Leeroy, lawful male redguardian Binder ----------- |......... |.........| +.........| |.......f@| ----------- [Leeroy the Exile] St6 Dx12 Co5 In7 Wi4 Ch5 BinRedMalLaw Dlvl:1 $0 HP21(21) Pw5(5) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Binder. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have sinned Your alignment was -5 Your max alignment was -6 You carried 16 sins You could not have this property at all: cold resistance You could not have this property extrinsically: peacevision You could not have this property intrinsically: psi resistance Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 185 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 89% chance Monsters only dropped their equipment with 74% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 81% Weapon drop chance was reduced to 99% Food drop chance was reduced to 96% The following skill could not be trained at all: spear The following skill was trained at half the usual rate: morning star The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: sling The following skill became untrainable if you tried to train it too early: protection spells (turn 86) The following skill became untrainable if you tried to train it too early: enchantment spells (turn 90) The following skill became untrainable after a while: general combat (turn 43654) The following skill couldn't be trained before a certain turn number is reached: knife (turn 37446) Sticky curses were more common by 40% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 41990 Monster spawn increase reached its maximum at turn 155690 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 12485403 The monster class that cannot be genocided was rub monster Today, this monster class was always generated invisible: light The monster class that was spawned more often: dog or other canine (freq bonus 16) The monster species that spawned more often: gangster (freq bonus 114) The monster species that spawned more often: touched absoluter (freq bonus 36) The monster species that spawned more often: sacramento slobbish (freq bonus 114) The monster species that spawned more often: lord bat (freq bonus 36) The monster species that spawned more often: Inspector Kchief (freq bonus 46) The monster species that spawned more often: somatic bomb (freq bonus 36) The monster species that spawned more often: +1 sl wall (freq bonus 34) The monster species that spawned more often: demonek (freq bonus 18) The monster species that spawned more often: dwarf king (freq bonus 102) The monster species that spawned more often: burning dead potato (freq bonus 57) The monster species that spawned more often: preregistering smugger recommissioned perdurable (freq bonus 18) The monster species that spawned more often: scourge of the unknown god (freq bonus 19) The monster species that spawned more often: bandersnatch boss (freq bonus 38) The monster species that spawned more often: camo rubber (freq bonus 120) The monster species that spawned more often: mahou shoujo (freq bonus 57) The monster species that spawned more often: pile of very lazy coins (freq bonus 34) The monster species that spawned more often: former sergeant (freq bonus 17) The monster species that spawned more often: merciless eel (freq bonus 76) The monster species that spawned more often: Officer Kleever (freq bonus 18) The monster species that spawned more often: wood wight (freq bonus 54) The monster trait that was more common: monsters whose attacks push you back (freq bonus 3) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 1) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 1) The monster trait that was more common: monsters that conceal under items (freq bonus 2) The monster species that never randomly spawned: aligned ray The monster species that never randomly spawned: evasive brown bear The monster species that never randomly spawned: nigritude yapped The monster species that never randomly spawned: dvet lich The monster species that never randomly spawned: immobile force patch The monster species that never randomly spawned: scarlet warp patch The monster species that never randomly spawned: Dantalion The monster species that never randomly spawned: moonlit papillon The monster species that never randomly spawned: unicorn skeleton The monster species that never randomly spawned: diseased rat The monster class that always generated with extra speed: centaur The RNG hath decreed that this item was never generated: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was never generated: futon swatter ((null)) The RNG hath decreed that this item was never generated: superscrolling (terrible) The RNG hath decreed that this item was never generated: enthronization (LUXUS MODA) The RNG hath decreed that this item was never generated: sakura mochi ((null)) The RNG hath decreed that this item was never generated: silver short sword ((null)) The RNG hath decreed that this item was never generated: restore ability (pink) The RNG hath decreed that this item was never generated: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was never generated: oil lamp (lamp) The RNG hath decreed that this item was never generated: straw hat ((null)) The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of waste (furious, freq bonus 3) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (uncanny gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 11) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: troutstaff ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 13) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 25) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 15) The RNG hath decreed that this item was generated more often: wing yellow stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 13) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 6) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 48) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 3) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: implant of badass (pestilent, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of malice (eocene, freq bonus 8) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 48) The RNG hath decreed that this item was always generated cursed: stone of difficulty (gray) The RNG hath decreed that this item was always generated cursed: implant of cremation (tireless) The RNG hath decreed that this item was always generated cursed: moon axe (large silver axe) The RNG hath decreed that this item was always generated cursed: implant of envy (timeless) The RNG hath decreed that this item was always generated cursed: secret attack stone (gray) The RNG hath decreed that this item was always generated cursed: violet spell stone (gray) The RNG hath decreed that this item was always generated cursed: helm of jamming (radio helmet) The RNG hath decreed that this item was always generated cursed: starlightstone (gray) The RNG hath decreed that this item was always generated cursed: weighting gauntlets (lead gloves) The RNG hath decreed that this item was always generated cursed: wonder (elven-lettered) The RNG hath decreed that this trap was always invisible: curse trap The RNG hath decreed that this trap was generated more often: katharina trap (freq bonus 8) Trap randomization happened for 1 in 857 traps Next attribute increase check would have come at turn 1110 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having cold resistance (0) You had 1500 points of nutrition remaining You regenerated mana You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Yaldabaoth The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (224) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons voulge (pole cleaver) Scrolls scroll of healing (TILDEIIIIIIIIIIIIIIIIIIIIIIIIXI) scroll of mana (GOOD IS ALLOW AFTER TO HAVE THE TRAY ONLY USE IT) scroll of phase door (THREATS APART TO EXCHANGE AND LOW ATTACK MORAL) scroll of standard id (ELF VERY ACCURASY) scroll of cure (GON GET YA) * scroll of extra healing (IYI) * scroll of greater mana restoration (RENEW TIME DIFFER SO QUANTITY) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Binder... You and the kitten escaped from the dungeon with 7 points, Since you escaped early, the score list will not be checked.