Leeroy, lawful male redguardian Jedi ------- ------- |............@.. ------- -- -d-- ### [Leeroy the Youngling] St18 Dx8 Co10 In10 Wi10 Ch6 JedRedMalLaw Dlvl:1 $0 HP32(32) Pw7(7) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Jedi. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) You don't know any spells right now. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: displacement You could not have this property intrinsically: discount action Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 62% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 10% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 86% Armor drop chance was reduced to 58% Food drop chance was reduced to 94% Monster death drops spawned with only 90% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: sling The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: shield (turn 4) The following skill became untrainable if you tried to train it too early: broadsword (turn 184) The following skill became untrainable after a while: boomerang (turn 14016) The following skill couldn't be trained before a certain turn number is reached: flail (turn 25860) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35795 Monster spawn increase reached its maximum at turn 125723 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 10718736 The monster class that cannot be genocided was rub monster Today, this monster class was always generated invisible: xorn The monster class that was spawned more often: kobold (freq bonus 1) The monster color that was spawned more often: white (freq bonus 1) The monster species that spawned more often: dwarf thief (freq bonus 10) The monster species that spawned more often: "ORO3Re