Leeroy, lawful male redguardian Thalmor -------- |....@@| |......| |......| |.d....| |......+ |......| -.------ [Leeroy the Concordate Agent] St7 Dx7 Co8 In6 Wi6 Ch6 ThaRedMalLaw Dlvl:1 $0 HP25(25) Pw10(10) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: disintegration resistance You could not have this property extrinsically: double attacks You could not have this property intrinsically: sickopathy Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 34 Implant identification only worked 1 times out of 47 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 86% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 82% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 77% Tool drop chance was reduced to 96% Food drop chance was reduced to 76% Concealing monsters were spawned underneath items 86% of the time only The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: trident The following skill was trained at one fifth the usual rate: shuriken The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: form VII (Vaapad) The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: divination spells (turn 53) The following skill became untrainable if you tried to train it too early: occult spells (turn 736) The following skill became untrainable after a while: occult spells (turn 8566) The following skill couldn't be trained before a certain turn number is reached: paddle (turn 41670) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38360 Monster spawn increase reached its maximum at turn 134234 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 6528060 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: dog or other canine (freq bonus 4) The monster species that spawned more often: abyss smasher (freq bonus 36) The monster species that spawned more often: black flower (freq bonus 24) The monster species that spawned more often: byzantium boohooed (freq bonus 21) The monster species that spawned more often: timbal hollered (freq bonus 54) The monster species that spawned more often: yule abrade cochlea executorship epigon (freq bonus 84) The monster species that spawned more often: electric elemental (freq bonus 15) The monster species that spawned more often: quagga (freq bonus 60) The monster species that spawned more often: hc martial artist (freq bonus 14) The monster species that spawned more often: evil patch minotaur (freq bonus 14) The monster species that spawned more often: corrosive grue (freq bonus 16) The monster species that spawned more often: blinked concluded (freq bonus 48) The monster species that spawned more often: currie telephonically (freq bonus 16) The monster species that spawned more often: hitec force patch (freq bonus 24) The monster species that spawned more often: almost elder priest (freq bonus 14) The monster species that spawned more often: outwork portable (freq bonus 21) The monster species that spawned more often: rebating ambulator (freq bonus 9) The monster species that spawned more often: Black Mariah (freq bonus 16) The monster species that spawned more often: protocol droid (freq bonus 16) The monster species that spawned more often: sparkling colony (freq bonus 14) The monster species that spawned more often: giant mosquito (freq bonus 10) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 3) The monster trait that was more common: monsters that wait for you to come (freq bonus 3) The monster species that never randomly spawned: crummie maunder The monster species that never randomly spawned: accoutered pseudobiographical The monster species that never randomly spawned: reteaching recasting The monster species that never randomly spawned: busboy legitimate The monster species that never randomly spawned: igniter guile The monster species that never randomly spawned: arena rubber The monster species that never randomly spawned: stone-chasm fly The monster species that never randomly spawned: lull ghost The monster species that never randomly spawned: large beetle The monster species that never randomly spawned: Prince in Yellow The monster class that always generated with extra speed: (null) The RNG hath decreed that this item was never generated: nownsible stone (gray) The RNG hath decreed that this item was never generated: spiked club ((null)) The RNG hath decreed that this item was never generated: plow ((null)) The RNG hath decreed that this item was never generated: difficult shield ((null)) The RNG hath decreed that this item was never generated: superscroller stone (gray) The RNG hath decreed that this item was never generated: stun monster (shivering) The RNG hath decreed that this item was never generated: heroism (tan) The RNG hath decreed that this item was never generated: torpedo ((null)) The RNG hath decreed that this item was never generated: vault cloak (geek cloak) The RNG hath decreed that this item was never generated: stethoscope ((null)) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: fallout stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 14) The RNG hath decreed that this item was generated more often: odor shot ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of waste (furious, freq bonus 16) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 8) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 34) The RNG hath decreed that this item was generated more often: covetous stone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 10) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 3) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of thawing (ambergris, freq bonus 3) The RNG hath decreed that this item was generated more often: coveted boots (pink sneakers, freq bonus 11) The RNG hath decreed that this item was generated more often: vanishing (fading, freq bonus 8) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gloves of energy draining (silk fingerlings, freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 95) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 13) The RNG hath decreed that this item was always generated cursed: black sweets ((null)) The RNG hath decreed that this item was always generated cursed: striking (ebony) The RNG hath decreed that this item was always generated cursed: banana ((null)) The RNG hath decreed that this item was always generated cursed: implant of thawing (ambergris) The RNG hath decreed that this item was always generated cursed: dogshit boot ((null)) The RNG hath decreed that this item was always generated cursed: kitchen apron (apron) The RNG hath decreed that this item was always generated cursed: make visible (appearing) The RNG hath decreed that this item was always generated cursed: randomized helmet (RNG helmet) The RNG hath decreed that this item was always generated cursed: boots of safeguard (orange boots) The RNG hath decreed that this item was always generated cursed: boots of freedom (fleecy boots) The RNG hath decreed that this trap was always invisible: green spell trap The RNG hath decreed that this trap was generated more often: bishop trap (freq bonus 2) Trap randomization happened for 1 in 710 traps Next attribute increase check would have come at turn 2228 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having disintegration resistance (0) You were prevented from having double attacks (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (266) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (strip bandana) * sedge hat (tight helmet) * skullcap (hydra helmet) * flack helmet (space helmet) * crystal helm (wok-shaped helmet) * mining helm (meso helmet) * field helm (speechpipe helmet) * helm of safeguard (cloudy helmet) * war hat (round helmet) * plasteel gloves (white gloves) * leather gloves (warped gloves) * gauntlets of safeguard (even pair of gloves) * gauntlets of plugsuit (rayductnay gloves) * commander gloves (multilinguitis gloves) * field gloves (yellow gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (princess pumps) * field boots (femmy boots) * boots of safeguard (fleecy boots) Scrolls scroll of healing (YOU WILL DIE A SLOW SLOW DEATH) scroll of mana (ZBAR BERI ZBARKOM CHRE KARIOB PHARIBOU) scroll of phase door (TIP BLOKA L DA GOVORIT CHTO SLESH IM ETO DER MO) scroll of standard id (TIP BLOKA L DA NENAVIDIT VAS) scroll of cure (SCHLAE FEL BUE SCHEL FLUE GEL) * scroll of extra healing (GOOGLE TRANSLATE DOES NOT KNOW WHAT A BATARANG IS) * scroll of greater mana restoration (TAKE FOR FALLED FRIENDLY POWERS IS RISIED) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.