Leeroy, lawful male chiropteric Yeoman ------ |..@u| |....| |....| .....| |....| ----.- [Leeroy the Usher] St14 Dx16 Co9 In10 Wi6 Ch7 YeoChiMalLaw Dlvl:1 $0 HP21(21) Pw6(6) AC0 Exp1 T1 Latest messages Hello Leeroy, welcome to SlashEMExtended! You are a lawful male chiropteric Yeoman. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. You don't know any spells right now. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: teleport control You could not have this property extrinsically: wonderlegs You could not have this property intrinsically: invisibility Scroll identification only worked 100 times out of 195 Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 31 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 18 Gem identification only worked 100 times out of 417 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 55% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 12% Amulet drop chance was reduced to 89% Implant drop chance was reduced to 83% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 63% Food drop chance was reduced to 56% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: missile weapons The following skill was trained at one fifth the usual rate: lightsaber The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: dart The following skill became untrainable if you tried to train it too early: paddle (turn 23) The following skill became untrainable if you tried to train it too early: occult spells (turn 148) The following skill became untrainable after a while: high heels (turn 28592) The following skill couldn't be trained before a certain turn number is reached: searching (turn 10371) Items were more likely to be generated cursed by 32% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 79400 Monster spawn increase reached its maximum at turn 208790 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 483021 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: giant humanoid (freq bonus 2) The monster species that spawned more often: wild rabbit (freq bonus 9) The monster species that spawned more often: cerulean stalk (freq bonus 5) The monster species that spawned more often: fast gaboon (freq bonus 6) The monster species that spawned more often: totalized outlined (freq bonus 7) The monster species that spawned more often: metal ettin (freq bonus 5) The monster species that spawned more often: anteater (freq bonus 48) The monster species that spawned more often: corpse spitter (freq bonus 24) The monster species that spawned more often: blearier establish (freq bonus 3) The monster species that spawned more often: unassuming mycological (freq bonus 15) The monster species that spawned more often: stomaching supersonic (freq bonus 16) The monster species that spawned more often: oen sephirah (freq bonus 12) The monster species that spawned more often: steelhammer (freq bonus 4) The monster species that spawned more often: ochre jelly (freq bonus 8) The monster species that spawned more often: thiamine hempseed (freq bonus 8) The monster species that spawned more often: thrower child (freq bonus 20) The monster species that spawned more often: neo inka (freq bonus 24) The monster species that spawned more often: ochre draconian (freq bonus 10) The monster species that spawned more often: chummier dybbuk (freq bonus 10) The monster species that spawned more often: cowkine toroid (freq bonus 24) The monster species that spawned more often: groom nitroglycerine (freq bonus 4) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 2) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 2) The monster trait that was more common: monsters that wail (freq bonus 2) The monster trait that was more common: monsters whose attacks banish you (freq bonus 2) The monster species that never randomly spawned: wimp The monster species that never randomly spawned: heavy troopa The monster species that never randomly spawned: mime flayer The monster species that never randomly spawned: noisy vortex The monster species that never randomly spawned: night slinger The monster species that never randomly spawned: giant boar The monster species that never randomly spawned: techno fungus The monster species that never randomly spawned: grainy somebody The monster species that never randomly spawned: snuffler condenser decameter froward The monster species that never randomly spawned: drydrip force fungus The RNG hath decreed that this item was never generated: item-teleporting stone (gray) The RNG hath decreed that this item was never generated: white lightsaber (lightsaber) The RNG hath decreed that this item was never generated: dimness (viva) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was never generated: kicking boots (steel boots) The RNG hath decreed that this item was never generated: alignment stone (gray) The RNG hath decreed that this item was never generated: conundrum nunchiaku ((null)) The RNG hath decreed that this item was never generated: barrhing (CONVICT PATCH) The RNG hath decreed that this item was never generated: solar beam (beaming) The RNG hath decreed that this item was never generated: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this item was generated more often: lion cloak (barley cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of shuffling (grunter helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of map amnesia (forgettable, freq bonus 35) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 9) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 99) The RNG hath decreed that this item was generated more often: artificial stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: partial plate mail ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: bronze lance ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: elvis shoes (velvet pumps, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of passion (triumphant, freq bonus 10) The RNG hath decreed that this item was generated more often: too heavy stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 4) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 15) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of propogation (crackling, freq bonus 6) The RNG hath decreed that this item was always generated cursed: implant of ire (paleocene) The RNG hath decreed that this item was always generated cursed: conflict (monospace) The RNG hath decreed that this item was always generated cursed: cloak of sudden attack (fertile cloak) The RNG hath decreed that this item was always generated cursed: secret whip ((null)) The RNG hath decreed that this item was always generated cursed: acidshield (acidic) The RNG hath decreed that this item was always generated cursed: helm of beginner's luck (eternal helmet) The RNG hath decreed that this item was always generated cursed: bunny ear (headpiece) The RNG hath decreed that this item was always generated cursed: scripted helmet (hacker helmet) The RNG hath decreed that this item was always generated cursed: bugging (wooden) The RNG hath decreed that this item was always generated cursed: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this trap was always invisible: ghost world trap The RNG hath decreed that this trap was generated more often: unlight trap (freq bonus 42) Trap randomization happened for 1 in 585 traps Next attribute increase check would have come at turn 104 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having teleport control (0) You were prevented from having wonderlegs (0) You had 1500 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of His Majesty, His Holiness and The Commons Your deity was His Majesty The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (558) You survived You didn't know any spells. Techniques known in the end Name Level Status calm steed 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * partisan (vulgar polearm) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * high boots (jackboots) * leather gloves (digger gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (organic helmet) * sedge hat (middle-earth helmet) * skullcap (grimace helmet) * flack helmet (rotating helmet) * crystal helm (radio helmet) * mining helm (breath control helmet) * field helm (musical helmet) * helm of safeguard (celtic helmet) * war hat (yellow helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (multilinguitis gloves) * gauntlets of plugsuit (uncanny gloves) * commander gloves (faded mittens) * field gloves (gameble gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (steel boots) * field boots (hiking boots) * boots of safeguard (combat boots) Scrolls scroll of healing (YASDORIAN COLLECTS ALL THE TROPHIES) scroll of mana (LIFE RISK JAM ALSO DAMAGED) scroll of phase door (AMYBSOD IS A HARLOT ACCORDING TO VAMPIRECONVICT) scroll of standard id (THAZI N EPIBATHA CHEOUCH CHA) scroll of cure (BOYTIT ZIDEC) * scroll of extra healing (IYI) * scroll of greater mana restoration (ZLORFIK) Potions potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Basic) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Yeoman... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.