Leeroy, lawful male redguardian Jedi ------.---- ..........| |.........| |....@@...| |.....d...| ----------- [Leeroy the Youngling] St6 Dx6 Co7 In10 Wi6 Ch9 JedRedMalLaw Dlvl:1 $0 HP32(32) Pw7(7) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Jedi. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. white lightsaber (1299) - This is a tool. Color: cyan. Material: platinum. Appearance: lightsaber. Most tools can be applied for an effect; some are also useful when wielded. This lightsaber does RNG-determined damage, but it needs to be turned on in order to work. An activated lightsaber is good for engraving. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: drain resistance You could not have this property intrinsically: manaleech Scroll identification only worked 100 times out of 120 Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 134 Monsters only dropped their musable items with 65% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 89% Weapon drop chance was reduced to 46% Concealing monsters were spawned underneath items 83% of the time only The following skill could not be trained at all: sexy flats The following skill was trained at half the usual rate: morning star The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: lance The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: quarterstaff The following skill became untrainable if you tried to train it too early: missile weapons (turn 54) The following skill became untrainable if you tried to train it too early: paddle (turn 2520) The following skill became untrainable after a while: high heels (turn 41930) The following skill couldn't be trained before a certain turn number is reached: saber (turn 8826) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25104 Monster spawn increase reached its maximum at turn 98837 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 438928 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: leprechaun (freq bonus 2) The monster species that spawned more often: mirror stalk (freq bonus 36) The monster species that spawned more often: giant rockfish (freq bonus 14) The monster species that spawned more often: island spore (freq bonus 7) The monster species that spawned more often: amulet of change (freq bonus 6) The monster species that spawned more often: prime cursed lizard (freq bonus 12) The monster species that spawned more often: random xorn (freq bonus 14) The monster species that spawned more often: tomcorpse (freq bonus 3) The monster species that spawned more often: glass smasher (freq bonus 3) The monster species that spawned more often: rhydon (freq bonus 4) The monster species that spawned more often: procedurally notifier cortex yawning ultrahigh (freq bonus 6) The monster species that spawned more often: former prisoner (freq bonus 10) The monster species that spawned more often: Henrietta the Burly Woman (freq bonus 5) The monster species that spawned more often: stave dentine jut (freq bonus 8) The monster species that spawned more often: ski hammertoe (freq bonus 5) The monster species that spawned more often: cardigan remilitarize (freq bonus 36) The monster species that spawned more often: world-ender bug (freq bonus 36) The monster species that spawned more often: real corpse hound (freq bonus 24) The monster species that spawned more often: proapproval cloister (freq bonus 54) The monster species that spawned more often: leveling trove (freq bonus 18) The monster species that spawned more often: noncollapsible pyorrhea cervical hagride (freq bonus 6) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 1) The monster trait that was more common: monsters that can multiply (freq bonus 2) The monster trait that was more common: monsters that can throw boulders (freq bonus 8) The monster species that never randomly spawned: beginner horror The monster species that never randomly spawned: Humanoid Angel The monster species that never randomly spawned: statesmanship expertise The monster species that never randomly spawned: pack fox The monster species that never randomly spawned: glowing draconian The monster species that never randomly spawned: frozen obsid The monster species that never randomly spawned: clay golem The monster species that never randomly spawned: dark bulb The monster species that never randomly spawned: vile sewer pygmy The monster species that never randomly spawned: goblin shaman The RNG hath decreed that this item was never generated: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was never generated: thresher ((null)) The RNG hath decreed that this item was never generated: tar star ((null)) The RNG hath decreed that this item was never generated: pokelie gloves (rayductnay gloves) The RNG hath decreed that this item was never generated: secret attack stone (gray) The RNG hath decreed that this item was never generated: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was never generated: flicker visor (rural helmet) The RNG hath decreed that this item was never generated: amulet of hostility (funk) The RNG hath decreed that this item was never generated: star rod (rod) The RNG hath decreed that this item was never generated: lab coat (white coat) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 8) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: avalanche (twisting, freq bonus 52) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 49) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 21) The RNG hath decreed that this item was generated more often: implant of evisceration (screaming, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: implant of blitzen (trump, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 4) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 8) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 6) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 7) The RNG hath decreed that this item was generated more often: white spell stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 17) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 75) The RNG hath decreed that this item was always generated cursed: poison (mum) The RNG hath decreed that this item was always generated cursed: greyout cloak (colorfade cloak) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this item was always generated cursed: unfair attack stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of curse catching (dnethack cloak) The RNG hath decreed that this item was always generated cursed: process card ((null)) The RNG hath decreed that this item was always generated cursed: stone of naked stripping (gray) The RNG hath decreed that this item was always generated cursed: shimmering dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: sentou ((null)) The RNG hath decreed that this item was always generated cursed: golden saber ((null)) The RNG hath decreed that this trap was always invisible: tempoconflict trap The RNG hath decreed that this trap was generated more often: caltrops trap (freq bonus 6) Trap randomization happened for 1 in 520 traps Next attribute increase check would have come at turn 392 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having fire resistance (0) You had 1500 points of nutrition remaining You were stealthy You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (176) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (brown robe) * leather gloves (fighting gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (gray helmet) * sedge hat (middle-earth helmet) * skullcap (bluy helmet) * flack helmet (grimace helmet) * crystal helm (twisted visor helmet) * mining helm (wok-shaped helmet) * field helm (radiant helmet) * helm of safeguard (tight helmet) * war hat (mechanical helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (ice-cold gloves) * gauntlets of plugsuit (graffiti gloves) * commander gloves (steel gloves) * field gloves (english gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (fleecy boots) * field boots (sputa boots) * boots of safeguard (ankle boots) Scrolls scroll of healing (AIR ELEMENTAL SPEED BEHOLDER) scroll of mana (IAOMORMOROTOKONBAI) scroll of phase door (TAT CA MOU AGUOI DANG CHOI CON QUAI VAT BO TUI VI VAY LA I) scroll of standard id (FIQSLEX MIGHT BE ANYTHING FROM MEDIOCRE TO GREAT) scroll of cure (NEBER IHM SASS HANNES) * scroll of extra healing (CONJUROR AXIOMATICALLY SILO) * scroll of greater mana restoration (YANI OR LAUREL) Tools white lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Jedi... You and the little dog escaped from the dungeon with 9 points, Since you escaped early, the score list will not be checked.