Leeroy, lawful male redguardian Thalmor ------------## |..........+,# - |..........|,# . |..........#,#,# |..........#,,,# ###------------ |.... \....###,### #,,...........| |..........| #,,,## #,#|..........- |.......|..| ##,#,### ###|.....%I...| |..........| ,,,,## ---------.-- |.......%..| ,##,,, ,,, ,,,%,, -------+---- ,#,,, ,#,, ##,#### #,,,# #,,,###,,,, ,,,, ###,# #,,##,,,###-------------.-- -------.-- #,###,#`,,,....II........I| |...I..I.. #,#,,,#####|..............| |........I@ .,,,## |..............| |.._.. #### ---------------- ---- [Leeroy the Heretic Hunter] St8 Dx10 Co14 In13 Wi14 Ch12 ThaRedMalLaw Dlvl:17 $164 HP-2(111) Pw53(53) AC11 Exp9 T3836 Bli Nmb Latest messages [-4 -> 17] Warning: HP low! It kicks you! [-2 -> 15] Warning: HP low! It claws you! [-2 -> 13] Warning: HP low! It claws you! You hear the howling of the CwnAnnwn... [-3 -> 10] Warning: HP low! It hits you! [-2 -> 8] Warning: HP low! It kicks you! [-5 -> 3] Warning: HP low! It claws you! You die... Your inventory Weapons a - an uncursed +0 elven broadsword {30} c - an uncursed +2 dark elven bow (alternate weapon; not wielded) {12} d - 50 uncursed +0 dark elven arrows {1} e - an uncursed +0 two-handed sword {60} l - an uncursed +0 crossbow {20} o - 5 uncursed +0 orcish spears {60} v - an uncursed +0 elven bow {12} z - a blessed +3 devil star {48} H - a blessed +0 stygian pike {10} U - an uncursed +0 elven broadsword {30} X - 14 uncursed +0 arrows (in quiver) {0} Z - an uncursed +0 silver long sword {16} Armor b - an uncursed +0 elven mithril-coat (being worn) {60} r - a cursed -3 orcish helm {12} A - an uncursed +0 leather cloak {7} B - a blessed +0 orcish helm {12} C - a cursed -2 leather armor {60} J - an uncursed +0 scale mail {100} K - an uncursed +0 dwarvish cloak {4} L - the uncursed rustproof +1 scale mail named Falcet {100} Comestibles f - an uncursed mushroom {0} u - an uncursed lichen corpse {20} G - an uncursed food ration {0} N - an uncursed tin of spinach {0} O - 2 uncursed tripe rations {0} Y - an uncursed lembas wafer {0} Scrolls g - an uncursed scroll of phase door {0} h - 4 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - a blessed scroll of cure {0} p - an uncursed finalized scroll of identify {0} s - an uncursed finalized scroll of remove curse {0} t - an uncursed scroll of lockout {0} Spellbooks n - an uncursed finalized spellbook of solar beam (4:0) {0} P - an uncursed spellbook of mana bolt (0:2) {0} T - an uncursed spellbook of jumping (7:1) {0} Wands m - an uncursed wand of magic missile (0:0) {0} I - an uncursed wand of striking (0:0) {0} Q - an uncursed wand of make invisible (1:22) {0} Tools k - a * heavily cursed mirror {0} w - a blessed tallow candle (2000) {0} y - an uncursed +0 unicorn horn {8} E - an uncursed +0 unicorn horn {8} V - an uncursed large box {527} Contents of the large box: an uncursed +0 flame shield {20} a heavily cursed -2 knout {7} Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 27 You carried 1 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: reflection You could not have this property intrinsically: warning Scroll identification only worked 100 times out of 149 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 58% chance Monsters only dropped their equipment with 93% chance Ring drop chance was reduced to 64% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 99% Armor drop chance was reduced to 64% Food drop chance was reduced to 97% The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: implants The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: short sword The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: scimitar The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 4) The following skill became untrainable if you tried to train it too early: spirituality (turn 70) The following skill became untrainable after a while: flail (turn 23086) The following skill couldn't be trained before a certain turn number is reached: riding (turn 37578) Number of artifacts generated was 1 Number of fake artifacts generated was 11 Monster spawn increase started at turn 102117 Monster spawn increase reached its maximum at turn 147548 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2499224 The monster class that cannot be genocided was snake The monster class that was spawned more often: major demon (freq bonus 6) The monster color that was spawned more often: orange (freq bonus 2) The monster species that spawned more often: elec demon (freq bonus 16) The monster species that spawned more often: Thoth Amun (freq bonus 21) The monster species that spawned more often: group troll (freq bonus 11) The monster species that spawned more often: duergar king (freq bonus 16) The monster species that spawned more often: nether ki-rin (freq bonus 20) The monster species that spawned more often: Trumpet Archon (freq bonus 44) The monster species that spawned more often: healing warp patch (freq bonus 20) The monster species that spawned more often: disgusting colony (freq bonus 8) The monster species that spawned more often: eye of the hurricane (freq bonus 9) The monster species that spawned more often: kender (freq bonus 16) The monster species that spawned more often: group gremlin (freq bonus 16) The monster species that spawned more often: orange ant (freq bonus 72) The monster species that spawned more often: neighbor sanctioner (freq bonus 32) The monster species that spawned more often: Sing's plateau boot (freq bonus 21) The monster species that spawned more often: weary pilgrim (freq bonus 27) The monster species that spawned more often: hole force fungus (freq bonus 48) The monster species that spawned more often: Lou (freq bonus 40) The monster species that spawned more often: corrosive wall (freq bonus 36) The monster species that spawned more often: prereproductive flange (freq bonus 54) The monster species that spawned more often: red naga (freq bonus 26) The monster trait that was more common: monsters that can teleport (freq bonus 1) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 1) The monster trait that was more common: monsters that originate from Elona (freq bonus 1) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 4) The monster trait that was more common: monsters of gigantic size (freq bonus 1) The monster species that never randomly spawned: oncologic tolerance The monster species that never randomly spawned: Bea's combat boot The monster species that never randomly spawned: lasso smattering yogin The monster species that never randomly spawned: moved yakuza The monster species that never randomly spawned: anthrazite force fungus The monster species that never randomly spawned: rad southerner The monster species that never randomly spawned: high warp patch The monster species that never randomly spawned: clear centipede The monster species that never randomly spawned: pitchman purse The monster species that never randomly spawned: followeth volatilizing The RNG hath decreed that this item was never generated: russian roulette (gun-shaped) The RNG hath decreed that this item was never generated: plastic mace ((null)) The RNG hath decreed that this item was never generated: figurine ((null)) The RNG hath decreed that this item was never generated: heavy iron ball ((null)) The RNG hath decreed that this item was never generated: amulet of real screwery (mech-tech) The RNG hath decreed that this item was never generated: gas grenade ((null)) The RNG hath decreed that this item was never generated: anti-disquiet cloak (grass cloak) The RNG hath decreed that this item was never generated: cloak of displacement (piece of cloth) The RNG hath decreed that this item was never generated: chrysoberyl (yellow) The RNG hath decreed that this item was never generated: cloak of confusion (ripped cloak) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 71) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of fast decay (zombified cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of seeing (tunnel cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 77) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 7) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 7) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 13) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 6) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 7) The RNG hath decreed that this item was generated more often: chaos terrain (chaos-inducing, freq bonus 89) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: pseudo teleporter cloak (foundry cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: implant of quickening (eburine, freq bonus 5) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: implant of blizzard (bloody, freq bonus 11) The RNG hath decreed that this item was always generated cursed: basterd sword (huge sword) The RNG hath decreed that this item was always generated cursed: jagged star ((null)) The RNG hath decreed that this item was always generated cursed: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was always generated cursed: starvation (underestimated) The RNG hath decreed that this item was always generated cursed: time use stone (gray) The RNG hath decreed that this item was always generated cursed: wonder (stevia) The RNG hath decreed that this item was always generated cursed: purple dragon scale shield (purple dragonhide shield) The RNG hath decreed that this item was always generated cursed: distorted grimace (gas mask) The RNG hath decreed that this item was always generated cursed: inertia control (contro) The RNG hath decreed that this item was always generated cursed: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this trap was always invisible: falling boulder trap The RNG hath decreed that this trap was generated more often: evil patch trap (freq bonus 1) Trap randomization happened for 1 in 266 traps Next attribute increase check would have come at turn 4752 Strength training was 37 Dexterity training was 6 Wisdom training was 9 Constitution training was 25 Your sanity was 0 You were poison resistant You were immune to sickness You were blinded (316) You were numbed (75) You had not decided on your sexuality yet You were prevented from having sleep resistance (0) You saw invisible You had infravision You had 638 points of nutrition remaining You were invisible to others You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - solar beam 6 matter 98% 52% b - cause fear 3 enchant 90% 86% c - jumping 1 body 65% 97% d - cutting 1 body 65% 87% e - wizard lock 2 matter 71% 97% f - endure heat 2 protect 71% 87% g - mana bolt 2 attack 47% 119% Techniques known in the end Name Level Status appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(2954) dazzle 5X LIMIT(36) disarm 2 O LIMIT(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (green robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (twisted visor helmet) * sedge hat (cone-shaped helmet) * skullcap (hacker helmet) * flack helmet (sages helmet) * crystal helm (visored helmet) * mining helm (covered helmet) * field helm (precious helmet) * helm of safeguard (tight helmet) * war hat (organic helmet) * plasteel gloves (white gloves) * leather gloves (natural gloves) * gauntlets of safeguard (clumsy gloves) * gauntlets of plugsuit (faded mittens) * commander gloves (princess gloves) * field gloves (awesome gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (velcro sandals) * field boots (chess boots) * boots of safeguard (sexy heels) evil dragon scale shield (evil dragonhide shield) flame shield (dark red shield) Scrolls scroll of healing (ABRA KA DABRA) scroll of mana (ROLL IS 5 AND BECOME STRONGER) scroll of phase door (REMOVING CONTENT IS NOT PART OF THE SLEX DESIGN PHILOSOPHY) scroll of standard id (BLOWS YOU IF I YOU GET) scroll of cure (DE AZTAN A FEGYVER LOSZER NELKUL) * scroll of extra healing (TRUCKHACK CHICKEN SIMULATOR) * scroll of greater mana restoration (AFKPU ZEJOTYDIN) scroll of fire (4OFAE OF9 SCC9) scroll of tele level (LET ME VOTE LET ME VOTE LET ME VOTE) scroll of identify (COPAC DE INUNDATII) scroll of remove curse (AMYBSOD DOES NOT KNOW C) scroll of lockout (HOUOU SUIKUN CHARCOLT MILLENUM) Spellbooks spellbook of solar beam (inert) spellbook of cause fear (dark green) spellbook of jumping (regenerating) spellbook of cutting (eternal) spellbook of wizard lock (biting) spellbook of endure heat (credited) spellbook of mana bolt (coarse) Potions potion called fire (unnatural) potion of gain ability (blueberry) potion called juice (foaming) Wands wand of magic missile (slippery) wand of striking (dyed) wand of make invisible (belled) wand of poison (aspen) Tools mirror (looking glass) tallow candle (candle) large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 37 Level 17: <- You are here Voluntary challenges You eaten 21 times You eaten food with animal by-products 17 times You eaten meat 13 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 243 times You killed 111 monsters You read items or engraved 36 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills general combat [Basic] (max Master) (44 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (29 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (33 of 160) searching [Unskilled] (max Expert) (15 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (5 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (24 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Skilled] (max Expert) (263 of 540) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (21 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (34 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (2 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (8 of 20) Goodbye Leeroy the Thalmor...