Leeroy, lawful male redguardian Thalmor -.----- | #...... |........| | #..#@.@+ .......| --------- [Leeroy the Concordate Agent] St7 Dx11 Co7 In8 Wi10 Ch11 ThaRedMalLaw Dlvl:1 $0 HP25(25) Pw10(10) AC5 Exp1 T5 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. You can't go up here. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: detect monsters You could not have this property extrinsically: reflection You could not have this property intrinsically: invisibility Scroll identification only worked 100 times out of 182 Potion identification only worked 3 times out of 6 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 3 Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 47% Potion drop chance was reduced to 76% Weapon drop chance was reduced to 88% Armor drop chance was reduced to 78% Food drop chance was reduced to 99% Monster death drops spawned with only 84% chance The following skill could not be trained at all: dart The following skill was trained at half the usual rate: axe The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: sexy flats The following skill became untrainable if you tried to train it too early: attack spells (turn 1) The following skill became untrainable if you tried to train it too early: high heels (turn 209) The following skill became untrainable after a while: techniques (turn 45484) The following skill couldn't be trained before a certain turn number is reached: petkeeping (turn 25599) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 117528 Monster spawn increase reached its maximum at turn 259038 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 507904 The monster class that cannot be genocided was troll The monster class that was spawned more often: cat or other feline (freq bonus 1) The monster species that spawned more often: curio blindest (freq bonus 16) The monster species that spawned more often: challenging shadow Lord (freq bonus 9) The monster species that spawned more often: plasma patch (freq bonus 16) The monster species that spawned more often: green snake (freq bonus 8) The monster species that spawned more often: spike ripper (freq bonus 8) The monster species that spawned more often: story bateaux (freq bonus 12) The monster species that spawned more often: unexploited bruiser matutinally (freq bonus 6) The monster species that spawned more often: quiver slot (freq bonus 30) The monster species that spawned more often: athena guardian (freq bonus 12) The monster species that spawned more often: gas spore (freq bonus 6) The monster species that spawned more often: sea giant (freq bonus 12) The monster species that spawned more often: boss dingo (freq bonus 6) The monster species that spawned more often: Utsutsu Mujuro the Blind (freq bonus 8) The monster species that spawned more often: disenchanter mold (freq bonus 24) The monster species that spawned more often: disembarkation playwright (freq bonus 32) The monster species that spawned more often: Danielle (freq bonus 32) The monster species that spawned more often: powerful idiot (freq bonus 3) The monster species that spawned more often: pestilent trove (freq bonus 4) The monster species that spawned more often: real cold hound (freq bonus 6) The monster species that spawned more often: deceiving fungus (freq bonus 3) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 1) The monster trait that was more common: monsters that have passive attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks calm you (freq bonus 3) The monster trait that was more common: monsters who try to convert you to their religion (freq bonus 3) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 2) The monster trait that was more common: monsters that can cast spells (freq bonus 4) The monster trait that was more common: monsters that like to mimic objects (freq bonus 4) The monster species that never randomly spawned: blood bloater The monster species that never randomly spawned: white ogre The monster species that never randomly spawned: noisy turret The monster species that never randomly spawned: karmic warp fungus The monster species that never randomly spawned: pain nurse The monster species that never randomly spawned: boar aggravated The monster species that never randomly spawned: anime girl The monster species that never randomly spawned: understate tranquilly The monster species that never randomly spawned: petro mold The monster species that never randomly spawned: killer chicken The monster class that always generated with extra speed: worm The RNG hath decreed that this item was never generated: garden fork ((null)) The RNG hath decreed that this item was never generated: force stone (gray) The RNG hath decreed that this item was never generated: elongated stone (gray) The RNG hath decreed that this item was never generated: steel whip ((null)) The RNG hath decreed that this item was never generated: enlightenment (swirly) The RNG hath decreed that this item was never generated: helm of jamming (radio helmet) The RNG hath decreed that this item was never generated: green spell stone (gray) The RNG hath decreed that this item was never generated: amulet of leech (hard metal) The RNG hath decreed that this item was never generated: ice beam (nebulous) The RNG hath decreed that this item was never generated: amulet of danger (doomed) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 6) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 3) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 14) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 20) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 3) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 7) The RNG hath decreed that this item was generated more often: battering ram (candy, freq bonus 4) The RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 4) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: 0 candle (candle, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of dusk (volcanic, freq bonus 3) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 9) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 6) The RNG hath decreed that this item was generated more often: elesde cloak (unostentatious cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 10) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 9) The RNG hath decreed that this item was always generated cursed: concrete nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was always generated cursed: glass chain ((null)) The RNG hath decreed that this item was always generated cursed: magic mapping (dusty) The RNG hath decreed that this item was always generated cursed: egoist cloak (prolo cloak) The RNG hath decreed that this item was always generated cursed: amulet versus poison (pyramidal) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this item was always generated cursed: cure glib (lovely) The RNG hath decreed that this item was always generated cursed: evil gloves (fatal gloves) The RNG hath decreed that this item was always generated cursed: wonder (GIMMIE ALL THE SPELLS) The RNG hath decreed that this trap was always invisible: throne trap The RNG hath decreed that this trap was generated more often: doorning trap (freq bonus 10) Trap randomization happened for 1 in 219 traps Next attribute increase check would have come at turn 391 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having detect monsters (0) You saw invisible You had infravision You had 1492 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (85) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (radio helmet) * sedge hat (echo helmet) * skullcap (middle-earth helmet) * flack helmet (hacker helmet) * crystal helm (green bowel) * mining helm (crested helmet) * field helm (round helmet) * helm of safeguard (rotating helmet) * war hat (secret helmet) * plasteel gloves (white gloves) * leather gloves (shitty gloves) * gauntlets of safeguard (failuncap gloves) * gauntlets of plugsuit (transparent gloves) * commander gloves (camouflage patterned gloves) * field gloves (even pair of gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (worn-out sneakers) * field boots (persian boots) * boots of safeguard (lolita boots) Scrolls scroll of healing (VIK LADY) scroll of mana (I THINK THE WAND BALANCE PATCH SUXXORZ) scroll of phase door (I HEARD YOU WERE SLEEPING THERE) scroll of standard id (JUBILEX IS MY BEST FRIEND) scroll of cure (REQUIRE THE FLAME RISED POWER RAINBOW IN SKY) * scroll of extra healing (READ IDENTIFY AT YOUR OWN PERIL) * scroll of greater mana restoration (TRAETOR HORIGO) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.