Leeroy, lawful male redguardian Binder -#------- #|.......|## ------------- #,.....{..->-- |...........| #,|..........| ##|...@.......| #,|..........| #,............| #,|.._.......| #,|..¯..H.....| #,---------.-- #,----.--.-----####,^# ,,,,,, #,,,##,I,,,,,,,/,?,,,, #,#### ---------------,########,,,,,,#,# ---|----- |...<.........|,# #.##,#,# |.......| |.............|,# ...#,,,###|.----- | |..............,# |....-##,,,,..| |.............|## |..... #,###|.| --------------- |..... |.- |....... |.. -------- ---- [Leeroy the Cultist] St14 Dx10 Co10 In8 Wi6 Ch7 BinRedMalLaw Dlvl:4 $906 HP-9(117) Pw57(57) AC2 Exp9 T5370 Cnf Stn Hal Latest messages [-1 -> 69] It hits you! You stagger... [-22 -> 47] The werejelly's tentacles suck you! [-5 -> 43] [-1 -> 42] Your brain is eaten! You feel stupid! You lose Intelligence [-1 -> 41] The lucky transfixt hits you! You suddenly feel trippy. [-14 -> 27] Your leather cloak blocks the orange missingno's attack. Your elven mithril-coat blocks the balance drake's attack. The Phoenix Wright, Ace Attorney hits you! You feel repulsive! You lose Charisma You die... Your inventory Weapons a - an uncursed +0 voulge (alternate weapon; not wielded) {48} b - an uncursed +0 knife {2} h - an uncursed +0 morning star {48} r - 3 uncursed +0 elven daggers (in quiver) {12} v - a blessed +3 flail {7} y - an uncursed +0 dwarvish short sword {12} z - an uncursed +0 dagger {4} A - 20 cursed -6 elven arrows {0} B - a cursed -2 trident {10} C - an uncursed +0 great dagger (weapon in hand) {8} H - the uncursed +0 two-handed sword named The Sword of Bheleu {60} K - an uncursed +0 dwarvish mattock {48} N - the uncursed +1 flogger named The Top Secret Course {7} P - 3 cursed -1 knives named Larger Poison New Facts {6} T - an uncursed +1 dwarvish mattock {48} U - an uncursed +0 silver mace {12} Armor e - an uncursed +0 leather cloak (being worn) {7} s - an uncursed +1 elven mithril-coat (being worn) {60} J - a cursed +0 pair of soft sneakers {2} M - an uncursed +0 elven mithril-coat {60} Q - an uncursed +0 dwarvish cloak {4} X - a blessed +0 maid dress {4} Comestibles x - 3 uncursed eucalyptus leaves {0} E - 5 blessed carrots {0} R - 11 uncursed slime molds {0} S - an uncursed banana {0} Scrolls f - an uncursed finalized scroll of magic mapping {0} g - a blessed scroll of phase door {0} i - 2 uncursed scrolls of healing {0} j - 5 uncursed scrolls of mana {0} k - 4 uncursed scrolls of phase door {0} l - 3 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} p - 2 uncursed scrolls of teleportation {0} t - a cursed scroll of standard id {0} F - a blessed scroll of rumor {0} Spellbooks n - an uncursed spellbook of light (0:4) {0} q - an uncursed spellbook of detect monsters (0:0) {0} u - an uncursed spellbook of enlighten (0:3) {0} w - an uncursed spellbook of forgotten spell (0:4) {0} D - an uncursed spellbook of summon undead (0:2) {0} Potions W - a blessed potion of extra healing {0} Rings I - an uncursed mood ring {0} Wands # - an uncursed wand of cancellation (0:0) {0} G - an uncursed wand of create monster (0:0) {0} Tools o - an uncursed oilskin sack {17} L - an uncursed +0 fishing pole {12} O - an uncursed +0 pick-axe {32} V - a cursed wax candle (2000) {0} Y - an uncursed bag of tricks (0:-1) {5} Gems c - 63 uncursed +0 rocks {2} d - 2 uncursed +0 flint stones Z - 4 uncursed +1 rocks {0} Contents of the oilskin sack: an uncursed +0 bow {12} 1326 gold pieces {0} Final attributes You were piously aligned Your alignment was 25 Your max alignment was 25 You carried 16 sins You could not have this property at all: hallu party You could not have this property extrinsically: polymorph control You could not have this property intrinsically: wonderlegs Scroll identification only worked 100 times out of 113 Potion identification only worked 3 times out of 9 Implant identification only worked 1 times out of 30 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 15 Monsters only dropped their equipment with 28% chance Ring drop chance was reduced to 87% Wand drop chance was reduced to 73% Amulet drop chance was reduced to 92% Potion drop chance was reduced to 74% Weapon drop chance was reduced to 62% Food drop chance was reduced to 86% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: whip The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: shuriken (turn 58) The following skill became untrainable if you tried to train it too early: chaos spells (turn 1407) The following skill became untrainable after a while: occult spells (turn 63809) The following skill couldn't be trained before a certain turn number is reached: dagger (turn 69171) Number of artifacts generated was 2 Number of fake artifacts generated was 4 Monster spawn increase started at turn 59350 Monster spawn increase reached its maximum at turn 131496 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 399526 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: rust monster or disenchanter (freq bonus 1) The monster species that spawned more often: master red dragon (freq bonus 6) The monster species that spawned more often: hard hitting dude (freq bonus 12) The monster species that spawned more often: morning wood nymphomaniac (freq bonus 32) The monster species that spawned more often: poison grue (freq bonus 18) The monster species that spawned more often: variag (freq bonus 8) The monster species that spawned more often: antimagic stalk (freq bonus 24) The monster species that spawned more often: inhering feudary (freq bonus 24) The monster species that spawned more often: loss fly (freq bonus 24) The monster species that spawned more often: anachronounbinder (freq bonus 3) The monster species that spawned more often: amnesia monster (freq bonus 3) The monster species that spawned more often: orange fungus (freq bonus 14) The monster species that spawned more often: draugr mummy (freq bonus 5) The monster species that spawned more often: staggery discussion dillydallied drunk (freq bonus 2) The monster species that spawned more often: breakoff fungus (freq bonus 4) The monster species that spawned more often: fright (freq bonus 9) The monster species that spawned more often: furious colony (freq bonus 4) The monster species that spawned more often: balance drake (freq bonus 9) The monster species that spawned more often: water wight (freq bonus 6) The monster species that spawned more often: greater maia (freq bonus 2) The monster species that spawned more often: elemental monster (freq bonus 3) The monster trait that was more common: monsters that originate from Elona (freq bonus 1) The monster trait that was more common: monsters that count as undead (freq bonus 1) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 1) The monster trait that was more common: monsters that count as minion (freq bonus 6) The monster trait that was more common: monsters that have passive attacks (freq bonus 9) The monster trait that was more common: monsters whose attacks stun you (freq bonus 5) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 1) The monster species that never randomly spawned: giant lurker The monster species that never randomly spawned: weresexyleatherpump The monster species that never randomly spawned: ancient italian The monster species that never randomly spawned: metallic beam The monster species that never randomly spawned: cat zombie The monster species that never randomly spawned: black locust The monster species that never randomly spawned: vietnamese girl The monster species that never randomly spawned: glare colony The monster species that never randomly spawned: robber monster The monster species that never randomly spawned: Pinocchio The monster class that always generated with extra speed: apelike creature The RNG hath decreed that this item was never generated: blue dragon scale mail ((null)) The RNG hath decreed that this item was never generated: rocket launcher ((null)) The RNG hath decreed that this item was never generated: muteness stone (gray) The RNG hath decreed that this item was never generated: wimpiness (poofy) The RNG hath decreed that this item was never generated: drum of earthquake (drum) The RNG hath decreed that this item was never generated: cloak of drain life (colorless cloak) The RNG hath decreed that this item was never generated: flicker visor (rural helmet) The RNG hath decreed that this item was never generated: whetstone (gray) The RNG hath decreed that this item was never generated: crystal sword ((null)) The RNG hath decreed that this item was never generated: cloak of portation (gravity cloak) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: deformatting stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 43) The RNG hath decreed that this item was generated more often: bum bum boots (high iron boots, freq bonus 17) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 8) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 34) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 24) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of sudden attack (fertile cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 6) The RNG hath decreed that this item was generated more often: exploding dice stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 8) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 10) The RNG hath decreed that this item was always generated cursed: magicite crystal (blue) The RNG hath decreed that this item was always generated cursed: orcish chain mail (crude chain mail) The RNG hath decreed that this item was always generated cursed: helm of counter rotation (rubynus helmet) The RNG hath decreed that this item was always generated cursed: spellbinder (multiplicative) The RNG hath decreed that this item was always generated cursed: robe of spell power (white robe) The RNG hath decreed that this item was always generated cursed: meatsword ((null)) The RNG hath decreed that this item was always generated cursed: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was always generated cursed: rhodochrosite (red) The RNG hath decreed that this item was always generated cursed: 0 candle (candle) The RNG hath decreed that this item was always generated cursed: quaffer helmet (water-pipe helmet) The RNG hath decreed that this trap was always invisible: monster noise trap The RNG hath decreed that this trap was generated more often: scaling trap (freq bonus 4) Trap randomization happened for 1 in 484 traps Next attribute increase check would have come at turn 5633 Strength training was 15 Dexterity training was 50 Wisdom training was 12 Constitution training was 24 Your sanity was 38 The escalating chokhmah attack damage was 1 You were poison resistant You were immune to sickness You were hallucinating (20) You were stunned (19) You were confused (27) You were heterosexual You were suffering from very slight contamination. (3) You were prevented from hallu partying (0) You had 1260 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Heaven's Feel, Airyaman and The Commons Your deity was Bella Swan The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could have safely prayed (142) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 90% 50% b - enlighten 4 body 90% 51% c - forgotten spell 1 occult 68% 68% d - summon undead 5 attack 95% 76% e - light 1 divine 68% 93% Techniques known in the end Name Level Status appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) Discoveries Weapons voulge (pole cleaver) dwarvish mattock (broad pick) elven dagger (runed dagger) dwarvish short sword (broad short sword) elven arrow (runed arrow) Armor soft sneakers (light footwear) dwarvish cloak (hooded cloak) maid dress (little black dress) Scrolls scroll of mana (AOSDICTITO STENNOITO PAVELITO LITTLE TIN OPENERS) scroll of phase door (BREADANDBUTTER POPGUN NUKE) scroll of standard id (MAKE ATTACK WHEN BATTLE) scroll of cure (RATSANOPU) * scroll of extra healing (TDTTOSTBDTECONWIALACI) * scroll of greater mana restoration (A WILD STEELIX APPEARED) scroll called scare monster (AKARNACHTHAS) scroll of magic mapping (WATASHI WA ANATA GA SOKO NI NEMUTTE ITA KIKIMASHITA) scroll of healing (ERO ERO ERO ERO MUSHROOM MUSHROOM) scroll of teleportation (USING FRUITS TO ATTACK) scroll of rumor (FIVE NIGHTS AT FIQS) Spellbooks spellbook of detect monsters (aquatic) spellbook of enlighten (pristine) spellbook of forgotten spell (decrepit) spellbook of summon undead (cribbed) spellbook of light (nexus) Potions potion of extra healing (yoghurt) Rings mood ring (mead) Wands wand of cancellation (gimmicky) wand of create monster (holly) Tools bag of tricks (bag) oilskin sack (bag) wax candle (candle) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 4: <- You are here Vanquished creatures an ant 4 flying toasters a blob a corroblob 0 pestyblobs (1 created) an acid blob 2 corroder acid blobs (3 created) 0 wereacidblobs (1 created) a fuel barrel 0 joust buzzards (1 created) a jackal 2 porter floating eyes a burning eye a duton a triton a kitten 0 housecats (1 created) a mummified cat a space goblin 0 galltrits (1 created) 2 hobbit merchants 0 hobbit veterans (1 created) 2 wimps (3 created) 5 hobbits a hobbit slingerer a group hobbit a normal hobbit a dwarven child 3 dwarves 2 force dwarves 2 group dwarves an army dwarf 3 hurkles 2 mutant humans a blue yeek 0 bashers (1 created) a brain eater a bugbear 2 dwarf lords a dwarven wizard (2 created) a dwarven caster a dwarf cleric a dwarven artillery wizard a dog-man a low mind flayer 0 dwarven impacters (1 created) a hill child a hobbit groupleader 0 hobbit master thieves (1 created) 0 dwarf kings (1 created) a minidemon a minigater an Anja's sneaker a multi-hued jelly a kobold a pack kobold a mynock 2 mini mimics (3 created) 0 mountain nymphs (1 created) 0 water nymphs (1 created) a goblin a nilbog 2 muud orcs an owlblin an easy piercer a stickrothe 3 boars a sewer rat a chipmunk 2 nolor rats 0 ferrets (1 created) a hole spider a green killer tomato 0 gray unicorns (1 created) 2 white worm masses (1 created) 0 grid bugs (1 created) a specific bug 2 trembling bugs a Windows 95 a zuubie 0 tscheient eels (1 created) a nether ki-rin a giant bat 0 baby deep dragons (1 created) a pseudodragon 2 lichens (1 created) a spore lichen an ungenomold 2 immobile growths an immobile patch (2 created) 0 blue patches (1 created) a yellow mold 6 yellow fungi (1 created) 2 yellow mushrooms (1 created) 0 golden growths (1 created) a golden patch a red growth 4 cyan spores (1 created) a sepia patch 2 colorful growths (1 created) 0 yellow mold warriors (1 created) 3 green mold warriors (0 created) a faker (0 created) 0 bowmes (1 created) 0 little grey aliens (1 created) 2 gnome comrades 0 gnomish wizards (1 created) a giant child a small gless 0 mini jabberwocks (1 created) a Keystone Kop an adom mummy 0 mummics (1 created) 2 green naga hatchlings (3 created) a dark naga hatchling an uhoh slime a vat slime 0 laughing disenchanters (1 created) 0 garter snakes (1 created) a tapioca snake a baby umber hulk 0 spookies (1 created) a monkey a kobold zombie a gnome zombie a life stealer a dwarf zombie a black chameleon an animated limb 0 zero gunnhilds (1 created) 0 biker gang members (1 created) a squint-eyed rogue 2 humans a maia a breton 0 dark hunters (1 created) 2 wereacidblobs (1 created) 0 priests (1 created) 0 shopkeepers (1 created) 3 minighosts (5 created) a garo 0 ghosts (1 created) 5 hungry demons a porn succubus Statonir (0 times) 0 jellyfish (1 created) 2 twens a deminewt a demitwen a baby crocodile 0 hidden lizards (1 created) a sukkiri flower a dungeon fern spore a glacier fern spore an eggman 0 bloody killer tomatoes (1 created) 2 floor grues a weyt grue (2 created) a midgrue a colorless icky thing a clear icky thing a spear monster a blubbering icky thing 0 potion troves (1 created) a confusion trove 209 creatures born. 178 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 38 times You eaten food with animal by-products 19 times You eaten meat 19 times You have communicated with the gods 48 times You prayed to the gods 1 time You hit with a wielded weapon 301 times You killed 153 monsters You read items or engraved 21 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 3 times Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (30 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (26 of 160) two-handed weapons [Basic] (max Expert) (41 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (13 of 20) searching [Unskilled] (max Expert) (11 of 20) spirituality [Basic] (max Expert) (73 of 160) petkeeping [Basic] (max Expert) (37 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (17 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (2 of 20) short sword [Unskilled] (max Expert) (21 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Expert) (121 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (3 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (3 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Binder... You died in The Dungeons of Doom on dungeon level 4 with 16133 points, and 2232 pieces of gold, after 5370 moves. Killer: a monster (hallucinogen-distorted Statonir) You were level 9 with a maximum of 117 hit points when you died. You reached the 30th place on the top 10000 list. No Points Name Hp [max] 1 880808 porkman-Pri-Ang-Mal-Neu died in The Dungeons of Doom on level 38. Killed by a monster (yasd horror), while flinching. - [201] 2 763799 Heliokopis-Wiz-Gno-Mal-Law turned to stone in Gamma Caves on level 18 [max 21]. Petrified by a tasting petrifying meat (festooning integrated). 46 [208] 3 499082 Leeroy-Tha-Red-Mal-Law died in The Dungeons of Doom on level 24 [max 25]. Killed by a monster (eerie ghost). - [189] 28 17848 porkmantwo-Wiz-Alc-Mal-Neu died in The Gnomish Mines on level 8. Killed by a rock. - [85] 29 17158 Heliokopis-Wiz-Gno-Mal-Neu died in The Gnomish Mines on level 8. Killed by touching an artifact (Durin's Axe). - [79] *30 16133 Leeroy-Bin-Red-Mal-Law died in The Dungeons of Doom * on level 4 [max 5]. Killed by a monster (hallucinogen-distorted Statonir). - [117] 31 16102 Leeroy-Pal-Red-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (giant eel). - [151] 32 15703 aaml-Zyb-Vam-Fem-Cha quit in The Dungeons of Doom on level 4 [max 8]. 91 [102]