Leeroy, lawful male redguardian Thalmor -------------- |@Z........{.. .@@..........| -------------- [Leeroy the Heretic Hunter] St18 Dx15 Co11 In12 Wi10 Ch13 ThaRedMalLaw Dlvl:3 $100 HP-8(76) Pw23(23) AC0 Exp7 T1668 Latest messages [-4 -> 35] You hit the angry watch captain! Your elven mithril-coat deflects the vile archer's attack. The vile archer misses. You hit the angry watch captain! The angry watch captain swings her long sword. The angry watch captain hits you! [-17 -> 18] The angry watch captain swings her long sword. The angry watch captain hits you! You hear the howling of the CwnAnnwn... [-16 -> 2] Warning: HP low! The elf zombie claws you! [-1 -> 1] Warning: HP low! The vile archer wields a bow {12}! The vile archer shoots an arrow! You are hit by an arrow! You die... Your inventory Weapons a - an uncursed +0 elven broadsword (weapon in hand) {30} c - an uncursed +0 dark elven bow {12} d - 50 uncursed +1 dark elven arrows (in quiver) {1} j - an uncursed +0 rapier {12} m - an uncursed +0 glaive {32} r - an uncursed +0 knife {2} F - an uncursed +0 heavy hammer {24} L - an uncursed +0 silver mace {12} Armor b - an uncursed +0 elven mithril-coat (being worn) {60} s - the uncursed rusty +0 orcish helm named Steelskull Protector (being worn) {12} w - a * uncursed +0 mirror shield {50} x - a ! uncursed +0 helm of discovery {20} J - an uncursed +0 pair of iron shoes {20} Comestibles k - 2 uncursed fortune cookies {0} n - an uncursed tripe ration {0} y - an uncursed lump of royal jelly {0} K - 15 uncursed slime molds {0} Scrolls f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} i - an uncursed scroll of cure {0} l - a blessed scroll of mana {0} q - an uncursed thoroughly rotted scroll of healing {0} t - a blessed scroll of healing {0} u - an uncursed scroll of enchant armor {0} O - an uncursed scroll of lockout {0} R - a cursed scroll of remove curse {0} Y - a cursed strongly greased scroll of gain mana {0} Spellbooks z - an uncursed spellbook of wizard lock (0:3) {0} A - an uncursed spellbook of phase door (4:3) {0} C - an uncursed finalized spellbook of turn undead (5:1) {0} D - an uncursed spellbook of chemistry (0:2) {0} E - an uncursed spellbook of phase door (0:1) {0} Potions h - an uncursed finalized potion of speed {0} T - a blessed finalized potion of see invisible {0} U - an uncursed finalized potion of restore ability {0} V - a blessed potion of sickness {0} Z - an uncursed finalized potion of restore ability {0} Wands M - an uncursed wand of draining (0:6) {0} N - a cursed wand of lightning (0:10) {0} P - an uncursed wand of draining (0:4) {0} Q - an uncursed wand of teleportation (0:-2) {0} S - an uncursed wand of solar beam (0:4) {0} W - an uncursed wand of slow monster (0:10) {0} X - an uncursed wand of teleportation (0:2) {0} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 15 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: discount action You could not have this property intrinsically: magic resistance Scroll identification only worked 100 times out of 134 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 31 Gem identification only worked 100 times out of 158 Monsters only dropped their musable items with 32% chance Monsters only dropped their equipment with 74% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 77% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 87% Armor drop chance was reduced to 47% Tool drop chance was reduced to 66% Food drop chance was reduced to 98% The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: axe The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: unicorn horn (turn 188) The following skill became untrainable if you tried to train it too early: healing spells (turn 4) The following skill became untrainable after a while: body armor (turn 51972) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 36045) Sticky curses were more common by 36% Items were more likely to be generated cursed by 11% Number of artifacts generated was 2 Number of fake artifacts generated was 3 Monster spawn increase started at turn 16112 Monster spawn increase reached its maximum at turn 152809 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1693166 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: quadruped (freq bonus 2) The monster species that spawned more often: yahooism dimple (freq bonus 12) The monster species that spawned more often: trudging disserve downsized (freq bonus 12) The monster species that spawned more often: hideous ogre mage (freq bonus 12) The monster species that spawned more often: pink mewlip (freq bonus 12) The monster species that spawned more often: Ryoko the Space Pirate (freq bonus 12) The monster species that spawned more often: reawake singly (freq bonus 30) The monster species that spawned more often: gold mimic (freq bonus 6) The monster species that spawned more often: spectre (freq bonus 8) The monster species that spawned more often: kirinki (freq bonus 6) The monster species that spawned more often: martyring preface (freq bonus 16) The monster species that spawned more often: notable spore (freq bonus 40) The monster species that spawned more often: pain boomer (freq bonus 4) The monster species that spawned more often: spell eraser (freq bonus 30) The monster species that spawned more often: carnivorous tree (freq bonus 12) The monster species that spawned more often: ogre captain (freq bonus 24) The monster species that spawned more often: patrol automaton (freq bonus 20) The monster species that spawned more often: petrified turret (freq bonus 24) The monster species that spawned more often: little corpse (freq bonus 24) The monster species that spawned more often: obsolescent rallier (freq bonus 8) The monster species that spawned more often: relict faxing heredity (freq bonus 9) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 6) The monster trait that was more common: monsters that have kick attacks (freq bonus 6) The monster trait that was more common: monsters that wander randomly (freq bonus 1) The monster trait that was more common: monsters that have no eyes (freq bonus 2) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 2) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 2) The monster trait that was more common: monsters that count as dwarf (freq bonus 8) The monster trait that was more common: monsters that cuss (freq bonus 2) The monster species that never randomly spawned: arachnophobia-inducing spider The monster species that never randomly spawned: alien mother The monster species that never randomly spawned: memo patch The monster species that never randomly spawned: wig sheep The monster species that never randomly spawned: gum jelly The monster species that never randomly spawned: calculated whirligig The monster species that never randomly spawned: golden force patch The monster species that never randomly spawned: axial boomer The monster species that never randomly spawned: beaumont weensier The monster species that never randomly spawned: claw lich The RNG hath decreed that this item was never generated: mirror (looking glass) The RNG hath decreed that this item was never generated: violet beauty heels (orgasm pumps) The RNG hath decreed that this item was never generated: evil plate mail ((null)) The RNG hath decreed that this item was never generated: down level (silvervine) The RNG hath decreed that this item was never generated: acid stream (colorful) The RNG hath decreed that this item was never generated: raygun ((null)) The RNG hath decreed that this item was never generated: free action (serif) The RNG hath decreed that this item was never generated: clone monster (multiple) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was never generated: ghostly stone (gray) The RNG hath decreed that this item was generated more often: starlit sky stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 15) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 185) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 13) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 7) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 33) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 7) The RNG hath decreed that this item was generated more often: skill loss stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 4) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 18) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 2) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 80) The RNG hath decreed that this item was always generated cursed: cloak of magical breathing (void cloak) The RNG hath decreed that this item was always generated cursed: low boots (walking shoes) The RNG hath decreed that this item was always generated cursed: brass dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: pet AI stone (gray) The RNG hath decreed that this item was always generated cursed: boss boots (rain boots) The RNG hath decreed that this item was always generated cursed: make visible (appearing) The RNG hath decreed that this item was always generated cursed: trap creation stone (gray) The RNG hath decreed that this item was always generated cursed: javelin (throwing spear) The RNG hath decreed that this item was always generated cursed: elesde cloak (unostentatious cloak) The RNG hath decreed that this item was always generated cursed: code editing (sourcecode) The RNG hath decreed that this trap was always invisible: checkerboard trap The RNG hath decreed that this trap was generated more often: antisearch trap (freq bonus 1) Trap randomization happened for 1 in 202 traps Next attribute increase check would have come at turn 4302 Strength training was 10 Dexterity training was 15 Wisdom training was 14 Constitution training was 49 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had the following amount of cash stored in the bank: 1 You had not decided on your sexuality yet You were being chased by the kops. (2942) You were prevented from having fire resistance (0) You saw invisible You had infravision You had 1749 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(0) phase door 7 R LIMIT(1654) invoke deity 7 R LIMIT(240) dazzle 3X LIMIT(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (basin helmet) * sedge hat (rotating helmet) * skullcap (horned helmet) * flack helmet (great helmet) * crystal helm (etched helmet) * mining helm (spired helmet) * field helm (winged helmet) * helm of safeguard (full helmet) * war hat (hacker helmet) * plasteel gloves (white gloves) * leather gloves (silk fingerlings) * gauntlets of safeguard (uncanny gloves) * gauntlets of plugsuit (tightly fitting gloves) * commander gloves (tar gloves) * field gloves (poor gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (velcro boots) * field boots (noble sandals) * boots of safeguard (marji shoes) mirror shield (polished shield) helm of discovery (post-nuclear helmet) Scrolls scroll of healing (HASH EM EXTENDED BREAKFAST) scroll of mana (YOU MAY NOT PLAY ANYTHING ELSE UNLESS YOU MANAGE TO ASCEND SLEX) scroll of phase door (MOMOMO MELASOUT PEU PHRE) scroll of standard id (IAIA IAKOUBIAI IO ERBETH) scroll of cure (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) * scroll of extra healing (ZOUCH ZOUKI TO PARY) * scroll of greater mana restoration (ADA ILIKET) scroll called wonderspell? (PANEMORFA TRAVMATA) scroll of enchant armor (SWEET FEET) scroll of lockout (REXICHTHON YOEO AEAEEIOYO CHYCHBACHYCH) scroll of remove curse (PRECIOUS BODILY FLUIDS) scroll of gain mana (SNAIL IS THE BEST RACE IN ELONA) Spellbooks spellbook of wizard lock (zylon) spellbook of phase door (god-given) spellbook of turn undead (impenetrable) spellbook of chemistry (complementary) Potions potion of speed (tasteless) potion of see invisible (essential) potion of restore ability (syrup) potion of sickness (fizzy) Wands wand of draining (irregular) wand of lightning (shining) wand of teleportation (pentagonal) wand of solar beam (pressurized) wand of slow monster (wiry) Tools bag of tricks (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Voluntary challenges You eaten 6 times You eaten food with animal by-products 6 times You eaten meat 5 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 34 times You killed 31 monsters You read items or engraved 14 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills general combat [Basic] (max Master) (26 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (27 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (9 of 20) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (5 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (35 of 160) two-weapon combat [Unskilled] (max Expert) (17 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (52 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (21 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor...