Leeroy, lawful male redguardian Gamer ------ ....| |.$..| |f...| +@o..| ------ [Leeroy the Tetris Player] St10 Dx20 Co6 In15 Wi14 Ch4 GamRedMalLaw Dlvl:1 $0 HP28(28) Pw23(23) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Gamer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Autopickup: ON, for all objects. spellbook of hyperspace summon - This is a spellbook. Color: gray. Material: paper. Appearance: rocky. Spell level: 6. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Summons a bunch of vortices, with a high chance of them being tame. It reduces your maximum health and mana a bit, though. # (3x) Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: searching You could not have this property intrinsically: curse resistance Potion identification only worked 3 times out of 6 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 537 Scroll drop chance was reduced to 60% Wand drop chance was reduced to 99% Potion drop chance was reduced to 70% Armor drop chance was reduced to 95% Concealing monsters were spawned underneath items 10% of the time only The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: morning star (turn 6) The following skill became untrainable if you tried to train it too early: devices (turn 864) The following skill became untrainable after a while: long sword (turn 50796) The following skill couldn't be trained before a certain turn number is reached: devices (turn 26653) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 86554 Monster spawn increase reached its maximum at turn 121901 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 6169434 The monster class that cannot be genocided was naga The monster class that was spawned more often: quadruped (freq bonus 1) The monster species that spawned more often: shitty colony (freq bonus 8) The monster species that spawned more often: hexed helloing (freq bonus 16) The monster species that spawned more often: doffed dose heliocentrically wealthiest yelper (freq bonus 21) The monster species that spawned more often: bonepull fish (freq bonus 6) The monster species that spawned more often: porter taker spore (freq bonus 4) The monster species that spawned more often: horned reaper (freq bonus 16) The monster species that spawned more often: anaconda (freq bonus 16) The monster species that spawned more often: non-courageous child (freq bonus 12) The monster species that spawned more often: spilling scanted (freq bonus 4) The monster species that spawned more often: quintuple napery selecting critiquing shorting sloucher (freq bonus 16) The monster species that spawned more often: wired redry (freq bonus 6) The monster species that spawned more often: clockwork assassin (freq bonus 28) The monster species that spawned more often: mountain orc (freq bonus 8) The monster species that spawned more often: reddish warp fungus (freq bonus 54) The monster species that spawned more often: wereumberhulk (freq bonus 4) The monster species that spawned more often: platinum colony (freq bonus 24) The monster species that spawned more often: Bastard Operator From Hell (freq bonus 3) The monster species that spawned more often: disenchanter spore (freq bonus 10) The monster species that spawned more often: Holy Planetar (freq bonus 6) The monster species that spawned more often: hole spore (freq bonus 8) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 2) The monster trait that was more common: monsters that are slithy (freq bonus 7) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 2) The monster trait that was more common: monsters that hiss (freq bonus 6) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 2) The monster species that never randomly spawned: heathenism sloucher The monster species that never randomly spawned: guzzling vortex The monster species that never randomly spawned: notable stalk The monster species that never randomly spawned: ichthyosaur The monster species that never randomly spawned: electrode The monster species that never randomly spawned: turtle tree The monster species that never randomly spawned: bespread joram disusing butted unarm The monster species that never randomly spawned: ebony stalk The monster species that never randomly spawned: special agent The monster species that never randomly spawned: waterspout gargoyle The RNG hath decreed that this item was never generated: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was never generated: weight stone (gray) The RNG hath decreed that this item was never generated: heavy attack (grindstone) The RNG hath decreed that this item was never generated: implant of hope (quixotic) The RNG hath decreed that this item was never generated: enchant weapon (dull) The RNG hath decreed that this item was never generated: barrier shield ((null)) The RNG hath decreed that this item was never generated: manastone (gray) The RNG hath decreed that this item was never generated: arcane gauntlets (runic gloves) The RNG hath decreed that this item was never generated: implant of sweetness (acrobatic) The RNG hath decreed that this item was never generated: amulet of stopped evolution (darwinism) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 14) The RNG hath decreed that this item was generated more often: soft star ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 24) The RNG hath decreed that this item was generated more often: coveted boots (pink sneakers, freq bonus 6) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 15) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 8) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 45) The RNG hath decreed that this item was generated more often: inimical stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 17) The RNG hath decreed that this item was generated more often: chemistry space axe ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: allpicking gloves (flower gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 4) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 5) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of credit (consecrated, freq bonus 64) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 8) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 64) The RNG hath decreed that this item was always generated cursed: deconstruction (dozed) The RNG hath decreed that this item was always generated cursed: amulet of directional swap (obfuscated) The RNG hath decreed that this item was always generated cursed: granite scourge ((null)) The RNG hath decreed that this item was always generated cursed: solar beam (beaming) The RNG hath decreed that this item was always generated cursed: acquirement (gained) The RNG hath decreed that this item was always generated cursed: implant of traveling (argent) The RNG hath decreed that this item was always generated cursed: final explosion (venerable) The RNG hath decreed that this item was always generated cursed: psychic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: amulet of polymorph (wired) The RNG hath decreed that this item was always generated cursed: time use stone (gray) The RNG hath decreed that this trap was always invisible: deformatting trap The RNG hath decreed that this trap was generated more often: polymorph trap (freq bonus 8) Trap randomization happened for 1 in 901 traps Next attribute increase check would have come at turn 436 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having half spell damage (0) You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nintendo, Microsoft and Sony Your deity was Nintendo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (200) You survived Spells known in the end Name Level Category Fail Memory a - hyperspace summon 6 elemental 98% 500% Techniques known in the end Name Level Status concentrating 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (CANT FIND O ID) scroll of mana (KATNISS SHOT PEETA IN THE HEAD) scroll of phase door (THE NETHACK DEVTEAM IS NOT DEAD) scroll of standard id (PSINA PSINA KRADIDA PSIOMOIPS) scroll of cure (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) * scroll of extra healing (BLESSED GENOCIDE) * scroll of greater mana restoration (ZHNAERZTLICHE BEHANDLUNG) Spellbooks spellbook of hyperspace summon (rocky) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Grand Master) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Basic] (max Master) (20 of 160) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Expert) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Gamer... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.