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 8) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 40) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 3) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 40) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 7) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 11) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 7) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 5) The RNG hath decreed that this item was generated more often: metal lamellar armor ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: partial plate mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 17) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 32) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 38) The RNG hath decreed that this item was always generated cursed: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was always generated cursed: cure confusion (moldy) The RNG hath decreed that this item was always generated cursed: keen memory (black lily) The RNG hath decreed that this item was always generated cursed: missing cloak (shrouded cloak) The RNG hath decreed that this item was always generated cursed: dissolve food (hungry) The RNG hath decreed that this item was always generated cursed: whispering helmet (spired helmet) The RNG hath decreed that this item was always generated cursed: amulet of spell forgetting (guilded) The RNG hath decreed that this item was always generated cursed: evil dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: talc (gray) The RNG hath decreed that this item was always generated cursed: oolong tea (wormwood) The RNG hath decreed that this trap was always invisible: fumarole The RNG hath decreed that this trap was generated more often: lootcut trap (freq bonus 18) Trap randomization happened for 1 in 248 traps Next attribute increase check would have come at turn 557 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having jumping (0) You had 1491 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lady Ariane, Lord Stahngnir and Sven Fanara Your deity was Lady Ariane The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (171) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Scrolls scroll of healing (JOIN US OR THOSE) scroll of mana (LILYS HUNT) scroll of phase door (IN CASE OF DOUBT JUST ALWAYS GRADINA) scroll of standard id (ADE EXPIRIUS) scroll of cure (STASH EM EXTENDED FINEST MAGIC CHESTS) * scroll of extra healing (MAYBE S-WAVE BECAUSE HIT) * scroll of greater mana restoration (A SAMURAI GENOED ME WHEN I CONFUSED HIM RODNEYS TOWER IS WORSTHACK) Tools sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (21 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Spacewars Fighter... Youescaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.